Player Matchup

Aphrodite
Aphrodite
AshyisKawaii
Aphrodite
Level 100
God Stats
160W - 94L
1,671 SR
Queue Stats
723W - 577L
1,535 Elo+
Party 1
Chaac
Chaac
CoremanPat
Chaac
Level 45
God Stats
57W - 53L
1,504 SR
Queue Stats
57W - 57L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
ELjugitOOO
Danzaburou
Level 123
God Stats
81W - 88L
1,594 SR
Queue Stats
146W - 176L
1,588 Elo+
Solo
Raijin
Raijin
Zaracksol
Raijin
Level 125
God Stats
4W - 3L
1,490 SR
Queue Stats
583W - 455L
1,587 Elo+
Party 1
Susano
Susano
underdog83
Susano
Level 148
God Stats
747W - 454L
1,636 SR
Queue Stats
1,667W - 1,455L
1,552 Elo+
Party 1
Team Averages
Level 108
1,579 SR
1,548 Elo+

VS

Team Averages
Level 163
1,579 SR
1,514 Elo+
Bakasura
Bakasura
 
Bakasura
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
 
Horus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Nurdusa
Nu Wa
Level 184
God Stats
51W - 29L
1,729 SR
Queue Stats
691W - 515L
1,528 Elo+
Party 3
Rama
Rama
tendarinin
Rama
Level 151
God Stats
10W - 7L
1,617 SR
Queue Stats
79W - 71L
1,533 Elo+
Party 2
Surtr
Surtr
xTHE_VIOLATOR
Surtr
Level 145
God Stats
188W - 155L
1,549 SR
Queue Stats
2,041W - 2,034L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AshyisKawaii
Aphrodite
9
0 / 0 / 7
5,872
489
2,942
6,909
3,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
12
0 / 0 / 0
6,581
548
4,491
10,150
10,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
ELjugitOOO
Danzaburou
9
0 / 2 / 4
5,533
461
4,655
6,928
2,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Zaracksol
Raijin
13
3 / 0 / 1
7,536
628
6,885
7,212
2,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
underdog83
Susano
12
4 / 0 / 1
6,883
574
5,315
8,637
3,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
0 / 0 / 0
6,547
546
4,063
8,726
3,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
 
Horus
7
0 / 4 / 1
5,671
473
2,639
9,979
6,034
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Nurdusa
Nu Wa
12
0 / 0 / 0
6,731
561
4,995
3,701
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 0
6,903
575
6,359
8,311
2,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 0 / 0
7,473
623
5,042
9,497
8,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
2
2
Deaths
7
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
0
0
0
L
Horus
 
Horus
0
4
1
0.13
W
Aphrodite
AshyisKawaii
Aphrodite
0
0
7
3.5
W
Chaac
0
0
0
0
W
Danzaburou
ELjugitOOO
Danzaburou
0
2
4
1
L
Nu Wa
Nurdusa
Nu Wa
0
0
0
0
W
Raijin
Zaracksol
Raijin
3
0
1
3.5
L
2
3
0
0.67
W
Susano
underdog83
Susano
4
0
1
4.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,288
Damage
23,098
39,836
Taken
40,214
22,715
Mitigated
22,356
20,397
Healing
11,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,063
2,579
0
2,812
8,726
3,516
0
2,252
6,474
0
45,961
L
Horus
 
Horus
2,639
1,291
520
2,374
9,979
6,034
0
3,693
6,286
0
9,361
W
Aphrodite
AshyisKawaii
Aphrodite
2,942
472
2,740
3,829
6,909
3,689
0
1,094
5,760
10,365
0
W
Chaac
4,491
487
0
5,333
10,150
10,396
0
619
8,643
1,365
52,124
W
Danzaburou
ELjugitOOO
Danzaburou
4,655
1,640
0
716
6,928
2,464
98
256
6,672
0
36,762
L
Nu Wa
Nurdusa
Nu Wa
4,995
1,020
0
458
3,701
1,181
0
1,649
2,052
60,956
0
W
Raijin
Zaracksol
Raijin
6,885
368
0
2,758
7,212
2,668
0
2,463
4,261
87,963
0
L
6,359
5,324
0
2,367
8,311
2,932
756
2,233
6,078
0
52,829
W
Susano
underdog83
Susano
5,315
1,556
0
5,021
8,637
3,498
0
807
7,533
0
63,110
L
5,042
1,946
0
3,092
9,497
8,693
0
395
9,102
1,645
55,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,405
Gold Earned
33,325
429
Minions Killed
430
0
Camps Cleared
0
1,243,240
Distance Traveled
1,273,052
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,547
546
96
8
0
304,310
0
L
Horus
5,671
473
10
1
0
261,326
2
W
Aphrodite
5,872
489
15
1
0
220,896
0
W
Chaac
6,581
548
92
8
0
221,991
0
W
Danzaburou
5,533
461
62
5
0
244,564
0
L
Nu Wa
6,731
561
114
10
0
257,123
6
W
Raijin
7,536
628
161
13
0
237,273
0
L
Rama
6,903
575
108
9
0
225,445
4
W
Susano
6,883
574
99
8
0
318,516
0
L
Surtr
7,473
623
102
9
0
224,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role