Player Matchup

Hun Batz
Hun Batz
BIfreinds
Hun Batz
Level 77
God Stats
27W - 15L
1,515 SR
Queue Stats
135W - 143L
1,345 Elo+
Party 2
Baron Samedi
Baron Samedi
MagicMan1200000
Baron Samedi
Level 29
God Stats
17W - 11L
1,631 SR
Queue Stats
92W - 100L
1,308 Elo+
Party 2
Nike
Nike
snoopspider
Nike
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,396 Elo+
Party 2
Team Averages
Level 68
1,549 SR
1,350 Elo+

VS

Team Averages
Level 60
1,415 SR
1,381 Elo+
Ymir
Ymir
The_Prodigio1
Ymir
Level 65
God Stats
2W - 4L
1,383 SR
Queue Stats
119W - 136L
1,320 Elo+
Solo
Chernobog
Chernobog
jfish1
Chernobog
Level 71
God Stats
10W - 8L
1,509 SR
Queue Stats
165W - 182L
1,386 Elo+
Party 1
Nox
Nox
shanz1392
Nox
Level 43
God Stats
1W - 2L
1,353 SR
Queue Stats
132W - 144L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BIfreinds
Hun Batz
12
8 / 2 / 4
9,603
873
12,038
10,560
4,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
MagicMan1200000
Baron Samedi
12
2 / 1 / 9
8,794
799
9,544
4,975
2,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 1 / 10
8,701
791
6,838
9,949
8,593
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 4
7,960
724
4,691
10,126
10,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
jfish1
Chernobog
9
2 / 5 / 2
8,171
743
6,270
11,565
3,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 7 / 0
7,789
708
4,957
10,931
5,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
12
Kills
4
4
Deaths
12
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BIfreinds
Hun Batz
8
2
4
5
W
Baron Samedi
MagicMan1200000
Baron Samedi
2
1
9
6.5
L
0
0
4
2
L
Chernobog
jfish1
Chernobog
2
5
2
0.6
L
2
7
0
0.29
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,420
Damage
15,918
25,484
Taken
32,622
15,610
Mitigated
20,394
3,309
Healing
3,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BIfreinds
Hun Batz
12,038
1,866
0
849
10,560
4,909
98
4,449
5,860
0
24,690
W
Baron Samedi
MagicMan1200000
Baron Samedi
9,544
1,007
554
1,906
4,975
2,108
68
1,925
2,914
39,411
0
L
4,691
410
93
1,992
10,126
10,897
0
4,591
5,535
29,052
0
L
Chernobog
jfish1
Chernobog
6,270
3,065
0
400
11,565
3,813
126
2,683
8,882
0
21,062
L
4,957
766
0
1,331
10,931
5,684
0
2,670
8,261
19,436
0
W
6,838
34
0
0
9,949
8,593
0
3,126
6,549
0
26,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,098
Gold Earned
23,920
105
Minions Killed
89
0
Camps Cleared
0
625,574
Distance Traveled
559,336
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,603
873
17
2
0
231,689
0
W
Baron Samedi
8,794
799
55
5
0
180,020
0
L
Ymir
7,960
724
32
3
0
179,540
0
L
Chernobog
8,171
743
23
2
0
184,551
2
L
Nox
7,789
708
34
3
0
195,245
4
W
Nike
8,701
791
33
3
0
213,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role