Player Matchup

Cliodhna
Cliodhna
DivineIndra576
Cliodhna
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 38L
1,390 Elo+
Party 2
Bacchus
Bacchus
Paty23
Bacchus
Level 64
God Stats
2W - 5L
1,467 SR
Queue Stats
168W - 175L
1,481 Elo+
Solo
Sol
Sol
SEchoXIV
Sol
Level 88
God Stats
3W - 5L
1,483 SR
Queue Stats
13W - 24L
1,315 Elo+
Party 2
Hades
Hades
Xx Dion12 QC xX
Hades
Level 78
God Stats
4W - 5L
1,560 SR
Queue Stats
32W - 36L
1,420 Elo+
Solo
Jing Wei
Jing Wei
alexeijirov
Jing Wei
Level 43
God Stats
5W - 9L
1,273 SR
Queue Stats
31W - 57L
1,259 Elo+
Solo
Team Averages
Level 84
1,457 SR
1,373 Elo+

VS

Team Averages
Level 101
1,446 SR
1,380 Elo+
Ymir
Ymir
BroncosSGT
Ymir
Level 107
God Stats
2W - 3L
1,249 SR
Queue Stats
2W - 3L
1,446 Elo+
Party 1
Pele
Pele
Jrock1213
Pele
Level 87
God Stats
1W - 0L
1,493 SR
Queue Stats
1W - 4L
1,087 Elo+
Party 1
Danzaburou
Danzaburou
Makas_DemonSoul
Danzaburou
Level 119
God Stats
1W - 0L
1,516 SR
Queue Stats
40W - 27L
1,516 Elo+
Solo
Aphrodite
Aphrodite
MatheusFaisca
Aphrodite
Level 128
God Stats
6W - 7L
1,526 SR
Queue Stats
58W - 60L
1,460 Elo+
Solo
Neith
Neith
Resilientish
Neith
Level 66
God Stats
28W - 33L
1,443 SR
Queue Stats
101W - 121L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
12
1 / 1 / 0
6,435
585
5,301
8,536
3,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Paty23
Bacchus
6
0 / 2 / 0
4,848
441
2,483
7,051
5,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 2 / 1
6,445
586
4,796
7,538
3,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

1
0 / 0 / 0
3,686
335
0
0
0
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
alexeijirov
Jing Wei
10
0 / 1 / 0
5,410
492
2,884
5,537
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
6,606
601
3,712
8,236
5,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
11
1 / 0 / 0
6,141
558
473
7,711
2,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Makas_DemonSoul
Danzaburou
11
3 / 0 / 0
6,889
626
5,135
5,633
2,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
MatheusFaisca
Aphrodite
10
1 / 1 / 1
6,007
546
3,876
5,805
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 1
5,683
517
2,546
6,272
2,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
6
6
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
Cliodhna
1
1
0
1
W
Pele
1
0
0
1
W
Danzaburou
Makas_DemonSoul
Danzaburou
3
0
0
3
W
Aphrodite
MatheusFaisca
Aphrodite
1
1
1
1.5
L
Bacchus
Paty23
Bacchus
0
2
0
0
W
0
1
1
0.5
L
0
2
1
0.25
L
0
0
0
0
L
Jing Wei
alexeijirov
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,464
Damage
15,742
28,662
Taken
33,657
14,121
Mitigated
14,729
11,268
Healing
12,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,712
857
229
2,114
8,236
5,917
610
1,261
6,975
24,818
0
L
Cliodhna
5,301
458
0
3,831
8,536
3,462
0
4,215
4,321
0
46,389
W
Pele
473
125
0
800
7,711
2,607
0
79
7,632
0
52,023
W
Danzaburou
Makas_DemonSoul
Danzaburou
5,135
2,381
0
2,024
5,633
2,039
1,374
1,287
4,346
0
46,529
W
Aphrodite
MatheusFaisca
Aphrodite
3,876
224
1,180
3,782
5,805
1,894
301
647
5,158
32,040
0
L
Bacchus
Paty23
Bacchus
2,483
297
0
1,732
7,051
5,429
0
1,784
5,267
11,275
0
W
2,546
657
49
1,852
6,272
2,272
0
4,005
2,267
0
32,621
L
4,796
1,386
0
3,523
7,538
3,457
2,301
571
6,967
49,123
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
alexeijirov
Jing Wei
2,884
1,407
0
2,182
5,537
1,773
0
1,018
4,519
0
28,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,824
Gold Earned
31,326
222
Minions Killed
291
0
Camps Cleared
0
810,376
Distance Traveled
1,033,136
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,606
601
32
3
0
180,470
0
L
Cliodhna
6,435
585
81
7
0
230,612
0
W
Pele
6,141
558
87
8
0
254,801
2
W
Danzaburou
6,889
626
73
7
0
214,042
0
W
Aphrodite
6,007
546
51
5
0
209,112
6
L
Bacchus
4,848
441
15
1
0
162,292
0
W
Neith
5,683
517
48
4
0
174,711
0
L
Sol
6,445
586
72
7
0
175,176
0
L
Hades
3,686
335
0
0
0
7,727
0
L
Jing Wei
5,410
492
54
5
0
234,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role