Player Matchup

Gilgamesh
Gilgamesh
HQLTV
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,732 Elo+
Solo
Tyr
Tyr
Maxwelzer
Tyr
Level 149
God Stats
4W - 4L
1,499 SR
Queue Stats
404W - 425L
1,433 Elo+
Solo
Freya
Freya
keepertruls
Freya
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 65L
1,635 Elo+
Party 1
Ne Zha
Ne Zha
xNesta
Ne Zha
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
102W - 76L
1,623 Elo+
Party 1
Surtr
Surtr
x_x_TwoFace_x_x
Surtr
Level 135
God Stats
2W - 9L
1,269 SR
Queue Stats
171W - 160L
1,479 Elo+
Solo
Team Averages
Level 125
1,454 SR
1,580 Elo+

VS

Team Averages
Level 112
1,601 SR
1,462 Elo+
Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
MustiderBoss_
Thor
Level 148
God Stats
2W - 0L
1,612 SR
Queue Stats
56W - 53L
1,519 Elo+
Solo
Chiron
Chiron
WanderingAengus
Chiron
Level 128
God Stats
16W - 8L
1,671 SR
Queue Stats
447W - 481L
1,439 Elo+
Solo
Hera
Hera
dragenborn117
Hera
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 94L
1,451 Elo+
Solo
Khepri
Khepri
zYoshido
Khepri
Level 108
God Stats
1W - 0L
1,721 SR
Queue Stats
33W - 48L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HQLTV
Gilgamesh
12
1 / 6 / 3
7,093
645
5,165
13,826
8,807
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 5 / 4
7,943
722
4,585
14,941
13,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
3 / 7 / 3
8,757
796
9,585
12,372
4,883
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
xNesta
Ne Zha
14
2 / 5 / 2
7,526
684
14,564
16,163
6,820
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 3 / 4
8,427
766
8,459
16,779
9,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 3 / 17
8,826
802
13,851
10,160
5,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
8 / 2 / 14
10,490
954
11,024
15,449
10,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
7 / 1 / 14
9,862
897
18,604
9,489
5,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
10 / 2 / 10
9,713
883
18,091
10,123
5,619
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
zYoshido
Khepri
14
0 / 0 / 21
9,491
863
6,272
12,516
13,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
102
8
Kills
26
26
Deaths
8
16
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
3
17
3.17
L
Gilgamesh
HQLTV
Gilgamesh
1
6
3
0.42
L
1
5
4
0.6
W
8
2
14
7.5
W
7
1
14
14
W
10
2
10
7.5
L
3
7
3
0.64
L
Ne Zha
xNesta
Ne Zha
2
5
2
0.6
L
1
3
4
1
W
Khepri
zYoshido
Khepri
0
0
21
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,358
Damage
67,842
74,081
Taken
57,737
43,812
Mitigated
40,918
18,256
Healing
21,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,851
943
916
1,594
10,160
5,553
2,160
536
9,530
39,412
0
L
Gilgamesh
HQLTV
Gilgamesh
5,165
833
672
600
13,826
8,807
0
6,972
6,854
130
9,049
L
4,585
239
0
4,660
14,941
13,882
0
7,267
7,674
0
15,140
W
11,024
1,959
4,071
4,109
15,449
10,589
943
2,271
13,055
0
16,150
W
18,604
5,289
3,517
2,155
9,489
5,858
2,424
2,174
7,315
0
26,968
W
18,091
6,114
880
798
10,123
5,619
1,158
2,038
8,047
31,080
0
L
9,585
3,177
0
2,084
12,372
4,883
0
6,753
5,619
17,162
0
L
Ne Zha
xNesta
Ne Zha
14,564
1,167
287
4,162
16,163
6,820
0
8,839
7,324
5
26,519
L
8,459
2,490
459
5,332
16,779
9,420
0
8,383
8,396
400
18,593
W
Khepri
zYoshido
Khepri
6,272
224
785
2,482
12,516
13,299
469
3,076
9,263
9,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,746
Gold Earned
48,382
77
Minions Killed
141
0
Camps Cleared
0
890,795
Distance Traveled
1,003,286
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,826
802
55
5
0
184,924
0
L
Gilgamesh
7,093
645
6
1
0
159,821
0
L
Tyr
7,943
722
22
2
0
185,727
0
W
Thor
10,490
954
8
1
0
226,430
0
W
Chiron
9,862
897
45
4
0
191,222
0
W
Hera
9,713
883
27
2
0
188,246
0
L
Freya
8,757
796
16
1
0
151,825
0
L
Ne Zha
7,526
684
15
1
0
203,703
0
L
Surtr
8,427
766
18
2
0
189,719
4
W
Khepri
9,491
863
6
1
0
212,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role