Player Matchup

Cupid
Cupid
WarfRat68
Cupid
Level 125
God Stats
2W - 2L
1,493 SR
Queue Stats
15W - 22L
1,327 Elo+
Party 2
Kukulkan
Kukulkan
dunTHORne1981
Kukulkan
Level 132
God Stats
1W - 1L
1,526 SR
Queue Stats
12W - 17L
1,301 Elo+
Party 2
King Arthur
King Arthur
pepeloco85944
King Arthur
Level 81
God Stats
3W - 5L
1,267 SR
Queue Stats
7W - 10L
1,304 Elo+
Solo
Team Averages
Level 113
1,429 SR
1,311 Elo+

VS

Team Averages
Level 95
1,544 SR
1,386 Elo+
Ra
Ra
CdoubleDdot18
Ra
Level 104
God Stats
3W - 5L
1,590 SR
Queue Stats
16W - 26L
1,387 Elo+
Party 1
Mulan
Mulan
InTh3ShAd0W
Mulan
Level 93
God Stats
4W - 6L
1,472 SR
Queue Stats
19W - 28L
1,383 Elo+
Party 1
Charybdis
Charybdis
JuanDanieldaniel
Charybdis
Level 88
God Stats
2W - 4L
1,569 SR
Queue Stats
52W - 49L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
WarfRat68
Cupid
14
2 / 0 / 11
10,983
785
9,601
10,472
4,589
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
dunTHORne1981
Kukulkan
16
9 / 2 / 3
12,710
908
16,051
8,141
3,801
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

King Arthur
pepeloco85944
King Arthur
13
3 / 3 / 9
10,669
762
11,180
15,726
13,065
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
10,695
764
8,878
13,523
6,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
3 / 2 / 2
10,163
726
11,130
13,993
12,006
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
11
0 / 6 / 4
9,176
655
7,318
13,855
4,741
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
14
Kills
5
5
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
3
2
2
2
L
Charybdis
0
6
4
0.33
W
Cupid
WarfRat68
Cupid
2
0
11
7.5
W
Kukulkan
dunTHORne1981
Kukulkan
9
2
3
5.25
W
King Arthur
pepeloco85944
King Arthur
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,832
Damage
27,326
34,339
Taken
41,371
21,455
Mitigated
22,828
7,680
Healing
13,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,878
870
2,543
3,390
13,523
6,081
0
6,234
7,289
55,224
0
L
11,130
2,019
319
4,248
13,993
12,006
0
5,060
8,933
0
20,935
L
Charybdis
7,318
3,592
0
2,657
13,855
4,741
87
5,518
8,337
0
27,155
W
Cupid
WarfRat68
Cupid
9,601
3,777
462
3,611
10,472
4,589
846
3,365
6,547
0
35,125
W
Kukulkan
dunTHORne1981
Kukulkan
16,051
514
0
1,880
8,141
3,801
1,232
1,669
6,062
73,069
0
W
King Arthur
pepeloco85944
King Arthur
11,180
474
0
1,727
15,726
13,065
0
3,718
11,238
0
33,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,362
Gold Earned
30,034
190
Minions Killed
148
0
Camps Cleared
0
779,522
Distance Traveled
682,170
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,695
764
90
6
0
224,004
0
L
Mulan
10,163
726
17
1
0
235,494
3
L
Charybdis
9,176
655
41
3
0
222,672
0
W
Cupid
10,983
785
51
4
0
267,060
2
W
Kukulkan
12,710
908
99
7
0
253,407
2
W
King Arthur
10,669
762
40
3
0
259,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role