Player Matchup

Tyr
Tyr
 
Tyr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
GeneralGreaves
Ullr
Level 93
God Stats
2W - 4L
1,357 SR
Queue Stats
149W - 141L
1,529 Elo+
Solo
Zhong Kui
Zhong Kui
M Bigjuice
Zhong Kui
Level 128
God Stats
7W - 7L
1,407 SR
Queue Stats
390W - 392L
1,514 Elo+
Party 1
Charon
Charon
MyWayLight
Charon
Level 63
God Stats
5W - 3L
1,729 SR
Queue Stats
26W - 21L
1,447 Elo+
Solo
Olorun
Olorun
xDoomDaY
Olorun
Level 146
God Stats
2W - 1L
1,697 SR
Queue Stats
438W - 438L
1,491 Elo+
Party 1
Team Averages
Level 116
1,538 SR
1,496 Elo+

VS

Team Averages
Level 95
1,451 SR
1,538 Elo+
Chaac
Chaac
LordPebble13
Chaac
Level 123
God Stats
0W - 3L
1,209 SR
Queue Stats
321W - 320L
1,460 Elo+
Party 2
Thoth
Thoth
MLCst4alth
Thoth
Level 36
God Stats
3W - 3L
1,535 SR
Queue Stats
72W - 81L
1,565 Elo+
Party 3
Danzaburou
Danzaburou
MlLKYM00
Danzaburou
Level 107
God Stats
3W - 4L
1,441 SR
Queue Stats
210W - 192L
1,501 Elo+
Party 2
Hades
Hades
SirNebsalot
Hades
Level 53
God Stats
1W - 2L
1,729 SR
Queue Stats
240W - 210L
1,606 Elo+
Party 3
Khepri
Khepri
YAKOV CCCP99
Khepri
Level 156
God Stats
1W - 9L
1,339 SR
Queue Stats
363W - 334L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
4 / 0 / 4
7,676
640
6,209
8,453
4,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 1
6,489
541
5,148
6,832
2,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
M Bigjuice
Zhong Kui
13
3 / 1 / 1
8,180
682
6,724
6,725
5,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon
MyWayLight
Charon
10
1 / 0 / 4
6,882
574
4,466
8,361
4,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
xDoomDaY
Olorun
13
5 / 2 / 1
8,308
692
11,045
13,778
5,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,188
516
6,764
12,267
6,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
11
1 / 4 / 1
6,127
511
6,181
7,281
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
MlLKYM00
Danzaburou
10
1 / 2 / 0
6,256
521
3,053
5,673
2,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
1 / 2 / 0
6,971
581
3,519
9,835
7,014
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
10
0 / 2 / 3
6,087
507
3,405
10,879
9,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
14
Kills
4
4
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
0
4
6
W
1
1
1
1.5
L
1
4
0
0.25
W
Zhong Kui
M Bigjuice
Zhong Kui
3
1
1
3.5
L
Thoth
1
4
1
0.38
L
Danzaburou
MlLKYM00
Danzaburou
1
2
0
0.5
W
Charon
MyWayLight
Charon
1
0
4
3
L
1
2
0
0.5
L
Khepri
0
2
3
0.75
W
Olorun
xDoomDaY
Olorun
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,592
Damage
22,922
44,149
Taken
45,935
22,307
Mitigated
28,736
21,037
Healing
10,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,209
1,354
0
5,211
8,453
4,467
0
941
7,512
0
54,281
W
5,148
1,871
0
750
6,832
2,307
992
963
5,869
0
47,538
L
6,764
1,646
0
1,708
12,267
6,865
0
4,797
7,470
0
50,950
W
Zhong Kui
M Bigjuice
Zhong Kui
6,724
2,021
0
3,444
6,725
5,772
759
3,358
3,367
54,559
11,207
L
Thoth
6,181
232
0
901
7,281
2,926
0
4,262
3,019
51,438
0
L
Danzaburou
MlLKYM00
Danzaburou
3,053
817
0
1,437
5,673
2,561
0
1,165
4,508
0
43,029
W
Charon
MyWayLight
Charon
4,466
527
189
3,473
8,361
4,524
132
2,105
6,256
24,272
0
L
3,519
240
0
4,037
9,835
7,014
0
5,553
4,282
51,152
0
L
Khepri
3,405
303
110
2,667
10,879
9,370
0
5,765
5,114
17,807
0
W
Olorun
xDoomDaY
Olorun
11,045
6,012
0
7,970
13,778
5,237
748
6,335
7,443
68,093
5,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,535
Gold Earned
31,629
424
Minions Killed
378
0
Camps Cleared
0
1,163,254
Distance Traveled
1,162,226
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,676
640
84
7
0
280,884
0
W
Ullr
6,489
541
82
7
0
227,280
0
L
Chaac
6,188
516
78
7
0
271,352
0
W
Zhong Kui
8,180
682
115
10
0
202,397
2
L
Thoth
6,127
511
84
7
0
209,074
1
L
Danzaburou
6,256
521
76
6
0
227,489
0
W
Charon
6,882
574
32
3
0
247,087
0
L
Hades
6,971
581
106
9
0
211,260
2
L
Khepri
6,087
507
34
3
0
243,051
2
W
Olorun
8,308
692
111
9
0
205,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role