Player Matchup

King Arthur
King Arthur
DeLuIu
King Arthur
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
201W - 161L
1,527 Elo+
Solo
Danzaburou
Danzaburou
SlaymondGreen3
Danzaburou
Level 149
God Stats
0W - 2L
1,338 SR
Queue Stats
103W - 114L
1,531 Elo+
Solo
Artio
Artio
UcIswearr
Artio
Level 144
God Stats
1W - 3L
1,537 SR
Queue Stats
291W - 269L
1,536 Elo+
Party 2
Artemis
Artemis
YaBoiDolo
Artemis
Level 143
God Stats
6W - 2L
1,937 SR
Queue Stats
199W - 190L
1,525 Elo+
Party 2
Ne Zha
Ne Zha
thelastmidget
Ne Zha
Level 129
God Stats
2W - 4L
1,523 SR
Queue Stats
300W - 308L
1,566 Elo+
Solo
Team Averages
Level 141
1,567 SR
1,537 Elo+

VS

Team Averages
Level 130
1,387 SR
1,523 Elo+
Anubis
Anubis
Bilkhu31
Anubis
Level 129
God Stats
1W - 1L
1,316 SR
Queue Stats
295W - 307L
1,491 Elo+
Solo
Shiva
Shiva
C DOGxTheLegend
Shiva
Level 158
God Stats
4W - 3L
1,366 SR
Queue Stats
287W - 280L
1,490 Elo+
Solo
Vulcan
Vulcan
King6402
Vulcan
Level 127
God Stats
1W - 1L
1,253 SR
Queue Stats
52W - 32L
1,525 Elo+
Party 1
Olorun
Olorun
Rival1775
Olorun
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 32L
1,525 Elo+
Party 1
Zeus
Zeus
torchlink5
Zeus
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 106L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeLuIu
King Arthur
15
4 / 6 / 6
9,289
664
9,371
20,277
26,727
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Danzaburou
SlaymondGreen3
Danzaburou
17
1 / 7 / 6
10,302
736
9,466
18,087
7,799
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
UcIswearr
Artio
15
1 / 6 / 10
9,252
661
9,634
21,201
23,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
YaBoiDolo
Artemis
16
3 / 5 / 8
10,052
718
16,952
13,349
6,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
7 / 7 / 4
9,965
712
18,510
15,862
8,949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bilkhu31
Anubis
18
6 / 3 / 20
11,466
819
13,841
18,139
8,994
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 5 / 18
11,080
791
17,566
18,153
28,430
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
King6402
Vulcan
17
5 / 2 / 16
10,782
770
10,248
11,312
4,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Rival1775
Olorun
19
8 / 3 / 15
11,936
853
15,166
15,021
7,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
9 / 4 / 13
11,916
851
21,140
12,614
5,094
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
113
16
Kills
31
31
Deaths
17
34
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bilkhu31
Anubis
6
3
20
5.33
W
3
5
18
2.4
L
King Arthur
DeLuIu
King Arthur
4
6
6
1.17
W
Vulcan
King6402
Vulcan
5
2
16
6.5
W
Olorun
Rival1775
Olorun
8
3
15
5.17
L
Danzaburou
SlaymondGreen3
Danzaburou
1
7
6
0.57
L
Artio
UcIswearr
Artio
1
6
10
1
L
Artemis
YaBoiDolo
Artemis
3
5
8
1.4
L
7
7
4
1.29
W
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,933
Damage
77,961
88,776
Taken
75,239
72,948
Mitigated
54,724
18,910
Healing
29,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bilkhu31
Anubis
13,841
978
336
3,742
18,139
8,994
804
2,042
16,097
28,643
0
W
17,566
1,336
2,653
2,903
18,153
28,430
63
2,586
15,567
4,123
34,192
L
King Arthur
DeLuIu
King Arthur
9,371
333
2,558
3,524
20,277
26,727
12
12,631
7,318
0
14,997
W
Vulcan
King6402
Vulcan
10,248
3,359
735
959
11,312
4,859
1,413
1,875
9,437
21,693
0
W
Olorun
Rival1775
Olorun
15,166
6,136
7,392
7,168
15,021
7,347
4,627
1,293
13,728
28,481
0
L
Danzaburou
SlaymondGreen3
Danzaburou
9,466
1,661
192
2,957
18,087
7,799
0
13,815
4,106
0
39,366
L
Artio
UcIswearr
Artio
9,634
229
1,294
4,499
21,201
23,403
0
15,353
5,281
18,760
0
L
Artemis
YaBoiDolo
Artemis
16,952
2,256
762
1,263
13,349
6,070
585
9,519
3,386
0
32,261
L
18,510
1,285
439
1,422
15,862
8,949
0
11,672
4,049
0
30,674
W
21,140
1,890
1,809
1,758
12,614
5,094
1,238
1,838
10,776
36,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,860
Gold Earned
57,180
157
Minions Killed
155
0
Camps Cleared
0
1,169,738
Distance Traveled
1,282,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,466
819
27
2
0
252,710
0
W
Shiva
11,080
791
28
2
0
251,250
0
L
King Arthur
9,289
664
10
1
0
236,875
0
W
Vulcan
10,782
770
26
2
0
283,954
0
W
Olorun
11,936
853
36
3
0
260,797
0
L
Danzaburou
10,302
736
69
5
0
207,498
0
L
Artio
9,252
661
15
1
0
242,357
0
L
Artemis
10,052
718
41
3
0
244,008
0
L
Ne Zha
9,965
712
22
2
0
239,000
0
W
Zeus
11,916
851
38
3
0
233,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role