Player Matchup

Gilgamesh
Gilgamesh
Basil
Gilgamesh
Level 158
God Stats
0W - 1L
1,316 SR
Queue Stats
30W - 41L
1,425 Elo+
Party 1
Maman Brigitte
Maman Brigitte
BeesAnatomy
Maman Brigitte
Level 149
God Stats
96W - 98L
1,603 SR
Queue Stats
503W - 473L
1,626 Elo+
Solo
Anubis
Anubis
Retsamel
Anubis
Level 68
God Stats
0W - 1L
1,668 SR
Queue Stats
2W - 6L
1,444 Elo+
Party 1
Ymir
Ymir
Spets
Ymir
Level 148
God Stats
3W - 5L
1,417 SR
Queue Stats
73W - 65L
1,563 Elo+
Party 1
Charybdis
Charybdis
seybousse
Charybdis
Level 149
God Stats
7W - 5L
1,577 SR
Queue Stats
31W - 32L
1,582 Elo+
Solo
Team Averages
Level 134
1,516 SR
1,528 Elo+

VS

Team Averages
Level 144
1,543 SR
1,497 Elo+
Hachiman
Hachiman
Clavinator
Hachiman
Level 149
God Stats
34W - 13L
1,749 SR
Queue Stats
286W - 235L
1,586 Elo+
Party 2
Tyr
Tyr
Gear5SunGodNika
Tyr
Level 138
God Stats
11W - 9L
1,516 SR
Queue Stats
134W - 103L
1,619 Elo+
Solo
Nu Wa
Nu Wa
Musicalitey
Nu Wa
Level 157
God Stats
44W - 25L
1,674 SR
Queue Stats
222W - 197L
1,539 Elo+
Solo
Atlas
Atlas
TRYFORUS
Atlas
Level 155
God Stats
13W - 6L
1,640 SR
Queue Stats
387W - 370L
1,516 Elo+
Solo
Thanatos
Thanatos
tubtun
Thanatos
Level 122
God Stats
1W - 2L
1,134 SR
Queue Stats
20W - 21L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Basil
Gilgamesh
14
0 / 2 / 4
7,801
709
7,778
11,008
9,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Maman Brigitte
BeesAnatomy
Maman Brigitte
14
2 / 2 / 0
8,431
766
7,965
9,785
3,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
Retsamel
Anubis
13
1 / 5 / 1
7,715
701
3,400
9,271
3,736
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
Spets
Ymir
14
0 / 1 / 2
8,144
740
5,258
13,869
13,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
seybousse
Charybdis
16
1 / 1 / 2
8,568
779
6,226
9,060
3,707
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Clavinator
Hachiman
16
2 / 1 / 6
9,358
851
13,699
8,136
3,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 4
8,351
759
6,231
9,678
8,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 0 / 6
9,760
887
14,446
7,170
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
TRYFORUS
Atlas
15
1 / 1 / 8
8,577
780
7,355
8,850
9,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
tubtun
Thanatos
15
3 / 1 / 6
8,629
784
4,566
5,432
2,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
4
Kills
11
11
Deaths
4
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Basil
Gilgamesh
0
2
4
1
L
Maman Brigitte
BeesAnatomy
Maman Brigitte
2
2
0
1
W
Hachiman
Clavinator
Hachiman
2
1
6
5
W
2
1
4
4
W
3
0
6
6
L
Anubis
Retsamel
Anubis
1
5
1
0.3
L
Ymir
Spets
Ymir
0
1
2
1
W
Atlas
TRYFORUS
Atlas
1
1
8
5
L
Charybdis
seybousse
Charybdis
1
1
2
2
W
Thanatos
tubtun
Thanatos
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,627
Damage
46,297
52,993
Taken
39,266
34,763
Mitigated
27,083
4,772
Healing
10,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Basil
Gilgamesh
7,778
940
0
762
11,008
9,675
0
4,349
6,659
0
17,563
L
Maman Brigitte
BeesAnatomy
Maman Brigitte
7,965
219
0
1,009
9,785
3,713
0
4,382
5,403
26,170
0
W
Hachiman
Clavinator
Hachiman
13,699
9,504
0
2,152
8,136
3,862
974
3,024
4,734
0
43,327
W
6,231
156
0
1,167
9,678
8,539
0
3,996
5,156
0
16,668
W
14,446
3,413
0
3,127
7,170
2,626
2,127
1,984
4,928
47,669
0
L
Anubis
Retsamel
Anubis
3,400
734
0
1,273
9,271
3,736
264
4,108
5,163
12,311
0
L
Ymir
Spets
Ymir
5,258
906
0
516
13,869
13,932
0
4,292
9,577
23,084
0
W
Atlas
TRYFORUS
Atlas
7,355
2,427
0
483
8,850
9,601
200
4,175
4,196
24,387
0
L
Charybdis
seybousse
Charybdis
6,226
2,991
0
1,212
9,060
3,707
1,587
4,670
4,390
0
39,061
W
Thanatos
tubtun
Thanatos
4,566
1,093
0
4,040
5,432
2,455
257
2,254
2,981
0
17,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,659
Gold Earned
44,675
200
Minions Killed
249
0
Camps Cleared
0
1,125,030
Distance Traveled
1,135,586
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,801
709
19
2
0
243,446
0
L
Maman Brigitte
8,431
766
41
4
0
241,363
0
W
Hachiman
9,358
851
75
7
0
216,936
0
W
Tyr
8,351
759
24
2
0
208,734
1
W
Nu Wa
9,760
887
100
9
0
227,447
0
L
Anubis
7,715
701
16
1
0
203,916
0
L
Ymir
8,144
740
55
5
0
222,042
0
W
Atlas
8,577
780
22
2
0
238,193
0
L
Charybdis
8,568
779
69
6
0
214,263
0
W
Thanatos
8,629
784
28
3
0
244,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role