Player Matchup

Danzaburou
Danzaburou
AshGUTZ
Danzaburou
Level 26
God Stats
3W - 1L
1,605 SR
Queue Stats
4W - 2L
1,446 Elo+
Party 1
Gilgamesh
Gilgamesh
Buallat
Gilgamesh
Level 109
God Stats
7W - 3L
1,535 SR
Queue Stats
667W - 654L
1,441 Elo+
Party 2
Scylla
Scylla
Kingbrisingr
Scylla
Level 44
God Stats
2W - 1L
1,554 SR
Queue Stats
5W - 1L
1,533 Elo+
Party 1
Sylvanus
Sylvanus
NazUllah
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,533 Elo+
Party 1
Bastet
Bastet
leonelvk
Bastet
Level 25
God Stats
18W - 10L
1,587 SR
Queue Stats
58W - 53L
1,369 Elo+
Party 2
Team Averages
Level 44
1,556 SR
1,464 Elo+

VS

Team Averages
Level 44
1,401 SR
1,409 Elo+
Sun Wukong
Sun Wukong
CaptHindsmite
Sun Wukong
Level 38
God Stats
12W - 20L
1,229 SR
Queue Stats
115W - 131L
1,417 Elo+
Solo
Thanatos
Thanatos
David_IMHIM
Thanatos
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Freya
Freya
IAMTHEORANGEGUY
Freya
Level 34
God Stats
0W - 3L
1,279 SR
Queue Stats
11W - 15L
1,334 Elo+
Solo
Merlin
Merlin
TNMGrowth-
Merlin
Level 120
God Stats
13W - 11L
1,396 SR
Queue Stats
151W - 164L
1,403 Elo+
Party 3
Charon
Charon
zExantus
Charon
Level 28
God Stats
8W - 7L
1,601 SR
Queue Stats
56W - 68L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AshGUTZ
Danzaburou
9
3 / 0 / 4
5,624
562
2,713
4,639
1,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Buallat
Gilgamesh
10
2 / 1 / 3
6,070
607
6,286
10,102
5,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
9
0 / 1 / 2
5,028
503
3,834
5,031
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
NazUllah
Sylvanus
8
2 / 0 / 5
5,887
589
4,927
12,560
7,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bastet
leonelvk
Bastet
9
4 / 1 / 3
5,748
575
5,028
7,299
2,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CaptHindsmite
Sun Wukong
10
1 / 3 / 0
6,000
600
4,607
8,361
4,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
David_IMHIM
Thanatos
8
0 / 3 / 0
4,912
491
2,345
8,627
2,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 0
4,663
466
2,421
6,671
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
TNMGrowth-
Merlin
9
1 / 0 / 0
6,014
601
5,209
4,219
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
zExantus
Charon
8
0 / 2 / 0
4,866
487
5,785
8,175
4,958
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
11
Kills
2
3
Deaths
11
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AshGUTZ
Danzaburou
3
0
4
5
W
Gilgamesh
Buallat
Gilgamesh
2
1
3
3.5
L
Sun Wukong
CaptHindsmite
Sun Wukong
1
3
0
0.33
L
Thanatos
David_IMHIM
Thanatos
0
3
0
0
L
0
3
0
0
W
Scylla
0
1
2
1
W
Sylvanus
NazUllah
Sylvanus
2
0
5
4.5
L
Merlin
TNMGrowth-
Merlin
1
0
0
1
W
Bastet
leonelvk
Bastet
4
1
3
5.5
L
Charon
zExantus
Charon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,788
Damage
20,367
39,631
Taken
36,053
18,390
Mitigated
15,465
13,852
Healing
11,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AshGUTZ
Danzaburou
2,713
1,028
0
1,293
4,639
1,662
0
2,381
2,182
0
22,852
W
Gilgamesh
Buallat
Gilgamesh
6,286
2,701
0
2,755
10,102
5,076
0
719
9,383
0
39,353
L
Sun Wukong
CaptHindsmite
Sun Wukong
4,607
1,258
0
1,556
8,361
4,412
0
0
8,361
0
37,454
L
Thanatos
David_IMHIM
Thanatos
2,345
967
0
3,156
8,627
2,810
0
1,730
6,897
0
26,771
L
2,421
722
0
2,623
6,671
1,946
123
2,142
4,529
21,235
0
W
Scylla
3,834
268
0
332
5,031
1,639
0
1,878
3,153
29,485
0
W
Sylvanus
NazUllah
Sylvanus
4,927
2,223
2,584
5,357
12,560
7,642
0
6,332
5,922
17,355
0
L
Merlin
TNMGrowth-
Merlin
5,209
271
0
890
4,219
1,339
0
1,676
2,543
36,985
0
W
Bastet
leonelvk
Bastet
5,028
1,496
0
1,531
7,299
2,371
0
1,653
5,576
0
30,629
L
Charon
zExantus
Charon
5,785
1,004
41
2,987
8,175
4,958
0
3,213
4,962
27,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,357
Gold Earned
26,455
213
Minions Killed
268
0
Camps Cleared
0
1,074,274
Distance Traveled
1,006,000
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,624
562
33
3
0
190,838
0
W
Gilgamesh
6,070
607
72
7
0
208,281
1
L
Sun Wukong
6,000
600
58
6
0
193,997
2
L
Thanatos
4,912
491
45
5
0
231,615
0
L
Freya
4,663
466
54
5
0
201,706
1
W
Scylla
5,028
503
54
5
0
210,910
1
W
Sylvanus
5,887
589
15
2
0
199,508
0
L
Merlin
6,014
601
67
7
0
191,697
0
W
Bastet
5,748
575
39
4
0
264,737
0
L
Charon
4,866
487
44
4
0
186,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role