Player Matchup

Awilix
Awilix
Alësito
Awilix
Level 125
God Stats
3W - 2L
1,402 SR
Queue Stats
43W - 32L
1,467 Elo+
Party 2
Erlang Shen
Erlang Shen
DSBARAO
Erlang Shen
Level 120
God Stats
1W - 1L
1,218 SR
Queue Stats
116W - 109L
1,516 Elo+
Party 1
Sylvanus
Sylvanus
Dortzbach
Sylvanus
Level 46
God Stats
4W - 3L
1,513 SR
Queue Stats
24W - 20L
1,521 Elo+
Party 1
Ishtar
Ishtar
Eskimidt
Ishtar
Level 122
God Stats
3W - 3L
1,323 SR
Queue Stats
123W - 114L
1,493 Elo+
Party 1
Anubis
Anubis
Pandita 045608
Anubis
Level 82
God Stats
10W - 10L
1,650 SR
Queue Stats
34W - 34L
1,445 Elo+
Party 2
Team Averages
Level 99
1,421 SR
1,488 Elo+

VS

Team Averages
Level 104
1,467 SR
1,446 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
B3ck3nd0rf
Mulan
Level 156
God Stats
5W - 11L
1,403 SR
Queue Stats
64W - 84L
1,439 Elo+
Party 3
Ao Kuang
Ao Kuang
Diihz
Ao Kuang
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 70L
1,346 Elo+
Solo
Izanami
Izanami
HardiTzLuck
Izanami
Level 64
God Stats
9W - 16L
1,430 SR
Queue Stats
35W - 51L
1,477 Elo+
Solo
Charon
Charon
motomami
Charon
Level 127
God Stats
2W - 3L
1,502 SR
Queue Stats
218W - 246L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Alësito
Awilix
15
9 / 1 / 0
8,411
701
9,827
8,932
3,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
DSBARAO
Erlang Shen
13
1 / 1 / 4
6,779
565
4,869
10,824
8,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Dortzbach
Sylvanus
9
0 / 1 / 1
6,206
517
2,805
8,600
6,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
Eskimidt
Ishtar
11
2 / 0 / 1
6,854
571
6,161
6,065
2,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
0 / 5 / 1
6,010
501
3,684
7,520
3,459

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
4 / 2 / 2
7,017
585
7,709
7,168
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
10
1 / 4 / 0
6,344
529
6,225
12,718
7,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Diihz
Ao Kuang
9
1 / 3 / 4
5,773
481
3,027
10,211
2,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
HardiTzLuck
Izanami
10
0 / 3 / 0
5,817
485
3,480
8,091
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charon
motomami
Charon
9
2 / 0 / 2
6,104
509
3,400
5,031
3,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
12
Kills
8
8
Deaths
12
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
4
2
2
2.5
W
Awilix
Alësito
Awilix
9
1
0
9
L
Mulan
1
4
0
0.25
W
Erlang Shen
DSBARAO
Erlang Shen
1
1
4
3
L
Ao Kuang
Diihz
Ao Kuang
1
3
4
1
W
Sylvanus
Dortzbach
Sylvanus
0
1
1
0.5
W
Ishtar
Eskimidt
Ishtar
2
0
1
2.5
L
Izanami
HardiTzLuck
Izanami
0
3
0
0
W
0
5
1
0.1
L
Charon
motomami
Charon
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,346
Damage
23,841
41,941
Taken
43,219
24,636
Mitigated
18,937
15,806
Healing
11,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
7,709
1,014
400
2,201
7,168
2,339
0
2,598
4,570
45,523
0
W
Awilix
Alësito
Awilix
9,827
3,723
0
1,090
8,932
3,712
0
1,657
7,275
0
73,031
L
Mulan
6,225
1,000
0
3,782
12,718
7,517
0
0
12,718
0
43,540
W
Erlang Shen
DSBARAO
Erlang Shen
4,869
2,298
0
4,906
10,824
8,579
0
2,657
8,167
0
37,624
L
Ao Kuang
Diihz
Ao Kuang
3,027
1,217
0
1,943
10,211
2,967
0
1,098
9,113
31,468
0
W
Sylvanus
Dortzbach
Sylvanus
2,805
1,433
804
4,579
8,600
6,452
195
3,531
5,069
19,840
0
W
Ishtar
Eskimidt
Ishtar
6,161
4,009
0
2,117
6,065
2,434
358
969
5,096
0
53,204
L
Izanami
HardiTzLuck
Izanami
3,480
2,498
31
2,091
8,091
2,785
0
1,169
6,922
0
48,939
W
3,684
45
0
2,310
7,520
3,459
0
5,322
2,198
46,733
0
L
Charon
motomami
Charon
3,400
424
0
1,290
5,031
3,329
0
1,624
3,407
20,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,260
Gold Earned
31,055
354
Minions Killed
320
0
Camps Cleared
0
1,194,675
Distance Traveled
1,177,953
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,017
585
71
6
0
239,938
3
W
Awilix
8,411
701
104
9
0
290,917
3
L
Mulan
6,344
529
67
6
0
178,239
0
W
Erlang Shen
6,779
565
62
5
0
250,610
0
L
Ao Kuang
5,773
481
60
5
0
274,853
0
W
Sylvanus
6,206
517
28
2
0
197,855
4
W
Ishtar
6,854
571
99
8
0
228,469
2
L
Izanami
5,817
485
87
7
0
214,796
1
W
Anubis
6,010
501
61
5
0
226,824
0
L
Charon
6,104
509
35
3
0
270,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role