Player Matchup

Horus
Horus
PebanC
Horus
Level 16
God Stats
2W - 1L
1,264 SR
Queue Stats
14W - 23L
1,283 Elo+
Party 1
Chernobog
Chernobog
Utek
Chernobog
Level 99
God Stats
4W - 1L
1,716 SR
Queue Stats
141W - 149L
1,445 Elo+
Party 1
Kali
Kali
betoferaaa
Kali
Level 106
God Stats
5W - 0L
1,933 SR
Queue Stats
367W - 315L
1,554 Elo+
Party 2
Ymir
Ymir
sombraNPI
Ymir
Level 141
God Stats
8W - 1L
1,899 SR
Queue Stats
327W - 237L
1,557 Elo+
Party 2
Discordia
Discordia
yσкυυнαкυ
Discordia
Level 95
God Stats
4W - 2L
1,537 SR
Queue Stats
208W - 162L
1,586 Elo+
Party 2
Team Averages
Level 91
1,670 SR
1,485 Elo+

VS

Team Averages
Level 94
1,382 SR
1,494 Elo+
Loki
Loki
Bugaluchue
Loki
Level 89
God Stats
2W - 10L
1,258 SR
Queue Stats
12W - 23L
1,326 Elo+
Party 3
Anubis
Anubis
Emeletim
Anubis
Level 146
God Stats
0W - 3L
1,307 SR
Queue Stats
51W - 65L
1,415 Elo+
Party 3
Odin
Odin
Kornofobia
Odin
Level 84
God Stats
47W - 21L
1,668 SR
Queue Stats
467W - 455L
1,553 Elo+
Solo
Bellona
Bellona
N7BRE
Bellona
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 120L
1,621 Elo+
Party 3
Raijin
Raijin
Tiipton
Raijin
Level 147
God Stats
0W - 1L
1,176 SR
Queue Stats
21W - 20L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
PebanC
Horus
9
0 / 4 / 5
6,336
453
1,809
10,160
6,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Utek
Chernobog
11
0 / 4 / 5
7,395
528
5,445
10,169
3,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
8 / 2 / 4
9,073
648
11,027
13,859
5,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
16
8 / 1 / 2
10,043
717
13,841
14,246
7,783
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
8 / 1 / 6
9,538
681
12,004
6,681
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 4
6,795
485
4,873
10,821
3,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
Emeletim
Anubis
12
4 / 3 / 7
7,802
557
11,011
8,574
4,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
5 / 4 / 2
7,154
511
5,341
11,992
10,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
N7BRE
Bellona
10
0 / 4 / 1
5,667
405
2,700
13,990
9,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Tiipton
Raijin
10
0 / 9 / 0
6,517
466
2,928
12,127
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
24
Kills
11
12
Deaths
24
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
L
Anubis
Emeletim
Anubis
4
3
7
2.5
L
5
4
2
1.5
L
Bellona
N7BRE
Bellona
0
4
1
0.13
W
Horus
PebanC
Horus
0
4
5
0.63
L
Raijin
Tiipton
Raijin
0
9
0
0
W
Chernobog
Utek
Chernobog
0
4
5
0.63
W
8
2
4
5
W
Ymir
8
1
2
9
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,126
Damage
26,853
55,115
Taken
57,504
25,133
Mitigated
33,134
22,979
Healing
11,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,873
1,684
0
3,696
10,821
3,819
0
2,006
8,815
0
37,571
L
Anubis
Emeletim
Anubis
11,011
364
0
3,330
8,574
4,475
387
3,429
5,145
52,685
0
L
5,341
1,291
0
2,011
11,992
10,558
198
5,220
6,772
0
23,822
L
Bellona
N7BRE
Bellona
2,700
1,085
0
1,763
13,990
9,637
0
8,848
5,142
0
26,827
W
Horus
PebanC
Horus
1,809
930
486
2,562
10,160
6,219
240
3,772
6,388
0
10,638
L
Raijin
Tiipton
Raijin
2,928
345
0
980
12,127
4,645
0
6,342
5,785
46,200
0
W
Chernobog
Utek
Chernobog
5,445
3,516
0
2,686
10,169
3,648
0
3,768
6,401
0
56,678
W
11,027
6,039
0
6,136
13,859
5,163
899
2,402
11,457
0
56,783
W
Ymir
13,841
4,663
0
9,652
14,246
7,783
0
2,126
12,120
83,740
0
W
12,004
937
0
1,457
6,681
2,320
0
1,871
4,810
73,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,385
Gold Earned
33,935
425
Minions Killed
291
0
Camps Cleared
0
1,422,823
Distance Traveled
1,247,282
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,795
485
50
4
0
295,423
0
L
Anubis
7,802
557
87
6
0
223,314
0
L
Odin
7,154
511
31
2
0
284,060
0
L
Bellona
5,667
405
34
2
0
236,076
0
W
Horus
6,336
453
14
1
0
285,007
2
L
Raijin
6,517
466
89
6
0
208,409
0
W
Chernobog
7,395
528
87
6
0
250,247
1
W
Kali
9,073
648
78
6
0
325,559
0
W
Ymir
10,043
717
131
9
0
270,048
0
W
Discordia
9,538
681
115
8
0
291,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role