Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
C4E9
Apollo
Level 42
God Stats
5W - 4L
1,219 SR
Queue Stats
33W - 58L
1,356 Elo+
Party 1
Hades
Hades
PuffinPixyStix
Hades
Level 133
God Stats
4W - 2L
1,316 SR
Queue Stats
87W - 132L
1,381 Elo+
Party 1
Janus
Janus
Speedy ADHD
Janus
Level 158
God Stats
3W - 1L
1,348 SR
Queue Stats
60W - 73L
1,419 Elo+
Party 1
Sylvanus
Sylvanus
milkXgore
Sylvanus
Level 127
God Stats
2W - 1L
1,612 SR
Queue Stats
14W - 11L
1,531 Elo+
Party 1
Team Averages
Level 120
1,399 SR
1,437 Elo+

VS

Team Averages
Level 102
1,449 SR
1,468 Elo+
Chang'e
Chang'e
A_Dam_Flood
Chang'e
Level 72
God Stats
2W - 4L
1,449 SR
Queue Stats
237W - 210L
1,484 Elo+
Solo
Neith
Neith
HurtBoyKMS
Neith
Level 99
God Stats
148W - 151L
1,523 SR
Queue Stats
251W - 273L
1,451 Elo+
Solo
Athena
Athena
TheHoodieGuy06
Athena
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,493 Elo+
Party 2
Thanatos
Thanatos
culerrizadon
Thanatos
Level 119
God Stats
0W - 2L
1,274 SR
Queue Stats
12W - 19L
1,457 Elo+
Party 2
Scylla
Scylla
oRizaDon
Scylla
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
3 / 1 / 1
8,408
647
6,196
7,496
2,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Apollo
C4E9
Apollo
12
3 / 2 / 2
7,116
547
3,777
9,370
3,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
1 / 2 / 1
7,349
565
6,679
10,243
8,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
2 / 1 / 3
6,888
530
6,645
8,726
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
milkXgore
Sylvanus
11
3 / 2 / 2
7,169
551
2,214
8,271
5,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
A_Dam_Flood
Chang'e
10
0 / 3 / 2
6,351
489
5,047
12,629
7,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
4
0 / 2 / 0
4,308
331
1,485
2,496
654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 0
6,472
498
2,521
9,046
6,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
culerrizadon
Thanatos
12
4 / 3 / 0
6,932
533
7,843
10,799
4,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
oRizaDon
Scylla
10
1 / 3 / 0
6,125
471
3,807
5,472
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
12
Kills
7
8
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
1
1
3.5
L
Chang'e
A_Dam_Flood
Chang'e
0
3
2
0.33
W
Apollo
C4E9
Apollo
3
2
2
2
L
Neith
0
2
0
0
W
1
2
1
0.75
W
2
1
3
3.5
L
2
1
0
2
L
Thanatos
culerrizadon
Thanatos
4
3
0
1.33
W
Sylvanus
milkXgore
Sylvanus
3
2
2
2
L
Scylla
oRizaDon
Scylla
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,511
Damage
20,703
44,106
Taken
40,442
23,179
Mitigated
20,904
16,621
Healing
13,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,196
4,894
0
2,491
7,496
2,739
2,163
439
7,057
0
74,159
L
Chang'e
A_Dam_Flood
Chang'e
5,047
922
96
4,947
12,629
7,547
0
6,065
6,514
42,723
0
W
Apollo
C4E9
Apollo
3,777
2,188
0
1,607
9,370
3,502
595
2,236
7,134
0
55,406
L
Neith
1,485
313
0
290
2,496
654
0
278
2,218
0
12,402
W
6,679
1,246
20
4,490
10,243
8,017
0
3,806
6,437
49,386
0
W
6,645
464
0
3,081
8,726
3,225
0
3,440
5,286
50,842
0
L
2,521
791
0
1,831
9,046
6,271
0
2,982
5,930
13,607
0
L
Thanatos
culerrizadon
Thanatos
7,843
2,169
0
5,697
10,799
4,330
0
2,981
7,734
0
38,821
W
Sylvanus
milkXgore
Sylvanus
2,214
535
1,730
3,202
8,271
5,696
12
1,454
6,817
19,078
0
L
Scylla
oRizaDon
Scylla
3,807
170
0
625
5,472
2,102
0
2,812
2,508
44,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,930
Gold Earned
30,188
396
Minions Killed
266
0
Camps Cleared
0
1,250,323
Distance Traveled
1,096,012
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,408
647
127
10
0
252,823
0
L
Chang'e
6,351
489
62
5
0
233,302
1
W
Apollo
7,116
547
85
7
0
282,973
0
L
Neith
4,308
331
22
2
0
66,086
0
W
Hades
7,349
565
79
6
0
207,817
0
W
Janus
6,888
530
76
6
0
299,731
0
L
Athena
6,472
498
34
3
0
277,075
1
L
Thanatos
6,932
533
53
4
0
288,648
0
W
Sylvanus
7,169
551
29
2
0
206,979
3
L
Scylla
6,125
471
95
7
0
230,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role