Player Matchup

Hachiman
Hachiman
Gold V
GraevieBoatte
Hachiman
Gold V
Level 125
God Stats
3W - 4L
1,704 SR
Queue Stats
41W - 34L
1,553 MMR
Solo
King Arthur
King Arthur
Gold IV
MATUBRUH 2
King Arthur
Gold IV
Level 118
God Stats
1W - 2L
1,544 SR
Queue Stats
21W - 20L
1,567 MMR
Party 1
Athena
Athena
Bronze III
Tarry Hdz78
Athena
Bronze III
Level 107
God Stats
0W - 1L
1,228 SR
Queue Stats
1W - 2L
1,546 MMR
Solo
Anubis
Anubis
Gold III
ThousandFlea792
Anubis
Gold III
Level 118
God Stats
16W - 5L
1,714 SR
Queue Stats
21W - 20L
1,567 MMR
Party 1
Thanatos
Thanatos
Gold III
mikefromcasa
Thanatos
Gold III
Level 131
God Stats
32W - 37L
1,576 SR
Queue Stats
275W - 298L
1,576 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,553 SR
1,562 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 151
1,529 SR
1,555 MMR
Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold II
ANCIENT_GODZ_
Nu Wa
Gold II
Level 191
God Stats
53W - 30L
1,605 SR
Queue Stats
695W - 692L
1,582 MMR
Solo
Arachne
Arachne
Gold IV
Aluscyler
Arachne
Gold IV
Level 155
God Stats
8W - 4L
1,610 SR
Queue Stats
152W - 157L
1,573 MMR
Solo
Raijin
Raijin
Platinum V
PeelMeMore
Raijin
Platinum V
Level 123
God Stats
2W - 2L
1,432 SR
Queue Stats
141W - 136L
1,580 MMR
Solo
Ganesha
Ganesha
Silver I
SupportGap
Ganesha
Silver I
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 22L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GraevieBoatte
Hachiman
16
1 / 4 / 5
9,791
515
12,084
15,485
5,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
MATUBRUH 2
King Arthur
13
0 / 8 / 1
8,916
469
8,365
20,870
21,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
11
1 / 8 / 5
8,231
433
5,880
23,045
21,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
1 / 6 / 2
10,137
534
11,338
20,128
7,965
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
mikefromcasa
Thanatos
15
6 / 7 / 0
9,532
502
8,566
18,411
8,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
Ao KuangSurtrLoki

VS

Bans
HadesChernobogBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
4 / 4 / 7
11,463
603
14,787
16,432
6,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 1 / 9
10,965
577
14,154
6,655
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Aluscyler
Arachne
18
15 / 2 / 6
11,980
631
18,116
19,152
7,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
PeelMeMore
Raijin
19
9 / 0 / 10
13,247
697
23,557
16,470
14,366
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
SupportGap
Ganesha
14
0 / 2 / 16
9,990
526
6,244
17,525
18,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
81
9
Kills
33
33
Deaths
9
13
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
4
7
1.88
W
5
1
9
9.5
W
Arachne
Aluscyler
Arachne
15
2
6
9
L
Hachiman
GraevieBoatte
Hachiman
1
4
5
0.88
L
King Arthur
MATUBRUH 2
King Arthur
0
8
1
0.06
W
Raijin
PeelMeMore
Raijin
9
0
10
14
W
Ganesha
SupportGap
Ganesha
0
2
16
4
L
Athena
1
8
5
0.44
L
1
6
2
0.33
L
Thanatos
mikefromcasa
Thanatos
6
7
0
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,233
Damage
76,858
97,939
Taken
76,234
64,679
Mitigated
50,009
28,161
Healing
26,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
14,787
9,893
0
5,361
16,432
6,589
4,313
1,965
14,467
0
105,700
W
14,154
5,076
0
482
6,655
2,530
1,090
2,829
3,826
83,260
0
W
Arachne
Aluscyler
Arachne
18,116
12,292
0
5,993
19,152
7,786
0
5,196
13,956
0
90,674
L
Hachiman
GraevieBoatte
Hachiman
12,084
8,138
0
5,507
15,485
5,256
0
3,035
12,321
0
85,516
L
King Arthur
MATUBRUH 2
King Arthur
8,365
893
0
735
20,870
21,395
23
13,501
7,178
0
66,849
W
Raijin
PeelMeMore
Raijin
23,557
2,608
0
10,859
16,470
14,366
0
2,725
13,745
111,479
0
W
Ganesha
SupportGap
Ganesha
6,244
1,411
0
4,301
17,525
18,738
0
5,276
12,249
31,925
0
L
Athena
5,880
1,425
0
1,844
23,045
21,523
0
7,918
14,860
25,548
0
L
11,338
296
0
9,664
20,128
7,965
0
11,183
8,533
126,410
0
L
Thanatos
mikefromcasa
Thanatos
8,566
1,605
0
10,411
18,411
8,540
0
7,147
11,092
0
60,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,607
Gold Earned
57,645
615
Minions Killed
579
0
Camps Cleared
0
1,763,695
Distance Traveled
1,883,707
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,463
603
178
9
0
324,122
2
W
Nu Wa
10,965
577
148
8
0
375,720
3
W
Arachne
11,980
631
85
4
0
437,465
1
L
Hachiman
9,791
515
142
7
0
356,967
5
L
King Arthur
8,916
469
123
6
0
343,713
0
W
Raijin
13,247
697
167
9
0
363,919
0
W
Ganesha
9,990
526
1
0
0
382,481
8
L
Athena
8,231
433
34
2
0
327,848
0
L
Anubis
10,137
534
223
12
0
334,211
2
L
Thanatos
9,532
502
93
5
0
400,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role