Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Allyan
Charon
Level 148
God Stats
1W - 0L
1,764 SR
Queue Stats
3W - 3L
1,494 Elo+
Solo
Mulan
Mulan
DEATHMACHINE912
Mulan
Level 129
God Stats
16W - 10L
1,421 SR
Queue Stats
226W - 228L
1,490 Elo+
Party 2
Zhong Kui
Zhong Kui
fabianprro
Zhong Kui
Level 103
God Stats
18W - 6L
1,630 SR
Queue Stats
424W - 391L
1,473 Elo+
Solo
Team Averages
Level 151
1,563 SR
1,491 Elo+

VS

Team Averages
Level 119
1,529 SR
1,516 Elo+
Agni
Agni
B-RAYNE96
Agni
Level 177
God Stats
11W - 17L
1,486 SR
Queue Stats
930W - 865L
1,507 Elo+
Party 1
Vamana
Vamana
Blksun
Vamana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,555 Elo+
Party 1
Athena
Athena
Foxtrot573
Athena
Level 168
God Stats
81W - 92L
1,580 SR
Queue Stats
803W - 756L
1,544 Elo+
Party 1
Thanatos
Thanatos
SephIrotH1286
Thanatos
Level 129
God Stats
21W - 18L
1,497 SR
Queue Stats
73W - 66L
1,460 Elo+
Solo
Heimdallr
Heimdallr
SplitIntegral3
Heimdallr
Level 95
God Stats
11W - 10L
1,580 SR
Queue Stats
115W - 91L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
3 / 1 / 3
7,888
607
7,246
10,546
4,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
 
Cernunnos
13
2 / 1 / 1
7,691
592
5,109
11,832
5,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Allyan
Charon
11
1 / 0 / 4
6,882
529
3,476
6,223
4,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 1 / 3
8,542
657
7,529
10,692
6,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
fabianprro
Zhong Kui
14
2 / 0 / 2
8,630
664
6,414
7,082
5,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
0 / 1 / 0
6,634
510
3,693
6,377
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Blksun
Vamana
11
1 / 3 / 0
6,875
529
3,411
10,191
10,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
Foxtrot573
Athena
10
1 / 0 / 0
6,554
504
3,239
8,119
5,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
SephIrotH1286
Thanatos
10
0 / 5 / 3
6,238
480
2,988
11,556
5,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
SplitIntegral3
Heimdallr
13
1 / 2 / 1
7,472
575
9,467
9,216
3,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
11
Kills
3
3
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
1
3
4.5
W
Cernunnos
 
Cernunnos
2
1
1
2.5
W
Charon
Allyan
Charon
1
0
4
3
L
Agni
0
1
0
0
L
Vamana
Blksun
Vamana
1
3
0
0.33
W
3
1
3
4.5
L
Athena
Foxtrot573
Athena
1
0
0
1
L
Thanatos
SephIrotH1286
Thanatos
0
5
3
0.3
L
Heimdallr
SplitIntegral3
Heimdallr
1
2
1
0.75
W
Zhong Kui
fabianprro
Zhong Kui
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,774
Damage
22,798
46,375
Taken
45,459
26,983
Mitigated
26,879
19,650
Healing
14,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,246
1,197
0
1,270
10,546
4,690
580
584
9,962
0
67,565
W
Cernunnos
 
Cernunnos
5,109
2,642
69
5,824
11,832
5,176
420
2,052
9,780
0
59,899
W
Charon
Allyan
Charon
3,476
442
0
1,883
6,223
4,837
0
1,036
5,187
17,422
0
L
Agni
3,693
421
0
1,090
6,377
2,181
0
1,969
4,408
56,487
0
L
Vamana
Blksun
Vamana
3,411
1,559
0
975
10,191
10,231
0
0
10,191
0
47,890
W
7,529
1,767
0
5,213
10,692
6,506
315
79
10,613
0
62,129
L
Athena
Foxtrot573
Athena
3,239
1,229
1,540
2,523
8,119
5,446
0
3,440
4,679
18,560
0
L
Thanatos
SephIrotH1286
Thanatos
2,988
948
0
5,965
11,556
5,079
0
1,874
9,682
0
42,770
L
Heimdallr
SplitIntegral3
Heimdallr
9,467
5,902
0
2,647
9,216
3,942
100
2,607
6,609
0
66,152
W
Zhong Kui
fabianprro
Zhong Kui
6,414
479
0
5,391
7,082
5,774
810
3,181
3,901
71,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,633
Gold Earned
33,773
456
Minions Killed
408
0
Camps Cleared
0
1,379,740
Distance Traveled
1,349,927
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,888
607
89
7
0
294,751
0
W
Cernunnos
7,691
592
95
7
0
268,927
0
W
Charon
6,882
529
19
1
0
273,232
0
L
Agni
6,634
510
111
9
0
274,282
0
L
Vamana
6,875
529
90
7
0
233,169
2
W
Mulan
8,542
657
116
9
0
279,640
0
L
Athena
6,554
504
29
2
0
298,846
6
L
Thanatos
6,238
480
66
5
0
291,567
0
L
Heimdallr
7,472
575
112
9
0
252,063
2
W
Zhong Kui
8,630
664
137
11
0
263,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role