Player Matchup

Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
MrSirRamAlot25
Kuzenbo
Level 126
God Stats
5W - 5L
1,488 SR
Queue Stats
61W - 55L
1,511 Elo+
Party 2
Apollo
Apollo
Taterbob Salad
Apollo
Level 31
God Stats
5W - 2L
1,823 SR
Queue Stats
53W - 52L
1,433 Elo+
Party 3
Fenrir
Fenrir
Urias13
Fenrir
Level 119
God Stats
3W - 4L
1,340 SR
Queue Stats
94W - 87L
1,433 Elo+
Party 3
Mercury
Mercury
q TKJ p
Mercury
Level 148
God Stats
1W - 1L
1,294 SR
Queue Stats
16W - 33L
1,334 Elo+
Party 2
Team Averages
Level 111
1,489 SR
1,442 Elo+

VS

Team Averages
Level 94
1,584 SR
1,473 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Arkallan
Charybdis
Level 40
God Stats
1W - 5L
1,419 SR
Queue Stats
9W - 8L
1,520 Elo+
Party 1
Shiva
Shiva
DittoME2
Shiva
Level 113
God Stats
5W - 3L
1,728 SR
Queue Stats
326W - 328L
1,415 Elo+
Solo
Discordia
Discordia
Myers_1987xd
Discordia
Level 100
God Stats
1W - 1L
1,728 SR
Queue Stats
95W - 116L
1,412 Elo+
Solo
Loki
Loki
lucas-cintra192
Loki
Level 152
God Stats
10W - 7L
1,546 SR
Queue Stats
246W - 248L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
0 / 1 / 0
3,731
746
922
2,964
920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 0
3,987
797
1,192
3,091
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
1 / 2 / 0
3,231
646
1,476
3,542
1,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Urias13
Fenrir
5
0 / 0 / 1
3,431
686
1,274
4,411
1,792
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
q TKJ p
Mercury
7
1 / 0 / 1
3,843
769
2,071
3,980
1,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
6
0 / 1 / 2
4,031
806
2,067
3,422
1,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Arkallan
Charybdis
6
2 / 0 / 0
4,020
804
4,041
4,283
1,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shiva
DittoME2
Shiva
7
0 / 0 / 0
3,849
770
1,371
4,753
1,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
Myers_1987xd
Discordia
7
1 / 1 / 0
3,984
797
1,478
2,450
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
1,205
241
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
3
3
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
1
0
0
L
Aphrodite
 
Aphrodite
0
1
2
1
L
Charybdis
Arkallan
Charybdis
2
0
0
2
L
Shiva
DittoME2
Shiva
0
0
0
0
W
0
0
0
0
L
Discordia
Myers_1987xd
Discordia
1
1
0
1
W
1
2
0
0.5
W
Fenrir
Urias13
Fenrir
0
0
1
0.5
L
0
0
0
0
W
Mercury
q TKJ p
Mercury
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,935
Damage
8,957
17,988
Taken
14,908
6,867
Mitigated
5,270
3,154
Healing
7,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
922
0
0
750
2,964
920
0
1,336
1,628
21,126
0
L
Aphrodite
 
Aphrodite
2,067
671
1,489
1,847
3,422
1,747
332
0
3,422
14,026
0
L
Charybdis
Arkallan
Charybdis
4,041
2,348
0
1,548
4,283
1,281
523
0
4,283
0
20,826
L
Shiva
DittoME2
Shiva
1,371
252
0
1,578
4,753
1,597
0
1,100
3,561
0
18,919
W
1,192
486
0
750
3,091
1,913
32
0
3,091
16,277
0
L
Discordia
Myers_1987xd
Discordia
1,478
0
0
750
2,450
645
0
762
1,528
19,384
0
W
1,476
1,088
0
168
3,542
1,080
0
1,096
2,446
0
12,800
W
Fenrir
Urias13
Fenrir
1,274
317
0
1,076
4,411
1,792
0
661
3,750
0
7,397
L
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
q TKJ p
Mercury
2,071
872
0
410
3,980
1,162
0
452
3,528
0
23,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,223
Gold Earned
17,089
144
Minions Killed
114
0
Camps Cleared
0
594,104
Distance Traveled
412,653
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,731
746
45
9
0
102,178
3
L
Aphrodite
4,031
806
17
3
0
98,689
0
L
Charybdis
4,020
804
32
6
0
96,140
0
L
Shiva
3,849
770
34
7
0
99,906
0
W
Kuzenbo
3,987
797
37
7
0
92,809
0
L
Discordia
3,984
797
31
6
0
117,918
0
W
Apollo
3,231
646
14
3
0
120,697
0
W
Fenrir
3,431
686
8
2
0
128,986
2
L
Loki
1,205
241
0
0
0
0
0
W
Mercury
3,843
769
40
8
0
149,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role