Player Matchup

Thoth
Thoth
Guseroni
Thoth
Level 47
God Stats
2W - 0L
1,603 SR
Queue Stats
89W - 95L
1,499 Elo+
Party 1
Da Ji
Da Ji
Ovie8
Da Ji
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,569 Elo+
Party 1
Horus
Horus
Spirited Saiyan
Horus
Level 103
God Stats
18W - 13L
1,607 SR
Queue Stats
141W - 127L
1,516 Elo+
Party 3
Sol
Sol
ZZZANEEE
Sol
Level 65
God Stats
18W - 10L
1,525 SR
Queue Stats
249W - 207L
1,478 Elo+
Party 3
Hou Yi
Hou Yi
alejox188
Hou Yi
Level 78
God Stats
4W - 1L
1,303 SR
Queue Stats
458W - 396L
1,558 Elo+
Solo
Team Averages
Level 63
1,507 SR
1,524 Elo+

VS

Team Averages
Level 69
1,481 SR
1,505 Elo+
Ra
Ra
MrCoherent
Ra
Level 67
God Stats
0W - 2L
1,308 SR
Queue Stats
48W - 42L
1,516 Elo+
Party 2
Atlas
Atlas
Ooplagloo
Atlas
Level 91
God Stats
2W - 2L
1,636 SR
Queue Stats
130W - 102L
1,512 Elo+
Party 2
Skadi
Skadi
SpaceMovieOf1992
Skadi
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 169L
1,535 Elo+
Party 2
Cliodhna
Cliodhna
TerpsRecon
Cliodhna
Level 69
God Stats
3W - 5L
1,462 SR
Queue Stats
280W - 237L
1,494 Elo+
Solo
Chronos
Chronos
YiPi_Ki-YaY-MFer
Chronos
Level 64
God Stats
8W - 6L
1,500 SR
Queue Stats
367W - 361L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Guseroni
Thoth
13
1 / 4 / 4
7,893
564
5,659
8,690
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Ovie8
Da Ji
15
7 / 0 / 4
8,925
638
8,469
11,419
5,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 3 / 6
8,059
576
5,757
16,835
14,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
4 / 0 / 4
9,632
688
13,764
10,759
4,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
alejox188
Hou Yi
14
2 / 1 / 2
8,425
602
5,799
8,916
3,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,234
517
4,660
10,490
3,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Atlas
Ooplagloo
Atlas
13
0 / 3 / 0
6,868
491
5,873
12,216
7,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
3 / 3 / 0
7,534
538
8,415
10,080
3,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cliodhna
TerpsRecon
Cliodhna
12
2 / 4 / 3
6,968
498
9,903
15,719
5,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 5 / 1
7,153
511
6,338
11,083
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
17
Kills
8
8
Deaths
18
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thoth
Guseroni
Thoth
1
4
4
0.75
L
1
3
2
0.67
L
Atlas
Ooplagloo
Atlas
0
3
0
0
W
Da Ji
Ovie8
Da Ji
7
0
4
9
L
3
3
0
1
W
3
3
6
2
L
Cliodhna
TerpsRecon
Cliodhna
2
4
3
0.88
L
2
5
1
0.5
W
4
0
4
6
W
Hou Yi
alejox188
Hou Yi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,448
Damage
35,189
56,619
Taken
59,588
30,510
Mitigated
24,157
25,524
Healing
11,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Guseroni
Thoth
5,659
613
0
468
8,690
3,315
168
4,188
4,464
50,940
0
L
4,660
1,398
3,048
3,258
10,490
3,482
201
2,726
7,764
35,771
0
L
Atlas
Ooplagloo
Atlas
5,873
1,332
0
625
12,216
7,025
0
8,158
4,058
39,977
399
W
Da Ji
Ovie8
Da Ji
8,469
1,762
0
2,960
11,419
5,128
0
1,752
9,667
0
64,137
L
8,415
3,463
0
1,339
10,080
3,450
298
0
10,080
0
61,736
W
5,757
2,795
2,493
8,098
16,835
14,512
16
4,189
12,540
0
18,021
L
Cliodhna
TerpsRecon
Cliodhna
9,903
960
0
1,623
15,719
5,851
0
2,606
13,113
0
51,882
L
6,338
1,729
0
1,970
11,083
4,349
0
5,791
5,292
52,837
0
W
13,764
5,498
0
8,028
10,759
4,091
1,015
4,416
5,843
79,289
8,152
W
Hou Yi
alejox188
Hou Yi
5,799
2,991
0
3,477
8,916
3,464
0
1,283
7,633
0
67,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,934
Gold Earned
35,757
425
Minions Killed
396
0
Camps Cleared
0
1,382,148
Distance Traveled
1,378,322
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,893
564
73
5
0
281,319
0
L
Ra
7,234
517
59
4
0
263,549
0
L
Atlas
6,868
491
76
5
0
266,032
0
W
Da Ji
8,925
638
91
7
0
295,730
0
L
Skadi
7,534
538
108
8
0
273,162
0
W
Horus
8,059
576
11
1
0
284,127
0
L
Cliodhna
6,968
498
68
5
0
312,045
0
L
Chronos
7,153
511
85
6
0
263,534
2
W
Sol
9,632
688
131
9
0
255,833
4
W
Hou Yi
8,425
602
119
9
0
265,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role