Player Matchup

Hou Yi
Hou Yi
Lenin1400
Hou Yi
Level 93
God Stats
11W - 13L
1,565 SR
Queue Stats
113W - 124L
1,494 Elo+
Solo
Atlas
Atlas
Snickersalittle
Atlas
Level 103
God Stats
57W - 59L
1,594 SR
Queue Stats
144W - 143L
1,452 Elo+
Solo
Sol
Sol
SynonymousDeath
Sol
Level 120
God Stats
15W - 13L
1,468 SR
Queue Stats
156W - 148L
1,435 Elo+
Party 2
Hel
Hel
ThunderChild83
Hel
Level 124
God Stats
5W - 9L
1,439 SR
Queue Stats
248W - 191L
1,548 Elo+
Party 2
Thanatos
Thanatos
TimeWarpMike731
Thanatos
Level 65
God Stats
2W - 2L
1,642 SR
Queue Stats
120W - 117L
1,459 Elo+
Solo
Team Averages
Level 101
1,542 SR
1,478 Elo+

VS

Team Averages
Level 117
1,592 SR
1,459 Elo+
Arachne
Arachne
Slothspeedgaming
Arachne
Level 125
God Stats
33W - 15L
1,690 SR
Queue Stats
60W - 60L
1,443 Elo+
Party 3
Hades
Hades
TheAngryWhalrus
Hades
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,176 Elo+
Party 1
Surtr
Surtr
kuddlykritter
Surtr
Level 130
God Stats
8W - 6L
1,534 SR
Queue Stats
49W - 25L
1,589 Elo+
Party 1
Chiron
Chiron
oSalVaTionx509
Chiron
Level 83
God Stats
3W - 0L
1,645 SR
Queue Stats
15W - 8L
1,566 Elo+
Party 3
Baba Yaga
Baba Yaga
smearedinink
Baba Yaga
Level 143
God Stats
2W - 0L
1,591 SR
Queue Stats
9W - 7L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Lenin1400
Hou Yi
7
0 / 0 / 0
3,064
511
0
0
0
10
0 / 0 / 1
5,584
931
3,581
5,709
3,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 1 / 0
5,546
924
4,203
3,448
1,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 0 / 0
5,613
936
4,401
2,852
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
10
0 / 0 / 0
5,107
851
861
2,356
978
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
5,371
895
3,022
5,364
2,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 0 / 0
4,955
826
1,783
2,961
1,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 0
5,085
848
2,434
5,808
3,764
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 0 / 0
5,486
914
1,668
2,205
842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Baba Yaga
smearedinink
Baba Yaga
11
0 / 1 / 0
5,168
861
2,415
2,448
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
1
Kills
1
1
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Lenin1400
Hou Yi
0
0
0
0
W
1
0
0
1
L
0
0
1
0.5
L
0
1
0
0
W
0
0
0
0
L
1
0
0
1
L
Thanatos
0
0
0
0
W
0
0
0
0
W
0
0
0
0
W
Baba Yaga
smearedinink
Baba Yaga
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,046
Damage
11,322
14,365
Taken
18,786
6,938
Mitigated
9,362
8,841
Healing
6,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Lenin1400
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
3,022
2,015
0
2,820
5,364
2,483
0
2,681
2,683
0
14,185
L
3,581
1,256
819
1,684
5,709
3,883
0
1,774
3,935
11,223
0
L
4,203
1,523
0
876
3,448
1,101
0
365
3,083
22,678
0
W
1,783
229
150
861
2,961
1,198
430
2,617
344
8,326
0
L
4,401
274
1,037
2,079
2,852
976
0
863
1,989
17,535
0
L
Thanatos
861
43
0
2,346
2,356
978
0
1,270
1,086
0
8,112
W
2,434
684
0
1,661
5,808
3,764
107
4,042
1,766
659
9,671
W
1,668
187
0
744
2,205
842
312
1,276
929
0
17,786
W
Baba Yaga
smearedinink
Baba Yaga
2,415
89
0
391
2,448
1,075
152
1,569
879
12,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,914
Gold Earned
26,065
128
Minions Killed
125
0
Camps Cleared
0
515,452
Distance Traveled
649,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
3,064
511
0
0
0
0
0
W
Arachne
5,371
895
22
4
0
156,942
0
L
Atlas
5,584
931
13
2
0
128,510
0
L
Sol
5,546
924
59
10
0
126,333
0
W
Hades
4,955
826
14
2
0
125,130
0
L
Hel
5,613
936
31
5
0
128,920
0
L
Thanatos
5,107
851
25
4
0
131,689
0
W
Surtr
5,085
848
18
3
0
124,834
0
W
Chiron
5,486
914
41
7
0
125,766
0
W
Baba Yaga
5,168
861
30
5
0
116,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role