Player Matchup

Medusa
Medusa
Antek_Qc
Medusa
Level 78
God Stats
28W - 42L
1,430 SR
Queue Stats
400W - 395L
1,458 Elo+
Party 1
Shiva
Shiva
ChiffonCorse
Shiva
Level 48
God Stats
43W - 14L
1,699 SR
Queue Stats
133W - 134L
1,435 Elo+
Party 1
Ah Puch
Ah Puch
MrPeakar
Ah Puch
Level 82
God Stats
49W - 17L
1,697 SR
Queue Stats
143W - 153L
1,454 Elo+
Party 1
Team Averages
Level 69
1,608 SR
1,449 Elo+

VS

Team Averages
Level 60
1,608 SR
1,458 Elo+
Arachne
Arachne
AmicableBeast99
Arachne
Level 48
God Stats
3W - 2L
1,720 SR
Queue Stats
48W - 58L
1,391 Elo+
Party 2
Chang'e
Chang'e
Majestic PSyCh0
Chang'e
Level 64
God Stats
10W - 12L
1,603 SR
Queue Stats
61W - 53L
1,545 Elo+
Solo
Chiron
Chiron
TR Revival
Chiron
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Antek_Qc
Medusa
14
2 / 1 / 6
11,584
772
11,357
12,365
5,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 1 / 5
11,127
742
9,608
12,782
13,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
MrPeakar
Ah Puch
14
3 / 0 / 5
11,102
740
13,192
5,531
2,218
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
9,403
627
3,431
16,840
8,024
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 0 / 0
10,063
671
6,955
9,840
3,509
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
TR Revival
Chiron
12
0 / 2 / 1
9,562
637
5,625
11,450
5,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
8
Kills
2
2
Deaths
8
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Medusa
Antek_Qc
Medusa
2
1
6
5
W
3
1
5
5.5
L
1
0
0
1
W
Ah Puch
MrPeakar
Ah Puch
3
0
5
5.5
L
Chiron
TR Revival
Chiron
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,157
Damage
16,011
30,678
Taken
38,130
21,046
Mitigated
16,909
8,224
Healing
11,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,431
3,352
0
580
16,840
8,024
0
4,771
11,258
0
12,827
W
Medusa
Antek_Qc
Medusa
11,357
2,730
0
2,776
12,365
5,109
2,453
2,477
9,888
0
71,000
W
9,608
1,616
1,109
3,528
12,782
13,719
216
3,627
9,155
0
38,670
L
6,955
561
3,198
3,824
9,840
3,509
0
2,675
6,859
40,272
0
W
Ah Puch
MrPeakar
Ah Puch
13,192
77
0
811
5,531
2,218
584
2,259
3,272
44,743
0
L
Chiron
TR Revival
Chiron
5,625
1,701
1,073
2,519
11,450
5,376
0
5,230
5,569
0
47,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,813
Gold Earned
29,028
206
Minions Killed
165
0
Camps Cleared
0
860,774
Distance Traveled
768,959
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,403
627
14
1
0
243,131
2
W
Medusa
11,584
772
104
7
0
266,827
0
W
Shiva
11,127
742
47
3
0
306,040
3
L
Chang'e
10,063
671
61
4
0
270,630
0
W
Ah Puch
11,102
740
55
4
0
287,907
1
L
Chiron
9,562
637
90
6
0
255,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role