Player Matchup

Artio
Artio
 
Artio
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
CoNqUeR-iLLuSioN
Thoth
Level 62
God Stats
1W - 2L
1,187 SR
Queue Stats
41W - 33L
1,546 Elo+
Solo
Heimdallr
Heimdallr
JuséNRoll
Heimdallr
Level 50
God Stats
2W - 1L
1,296 SR
Queue Stats
206W - 191L
1,493 Elo+
Solo
Jormungandr
Jormungandr
c4kit441
Jormungandr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 49L
1,446 Elo+
Solo
Baba Yaga
Baba Yaga
pinkyandthemain
Baba Yaga
Level 41
God Stats
1W - 1L
1,334 SR
Queue Stats
43W - 45L
1,453 Elo+
Solo
Team Averages
Level 48
1,363 SR
1,487 Elo+

VS

Team Averages
Level 49
1,466 SR
1,440 Elo+
Kuzenbo
Kuzenbo
Deusbrasil
Kuzenbo
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
Murdle_Milkwater
Bacchus
Level 111
God Stats
1W - 3L
1,332 SR
Queue Stats
37W - 63L
1,360 Elo+
Party 1
The Morrigan
The Morrigan
Thablackid
The Morrigan
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 24L
1,473 Elo+
Party 1
Cupid
Cupid
Zxiaolou
Cupid
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,477 Elo+
Solo
Cabrakan
Cabrakan
xNic187
Cabrakan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 28L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
1 / 6 / 11
8,563
778
5,854
16,871
15,211
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 4 / 11
8,141
740
11,244
8,322
4,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
JuséNRoll
Heimdallr
17
8 / 1 / 10
10,198
927
15,558
7,755
4,615
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
c4kit441
Jormungandr
17
6 / 1 / 13
10,524
957
13,174
8,802
10,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
pinkyandthemain
Baba Yaga
16
5 / 1 / 10
9,724
884
14,718
8,153
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Deusbrasil
Kuzenbo
13
2 / 6 / 5
8,193
745
5,876
19,969
24,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 4 / 8
7,347
668
6,401
14,620
22,114
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Morrigan
Thablackid
The Morrigan
13
0 / 4 / 7
7,038
640
4,333
7,716
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Zxiaolou
Cupid
15
6 / 3 / 3
8,187
744
9,406
12,534
6,871
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
xNic187
Cabrakan
14
4 / 3 / 5
7,581
689
4,956
12,764
15,754
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
41
20
Kills
13
13
Deaths
20
55
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
6
11
1.08
W
0
4
11
1.38
L
Kuzenbo
Deusbrasil
Kuzenbo
2
6
5
0.75
W
Heimdallr
JuséNRoll
Heimdallr
8
1
10
13
L
1
4
8
1.25
L
The Morrigan
Thablackid
The Morrigan
0
4
7
0.88
L
Cupid
Zxiaolou
Cupid
6
3
3
2.5
W
Jormungandr
c4kit441
Jormungandr
6
1
13
12.5
W
Baba Yaga
pinkyandthemain
Baba Yaga
5
1
10
10
L
Cabrakan
xNic187
Cabrakan
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,548
Damage
30,972
49,903
Taken
67,603
39,019
Mitigated
73,223
15,262
Healing
20,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,854
197
2,174
3,212
16,871
15,211
46
4,564
12,307
9,830
0
W
11,244
864
400
1,122
8,322
4,087
1,333
3,900
4,422
23,068
0
L
Kuzenbo
Deusbrasil
Kuzenbo
5,876
1,903
1,135
2,706
19,969
24,457
130
12,556
7,413
9,059
0
W
Heimdallr
JuséNRoll
Heimdallr
15,558
7,330
1,374
1,019
7,755
4,615
3,221
5,831
1,924
0
33,031
L
6,401
1,333
812
3,655
14,620
22,114
0
9,904
4,716
13,413
0
L
The Morrigan
Thablackid
The Morrigan
4,333
551
1,469
819
7,716
4,027
0
4,526
3,190
11,617
1,372
L
Cupid
Zxiaolou
Cupid
9,406
5,104
2,998
5,684
12,534
6,871
0
9,434
3,100
0
21,488
W
Jormungandr
c4kit441
Jormungandr
13,174
3,384
690
1,151
8,802
10,264
1,052
3,585
5,217
37,458
0
W
Baba Yaga
pinkyandthemain
Baba Yaga
14,718
1,682
786
3,334
8,153
4,842
712
2,314
5,839
26,994
0
L
Cabrakan
xNic187
Cabrakan
4,956
599
489
791
12,764
15,754
0
8,570
4,194
10,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,150
Gold Earned
38,346
159
Minions Killed
79
0
Camps Cleared
0
982,212
Distance Traveled
1,008,907
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,563
778
6
1
0
204,588
6
W
Thoth
8,141
740
24
2
0
175,919
0
L
Kuzenbo
8,193
745
9
1
0
277,651
0
W
Heimdallr
10,198
927
48
4
0
196,287
0
L
Bacchus
7,347
668
15
1
0
183,663
0
L
The Morrigan
7,038
640
19
2
0
167,798
0
L
Cupid
8,187
744
26
2
0
191,638
0
W
Jormungandr
10,524
957
44
4
0
185,287
0
W
Baba Yaga
9,724
884
37
3
0
220,131
0
L
Cabrakan
7,581
689
10
1
0
188,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role