Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DVS QUIKSILVER
Khepri
Level 122
God Stats
33W - 23L
1,735 SR
Queue Stats
192W - 195L
1,516 Elo+
Solo
Izanami
Izanami
Extrapalapaquetl
Izanami
Level 158
God Stats
5W - 2L
1,655 SR
Queue Stats
152W - 142L
1,472 Elo+
Solo
Thoth
Thoth
QuanDellLUEY
Thoth
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 106L
1,366 Elo+
Solo
Maman Brigitte
Maman Brigitte
SB_juanpa2108-01
Maman Brigitte
Level 143
God Stats
41W - 37L
1,536 SR
Queue Stats
526W - 506L
1,466 Elo+
Solo
Team Averages
Level 107
1,585 SR
1,464 Elo+

VS

Team Averages
Level 107
1,492 SR
1,495 Elo+
Ymir
Ymir
 
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FloofyPandas
Danzaburou
Level 108
God Stats
1W - 0L
1,482 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Horus
Horus
JimBeanSyndrome
Horus
Level 36
God Stats
1W - 1L
1,269 SR
Queue Stats
25W - 30L
1,363 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ULTRAXIONxx
Morgan Le Fay
Level 141
God Stats
1W - 0L
1,461 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Ishtar
Ishtar
xOakCliffx214
Ishtar
Level 126
God Stats
2W - 0L
1,749 SR
Queue Stats
8W - 5L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 1 / 1
5,551
555
3,089
7,698
5,667
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 0 / 3
5,313
531
3,783
7,154
6,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 1 / 1
5,413
541
2,964
4,128
1,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 5 / 0
5,668
567
2,864
5,850
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maman Brigitte
SB_juanpa2108-01
Maman Brigitte
10
0 / 4 / 0
5,432
543
3,901
10,747
3,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
8 / 0 / 1
6,611
661
7,471
7,025
3,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
FloofyPandas
Danzaburou
9
1 / 2 / 0
4,949
495
3,803
5,556
2,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 1
5,116
512
2,611
6,595
3,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
ULTRAXIONxx
Morgan Le Fay
9
2 / 2 / 4
5,980
598
5,120
7,129
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 1 / 1
4,823
482
2,809
5,581
1,893
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
5
Kills
11
11
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
1
1
1.5
W
Ymir
 
Ymir
8
0
1
8.5
L
0
0
3
1.5
L
2
1
1
2.5
W
Danzaburou
FloofyPandas
Danzaburou
1
2
0
0.5
W
0
2
1
0.25
L
2
5
0
0.4
L
Maman Brigitte
SB_juanpa2108-01
Maman Brigitte
0
4
0
0
W
Morgan Le Fay
ULTRAXIONxx
Morgan Le Fay
2
2
4
2
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,601
Damage
21,814
35,577
Taken
31,886
19,501
Mitigated
13,362
9,727
Healing
7,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,089
452
0
692
7,698
5,667
0
1,476
5,784
0
30,300
W
Ymir
 
Ymir
7,471
1,785
0
250
7,025
3,278
0
3,164
3,861
38,241
0
L
3,783
260
306
2,093
7,154
6,231
0
1,913
5,241
20,036
0
L
2,964
1,834
0
1,678
4,128
1,561
0
130
3,998
0
37,082
W
Danzaburou
FloofyPandas
Danzaburou
3,803
1,128
128
1,588
5,556
2,235
0
1,313
4,243
0
30,973
W
2,611
1,012
77
1,381
6,595
3,487
254
0
6,595
0
28,282
L
2,864
372
0
500
5,850
2,063
0
4,311
1,539
29,036
0
L
Maman Brigitte
SB_juanpa2108-01
Maman Brigitte
3,901
218
0
4,458
10,747
3,979
0
4,761
5,986
45,831
0
W
Morgan Le Fay
ULTRAXIONxx
Morgan Le Fay
5,120
1,021
0
1,599
7,129
2,469
0
4,364
2,765
32,207
0
W
2,809
1,635
0
2,190
5,581
1,893
846
1,707
3,874
0
22,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,377
Gold Earned
27,479
263
Minions Killed
209
0
Camps Cleared
0
960,891
Distance Traveled
963,510
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,551
555
43
4
0
167,301
0
W
Ymir
6,611
661
47
5
0
222,462
0
L
Khepri
5,313
531
22
2
0
225,215
0
L
Izanami
5,413
541
76
8
0
177,180
2
W
Danzaburou
4,949
495
43
4
0
175,982
0
W
Horus
5,116
512
41
4
0
195,457
0
L
Thoth
5,668
567
52
5
0
172,487
0
L
Maman Brigitte
5,432
543
70
7
0
218,708
0
W
Morgan Le Fay
5,980
598
48
5
0
195,290
0
W
Ishtar
4,823
482
30
3
0
174,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role