Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
LS Casan0va
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,442 Elo+
Party 2
Set
Set
ghostlymma
Set
Level 66
God Stats
0W - 2L
1,277 SR
Queue Stats
414W - 427L
1,509 Elo+
Solo
Odin
Odin
kayp200
Odin
Level 24
God Stats
1W - 1L
1,743 SR
Queue Stats
5W - 17L
1,273 Elo+
Party 2
Tiamat
Tiamat
tyrant30001
Tiamat
Level 114
God Stats
7W - 4L
1,730 SR
Queue Stats
153W - 173L
1,477 Elo+
Party 2
Team Averages
Level 67
1,550 SR
1,440 Elo+

VS

Team Averages
Level 94
1,525 SR
1,401 Elo+
Agni
Agni
 
Agni
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nestoxic
Morgan Le Fay
Level 104
God Stats
4W - 3L
1,534 SR
Queue Stats
169W - 179L
1,424 Elo+
Party 1
Geb
Geb
Sharklovessmite
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,315 Elo+
Solo
Cernunnos
Cernunnos
donnyy00
Cernunnos
Level 109
God Stats
3W - 0L
1,592 SR
Queue Stats
245W - 213L
1,462 Elo+
Solo
Anubis
Anubis
xXDrA90nNiNjAXx
Anubis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
1 / 5 / 4
7,172
717
3,912
13,236
9,587
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 4 / 1
7,016
702
5,929
9,752
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 6 / 1
6,784
678
4,214
9,694
4,855
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
kayp200
Odin
13
0 / 6 / 1
6,366
637
7,189
13,107
13,432
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
13
3 / 5 / 1
7,301
730
12,536
9,191
6,928
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
6 / 1 / 14
9,274
927
10,767
7,583
3,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
Nestoxic
Morgan Le Fay
15
10 / 2 / 10
9,613
961
14,584
6,937
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 1 / 14
8,285
829
5,935
11,917
8,274
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
donnyy00
Cernunnos
16
7 / 1 / 13
9,485
949
10,951
6,942
3,064
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 1 / 18
8,191
819
5,934
7,515
3,686
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
95
6
Kills
26
26
Deaths
6
8
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
5
4
0.6
W
Agni
 
Agni
6
1
14
13
L
1
4
1
0.38
W
Morgan Le Fay
Nestoxic
Morgan Le Fay
10
2
10
7.5
W
2
1
14
9
W
Cernunnos
donnyy00
Cernunnos
7
1
13
13.5
L
1
6
1
0.25
L
Odin
kayp200
Odin
0
6
1
0.08
L
Tiamat
3
5
1
0.7
W
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,780
Damage
48,171
54,980
Taken
40,894
38,672
Mitigated
21,424
10,147
Healing
19,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,912
160
210
1,720
13,236
9,587
309
8,606
4,630
8,090
0
W
Agni
 
Agni
10,767
772
896
2,380
7,583
3,166
1,058
5,412
2,171
19,851
0
L
5,929
728
415
2,836
9,752
3,870
184
7,174
2,578
13,749
0
W
Morgan Le Fay
Nestoxic
Morgan Le Fay
14,584
1,501
1,369
1,503
6,937
3,234
322
4,689
2,248
22,475
0
W
5,935
626
1,095
4,388
11,917
8,274
688
7,106
4,811
9,077
0
W
Cernunnos
donnyy00
Cernunnos
10,951
5,453
1,049
1,738
6,942
3,064
2,015
5,153
1,789
0
24,941
L
4,214
1,271
658
590
9,694
4,855
0
7,247
2,447
0
7,856
L
Odin
kayp200
Odin
7,189
568
176
1,673
13,107
13,432
28
8,060
5,047
6,839
8,941
L
Tiamat
12,536
1,466
498
1,371
9,191
6,928
347
6,133
3,058
20,407
0
W
5,934
628
1,712
3,237
7,515
3,686
546
4,938
2,577
19,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,639
Gold Earned
44,848
59
Minions Killed
141
0
Camps Cleared
0
806,015
Distance Traveled
908,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,172
717
1
0
0
134,866
0
W
Agni
9,274
927
36
4
0
184,030
0
L
Sol
7,016
702
12
1
0
161,336
0
W
Morgan Le Fay
9,613
961
18
2
0
163,546
0
W
Geb
8,285
829
5
1
0
184,275
0
W
Cernunnos
9,485
949
41
4
0
188,089
0
L
Set
6,784
678
11
1
0
157,663
0
L
Odin
6,366
637
13
1
0
178,932
0
L
Tiamat
7,301
730
22
2
0
173,218
0
W
Anubis
8,191
819
41
4
0
188,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role