Player Matchup

Zeus
Zeus
CORNAMENTAHP
Zeus
Level 109
God Stats
1W - 1L
1,310 SR
Queue Stats
74W - 68L
1,565 Elo+
Solo
Hou Yi
Hou Yi
ImperialOverlord
Hou Yi
Level 124
God Stats
2W - 2L
1,440 SR
Queue Stats
117W - 99L
1,564 Elo+
Solo
Amaterasu
Amaterasu
PT47
Amaterasu
Level 66
God Stats
6W - 4L
1,550 SR
Queue Stats
434W - 420L
1,534 Elo+
Solo
Sylvanus
Sylvanus
Spence10
Sylvanus
Level 153
God Stats
10W - 5L
1,518 SR
Queue Stats
313W - 294L
1,530 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sspence2
Ah Muzen Cab
Level 154
God Stats
8W - 3L
1,842 SR
Queue Stats
314W - 295L
1,536 Elo+
Party 1
Team Averages
Level 121
1,532 SR
1,546 Elo+

VS

Team Averages
Level 140
1,474 SR
1,528 Elo+
Rama
Rama
Cheebadoo
Rama
Level 117
God Stats
2W - 3L
1,496 SR
Queue Stats
108W - 108L
1,573 Elo+
Solo
Izanami
Izanami
KuabaraSwitch91
Izanami
Level 149
God Stats
1W - 3L
1,429 SR
Queue Stats
257W - 234L
1,539 Elo+
Solo
Terra
Terra
PunishingTruth
Terra
Level 146
God Stats
2W - 2L
1,792 SR
Queue Stats
280W - 273L
1,536 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheDanexo
Ah Muzen Cab
Level 128
God Stats
1W - 2L
1,436 SR
Queue Stats
126W - 118L
1,527 Elo+
Solo
Awilix
Awilix
TwistedKage
Awilix
Level 159
God Stats
1W - 7L
1,216 SR
Queue Stats
890W - 896L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 10
8,985
899
21,299
9,499
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 10
8,143
814
7,056
10,872
4,553
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Amaterasu
PT47
Amaterasu
13
1 / 3 / 14
8,686
869
4,914
11,084
14,317
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Spence10
Sylvanus
15
5 / 1 / 9
9,640
964
5,737
11,774
13,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ah Muzen Cab
sspence2
Ah Muzen Cab
18
6 / 0 / 10
10,039
1,004
14,893
10,848
5,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
1 / 4 / 3
7,368
737
9,701
11,035
5,302
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 4 / 5
7,313
731
7,433
11,360
5,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 3
7,116
712
6,698
13,554
13,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
TheDanexo
Ah Muzen Cab
16
4 / 2 / 2
8,428
843
10,225
12,169
6,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Awilix
12
2 / 4 / 3
7,263
726
6,915
11,364
9,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
18
Kills
7
7
Deaths
18
53
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
2
10
5
L
Rama
1
4
3
0.63
W
1
1
10
6
L
0
4
5
0.63
W
Amaterasu
PT47
Amaterasu
1
3
14
2.67
L
0
4
3
0.38
W
Sylvanus
Spence10
Sylvanus
5
1
9
9.5
L
Ah Muzen Cab
TheDanexo
Ah Muzen Cab
4
2
2
2.5
L
Awilix
2
4
3
0.88
W
Ah Muzen Cab
sspence2
Ah Muzen Cab
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,899
Damage
40,972
54,077
Taken
59,482
41,743
Mitigated
40,147
30,526
Healing
16,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,299
1,321
0
2,407
9,499
3,816
874
622
8,877
32,485
0
L
Rama
9,701
4,940
959
1,388
11,035
5,302
505
5,133
5,902
0
20,461
W
7,056
4,033
1,771
2,789
10,872
4,553
1,241
1,381
9,491
0
18,339
L
7,433
3,084
461
1,786
11,360
5,564
0
5,885
5,475
0
22,637
W
Amaterasu
PT47
Amaterasu
4,914
1,355
1,096
1,409
11,084
14,317
63
1,901
9,183
863
6,302
L
6,698
382
4,769
2,740
13,554
13,467
140
5,862
7,692
8,974
0
W
Sylvanus
Spence10
Sylvanus
5,737
265
11,040
7,196
11,774
13,494
136
2,614
9,160
7,323
0
L
Ah Muzen Cab
TheDanexo
Ah Muzen Cab
10,225
2,222
721
1,515
12,169
6,522
528
5,078
7,091
0
20,365
L
Awilix
6,915
955
1,151
1,004
11,364
9,292
66
5,689
5,675
2,859
9,911
W
Ah Muzen Cab
sspence2
Ah Muzen Cab
14,893
4,538
1,491
1,327
10,848
5,563
2,111
1,684
9,164
0
41,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,493
Gold Earned
37,488
132
Minions Killed
123
0
Camps Cleared
0
939,745
Distance Traveled
942,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,985
899
33
3
0
165,681
0
L
Rama
7,368
737
40
4
0
167,026
0
W
Hou Yi
8,143
814
33
3
0
157,287
0
L
Izanami
7,313
731
31
3
0
179,695
0
W
Amaterasu
8,686
869
3
0
0
201,179
0
L
Terra
7,116
712
5
1
0
163,145
0
W
Sylvanus
9,640
964
8
1
0
198,161
0
L
Ah Muzen Cab
8,428
843
36
4
0
224,636
0
L
Awilix
7,263
726
11
1
0
208,146
0
W
Ah Muzen Cab
10,039
1,004
55
6
0
217,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role