Player Matchup

Bakasura
Bakasura
Fearfaerie
Bakasura
Level 86
God Stats
4W - 8L
1,439 SR
Queue Stats
27W - 40L
1,315 Elo+
Solo
Chronos
Chronos
Jackalzone
Chronos
Level 154
God Stats
0W - 4L
1,309 SR
Queue Stats
400W - 405L
1,534 Elo+
Party 1
Bastet
Bastet
RudyVilla366
Bastet
Level 123
God Stats
9W - 5L
1,741 SR
Queue Stats
280W - 301L
1,515 Elo+
Solo
Kuzenbo
Kuzenbo
cchoat01
Kuzenbo
Level 67
God Stats
19W - 7L
1,732 SR
Queue Stats
233W - 253L
1,517 Elo+
Party 1
Surtr
Surtr
dansilver74
Surtr
Level 129
God Stats
31W - 28L
1,574 SR
Queue Stats
186W - 193L
1,510 Elo+
Solo
Team Averages
Level 112
1,559 SR
1,478 Elo+

VS

Team Averages
Level 108
1,510 SR
1,486 Elo+
Morgan Le Fay
Morgan Le Fay
Baron Samedi365
Morgan Le Fay
Level 107
God Stats
12W - 8L
1,567 SR
Queue Stats
590W - 576L
1,451 Elo+
Solo
Anhur
Anhur
HumbleTheHound
Anhur
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Ymir
Ymir
Slottth
Ymir
Level 64
God Stats
2W - 2L
1,462 SR
Queue Stats
39W - 32L
1,544 Elo+
Party 3
Maman Brigitte
Maman Brigitte
Whimzi--
Maman Brigitte
Level 138
God Stats
10W - 9L
1,520 SR
Queue Stats
81W - 81L
1,427 Elo+
Party 2
Neith
Neith
Wrattth
Neith
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 51L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fearfaerie
Bakasura
11
0 / 2 / 0
7,118
395
2,378
16,836
8,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Jackalzone
Chronos
14
0 / 3 / 0
8,077
449
6,407
11,348
4,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
13
4 / 1 / 0
8,100
450
11,280
9,989
3,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
cchoat01
Kuzenbo
12
0 / 7 / 4
7,653
425
5,657
21,231
22,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
3 / 1 / 0
10,016
556
6,159
14,503
10,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Baron Samedi365
Morgan Le Fay
16
0 / 1 / 3
9,225
513
9,495
9,210
3,709
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 4
8,740
486
7,589
10,249
2,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
Slottth
Ymir
12
2 / 1 / 11
9,585
533
5,097
14,009
13,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

Maman Brigitte
Whimzi--
Maman Brigitte
16
3 / 2 / 4
9,832
546
6,929
17,664
6,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Wrattth
Neith
17
8 / 0 / 4
11,294
627
15,638
8,454
3,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
7
Kills
14
14
Deaths
7
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Baron Samedi365
Morgan Le Fay
0
1
3
1.5
L
Bakasura
Fearfaerie
Bakasura
0
2
0
0
W
1
3
4
1
L
Chronos
Jackalzone
Chronos
0
3
0
0
L
Bastet
4
1
0
4
W
Ymir
Slottth
Ymir
2
1
11
7.5
W
Maman Brigitte
Whimzi--
Maman Brigitte
3
2
4
2.5
W
Neith
Wrattth
Neith
8
0
4
10
L
Kuzenbo
cchoat01
Kuzenbo
0
7
4
0.29
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,881
Damage
44,748
73,907
Taken
59,586
48,927
Mitigated
30,341
24,259
Healing
18,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Baron Samedi365
Morgan Le Fay
9,495
1,480
241
4,405
9,210
3,709
265
788
8,422
78,663
0
L
Bakasura
Fearfaerie
Bakasura
2,378
2,038
0
9,595
16,836
8,175
0
2,462
14,374
0
37,918
W
7,589
3,190
0
997
10,249
2,567
2,028
767
9,442
0
47,283
L
Chronos
Jackalzone
Chronos
6,407
528
0
3,370
11,348
4,212
0
635
10,713
70,646
0
L
Bastet
11,280
2,137
0
2,889
9,989
3,479
0
1,595
8,394
0
42,823
W
Ymir
Slottth
Ymir
5,097
1,316
540
3,243
14,009
13,714
333
5,034
8,487
28,019
0
W
Maman Brigitte
Whimzi--
Maman Brigitte
6,929
283
0
5,654
17,664
6,894
588
2,273
15,279
78,644
2,331
W
Neith
Wrattth
Neith
15,638
5,801
0
3,588
8,454
3,457
5,556
3,703
4,521
0
101,376
L
Kuzenbo
cchoat01
Kuzenbo
5,657
1,842
0
2,307
21,231
22,590
14
5,692
15,539
21,391
0
L
6,159
1,776
0
6,098
14,503
10,471
0
10,749
3,754
2,369
72,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,964
Gold Earned
48,676
402
Minions Killed
563
0
Camps Cleared
0
1,521,930
Distance Traveled
1,595,198
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,225
513
153
9
0
284,523
0
L
Bakasura
7,118
395
65
4
0
277,507
0
W
Anhur
8,740
486
84
5
0
306,831
0
L
Chronos
8,077
449
125
7
0
293,399
0
L
Bastet
8,100
450
52
3
0
293,064
0
W
Ymir
9,585
533
36
2
0
314,987
7
W
Maman Brigitte
9,832
546
118
7
0
395,679
0
W
Neith
11,294
627
172
10
0
293,178
0
L
Kuzenbo
7,653
425
25
1
0
334,520
2
L
Surtr
10,016
556
135
8
0
323,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role