Player Matchup

Chaac
Chaac
HeavensJoystick
Chaac
Level 142
God Stats
24W - 3L
1,755 SR
Queue Stats
347W - 315L
1,508 Elo+
Solo
Lancelot
Lancelot
Jess507
Lancelot
Level 124
God Stats
0W - 4L
1,295 SR
Queue Stats
181W - 180L
1,517 Elo+
Party 2
Janus
Janus
PrivateMocoCoco
Janus
Level 128
God Stats
4W - 4L
1,390 SR
Queue Stats
319W - 292L
1,574 Elo+
Party 2
Ymir
Ymir
Zach325
Ymir
Level 124
God Stats
5W - 6L
1,518 SR
Queue Stats
195W - 187L
1,538 Elo+
Party 2
Anhur
Anhur
mdesantis13
Anhur
Level 82
God Stats
4W - 8L
1,558 SR
Queue Stats
111W - 104L
1,491 Elo+
Party 2
Team Averages
Level 120
1,503 SR
1,526 Elo+

VS

Team Averages
Level 102
1,486 SR
1,533 Elo+
Fenrir
Fenrir
ChrisChen-TLB
Fenrir
Level 127
God Stats
4W - 5L
1,408 SR
Queue Stats
249W - 226L
1,570 Elo+
Solo
Sylvanus
Sylvanus
Paradøxical
Sylvanus
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 95L
1,567 Elo+
Solo
King Arthur
King Arthur
SStKS
King Arthur
Level 84
God Stats
3W - 6L
1,341 SR
Queue Stats
148W - 145L
1,483 Elo+
Party 1
Chang'e
Chang'e
The_Budderness
Chang'e
Level 67
God Stats
82W - 58L
1,557 SR
Queue Stats
295W - 261L
1,550 Elo+
Solo
Artemis
Artemis
trucamalf123443
Artemis
Level 106
God Stats
31W - 21L
1,625 SR
Queue Stats
154W - 151L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,071
552
5,489
9,365
6,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lancelot
Jess507
Lancelot
9
0 / 2 / 1
5,436
494
2,416
6,328
2,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
2 / 4 / 0
5,794
527
4,824
6,904
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Zach325
Ymir
8
0 / 2 / 2
5,208
473
1,979
7,428
3,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 3 / 1
5,429
494
4,350
7,982
2,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 1
7,177
652
3,101
10,552
4,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
Paradøxical
Sylvanus
10
1 / 1 / 5
6,433
585
5,062
6,421
3,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
SStKS
King Arthur
12
2 / 0 / 0
6,953
632
4,839
9,795
9,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 0 / 3
6,858
623
5,863
6,435
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
2 / 1 / 2
6,162
560
6,410
5,193
2,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
13
14
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
0
3
0
0
L
Lancelot
Jess507
Lancelot
0
2
1
0.25
W
Sylvanus
Paradøxical
Sylvanus
1
1
5
3.5
L
2
4
0
0.5
W
King Arthur
SStKS
King Arthur
2
0
0
2
W
3
0
3
4.5
L
Ymir
Zach325
Ymir
0
2
2
0.5
L
0
3
1
0.17
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,058
Damage
25,275
38,007
Taken
38,396
17,263
Mitigated
21,259
7,895
Healing
14,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,101
772
0
4,460
10,552
4,520
0
1,239
9,257
0
66,057
L
5,489
835
0
1,839
9,365
6,850
0
1,205
8,160
0
46,638
L
Lancelot
Jess507
Lancelot
2,416
575
0
10
6,328
2,288
0
1,601
4,727
0
38,761
W
Sylvanus
Paradøxical
Sylvanus
5,062
2,024
1,637
2,953
6,421
3,442
0
1,611
4,758
20,801
0
L
4,824
354
0
770
6,904
1,810
0
4,184
2,720
38,274
0
W
King Arthur
SStKS
King Arthur
4,839
557
0
2,205
9,795
9,154
0
0
9,795
360
46,627
W
5,863
84
361
2,210
6,435
2,135
0
2,578
3,719
55,509
0
L
Ymir
Zach325
Ymir
1,979
487
0
2,119
7,428
3,831
0
3,100
4,328
9,275
0
L
4,350
2,527
0
3,157
7,982
2,484
0
995
6,987
0
36,087
W
6,410
2,855
0
1,053
5,193
2,008
0
1,089
4,064
0
42,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,938
Gold Earned
33,583
305
Minions Killed
387
0
Camps Cleared
0
1,081,416
Distance Traveled
1,114,412
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,177
652
107
10
0
247,697
0
L
Chaac
6,071
552
76
7
0
183,535
0
L
Lancelot
5,436
494
66
6
0
273,392
0
W
Sylvanus
6,433
585
36
3
0
206,767
1
L
Janus
5,794
527
79
7
0
230,723
0
W
King Arthur
6,953
632
83
8
0
245,720
2
W
Chang'e
6,858
623
91
8
0
222,872
0
L
Ymir
5,208
473
17
2
0
212,425
0
L
Anhur
5,429
494
67
6
0
181,341
0
W
Artemis
6,162
560
70
6
0
191,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role