Player Matchup

Charon
Charon
Silver I
AC-Flashguard
Charon
Silver I
Level 159
God Stats
0W - 1L
1,562 SR
Queue Stats
6W - 8L
1,388 MMR
Solo
Arachne
Arachne
Gold V
CMSmite
Arachne
Gold V
Level 129
God Stats
3W - 5L
1,580 SR
Queue Stats
120W - 132L
1,367 MMR
Party 2
Ullr
Ullr
Gold IV
CrockedHorse946
Ullr
Gold IV
Level 127
God Stats
5W - 4L
1,834 SR
Queue Stats
205W - 224L
1,378 MMR
Solo
Raijin
Raijin
Gold V
ESATheBest
Raijin
Gold V
Level 128
God Stats
7W - 7L
1,732 SR
Queue Stats
125W - 136L
1,411 MMR
Party 2
Janus
Janus
Gold IV
FleeingHydra1
Janus
Gold IV
Level 157
God Stats
10W - 7L
1,593 SR
Queue Stats
495W - 518L
1,382 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,660 SR
1,385 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 158
1,485 SR
1,438 MMR
Sobek
Sobek
Silver II
 
Sobek
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Poseidon
Poseidon
Gold III
Dextroxitohero
Poseidon
Gold III
Level 165
God Stats
17W - 23L
1,538 SR
Queue Stats
219W - 231L
1,549 MMR
Party 3
Ah Puch
Ah Puch
Gold IV
MasterBronu
Ah Puch
Gold IV
Level 157
God Stats
1W - 2L
1,403 SR
Queue Stats
197W - 201L
1,385 MMR
Solo
Bastet
Bastet
Gold IV
Moses1331
Bastet
Gold IV
Level 169
God Stats
22W - 23L
1,486 SR
Queue Stats
585W - 596L
1,187 MMR
Party 1
Chernobog
Chernobog
Platinum V
lopman2
Chernobog
Platinum V
Level 144
God Stats
21W - 26L
1,497 SR
Queue Stats
827W - 820L
1,567 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
6,653
475
5,077
14,250
13,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
CMSmite
Arachne
13
1 / 3 / 1
7,202
514
5,456
14,817
6,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 5 / 2
7,068
505
5,571
11,769
4,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
ESATheBest
Raijin
11
0 / 5 / 0
6,621
473
1,843
9,326
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 0
7,376
527
2,972
10,097
5,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Morgan Le FayAo KuangAnhurThanatos

VS

Bans
MercuryAnubisAwilixMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
2 / 1 / 8
7,479
534
5,987
14,128
12,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
15
8 / 0 / 2
9,513
680
12,781
8,745
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
MasterBronu
Ah Puch
15
3 / 0 / 2
9,253
661
9,545
6,741
2,994
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
Moses1331
Bastet
15
4 / 1 / 6
8,703
622
6,268
9,028
3,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chernobog
lopman2
Chernobog
15
4 / 1 / 4
9,126
652
8,876
6,237
2,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
21
21
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
8
6
L
1
4
1
0.38
L
Arachne
CMSmite
Arachne
1
3
1
0.5
L
1
5
2
0.4
W
Poseidon
8
0
2
9
L
Raijin
ESATheBest
Raijin
0
5
0
0
L
0
4
0
0
W
Ah Puch
MasterBronu
Ah Puch
3
0
2
4
W
Bastet
Moses1331
Bastet
4
1
6
7
W
Chernobog
lopman2
Chernobog
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,919
Damage
43,457
60,259
Taken
44,879
32,577
Mitigated
24,553
10,741
Healing
24,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,987
737
0
6,338
14,128
12,248
93
4,099
9,969
20,175
0
L
5,077
831
0
1,739
14,250
13,016
0
7,239
7,011
24,974
0
L
Arachne
CMSmite
Arachne
5,456
2,781
0
4,828
14,817
6,059
0
4,492
10,325
0
70,031
L
5,571
1,345
0
448
11,769
4,361
0
1,641
10,128
0
53,794
W
Poseidon
12,781
1,463
0
3,372
8,745
3,205
92
3,461
5,212
89,145
0
L
Raijin
ESATheBest
Raijin
1,843
195
0
1,315
9,326
3,169
0
7,208
2,118
45,715
0
L
2,972
0
0
2,411
10,097
5,972
0
7,733
2,364
54,001
0
W
Ah Puch
MasterBronu
Ah Puch
9,545
0
0
5,303
6,741
2,994
0
726
5,955
75,527
0
W
Bastet
Moses1331
Bastet
6,268
1,116
0
6,005
9,028
3,425
0
432
8,596
0
69,754
W
Chernobog
lopman2
Chernobog
8,876
5,893
0
3,158
6,237
2,681
1,164
982
5,255
0
82,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,920
Gold Earned
44,074
454
Minions Killed
538
0
Camps Cleared
0
1,394,436
Distance Traveled
1,441,907
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,479
534
26
2
0
284,495
2
L
Charon
6,653
475
28
2
0
262,175
0
L
Arachne
7,202
514
114
8
0
331,291
4
L
Ullr
7,068
505
94
7
0
262,739
0
W
Poseidon
9,513
680
165
12
0
300,296
3
L
Raijin
6,621
473
88
6
0
258,242
3
L
Janus
7,376
527
130
9
0
279,989
2
W
Ah Puch
9,253
661
122
9
0
266,573
3
W
Bastet
8,703
622
98
7
0
323,206
0
W
Chernobog
9,126
652
127
9
0
267,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role