Player Matchup

Anhur
Anhur
Platinum V
 
Anhur
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Gold IV
MyToH
Kuzenbo
Gold IV
Level 170
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 87L
1,483 MMR
Solo
Anubis
Anubis
Gold V
NuteIIahoden
Anubis
Gold V
Level 48
God Stats
18W - 25L
1,512 SR
Queue Stats
33W - 32L
1,484 MMR
Solo
Thor
Thor
Gold V
Yung Fruits
Thor
Gold V
Level 146
God Stats
4W - 6L
1,399 SR
Queue Stats
207W - 217L
1,405 MMR
Party 2
Achilles
Achilles
Gold IV
styax_
Achilles
Gold IV
Level 169
God Stats
17W - 5L
1,868 SR
Queue Stats
266W - 275L
1,476 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,556 SR
1,469 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,444 SR
1,494 MMR
Ao Kuang
Ao Kuang
Gold IV
DarcUUmbra
Ao Kuang
Gold IV
Level 145
God Stats
3W - 1L
1,176 SR
Queue Stats
70W - 86L
1,513 MMR
Party 1
Surtr
Surtr
Gold II
JumperSlake
Surtr
Gold II
Level 128
God Stats
8W - 7L
1,560 SR
Queue Stats
187W - 185L
1,482 MMR
Solo
Vulcan
Vulcan
Gold II
Maverick
Vulcan
Gold II
Level 180
God Stats
126W - 115L
1,546 SR
Queue Stats
603W - 583L
1,469 MMR
Solo
Sol
Sol
Gold I
ShizukanaM0n0
Sol
Gold I
Level 103
God Stats
127W - 112L
1,591 SR
Queue Stats
442W - 446L
1,531 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
Wråtћ
Ne Zha
Gold IV
Level 45
God Stats
3W - 4L
1,344 SR
Queue Stats
52W - 52L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
2 / 4 / 2
8,048
575
5,498
12,445
4,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
MyToH
Kuzenbo
12
2 / 2 / 1
7,638
546
5,671
14,621
14,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
11
1 / 5 / 0
6,731
481
6,051
10,439
4,869
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
0 / 2 / 1
5,863
419
2,069
6,789
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
styax_
Achilles
11
1 / 6 / 1
6,793
485
4,391
16,252
6,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Ah PuchThanatosArachne

VS

Bans
SusanoGebAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DarcUUmbra
Ao Kuang
13
7 / 3 / 1
8,515
608
7,147
10,784
4,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 0 / 2
9,860
704
8,791
12,704
6,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
Maverick
Vulcan
15
3 / 1 / 4
9,104
650
11,296
5,987
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 0 / 3
9,274
662
10,534
10,474
3,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Wråtћ
Ne Zha
12
2 / 2 / 9
7,996
571
6,268
9,681
5,728
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
19
19
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
4
2
0.75
W
Ao Kuang
DarcUUmbra
Ao Kuang
7
3
1
2.5
W
5
0
2
6
W
Vulcan
Maverick
Vulcan
3
1
4
5
L
Kuzenbo
MyToH
Kuzenbo
2
2
1
1.25
L
Anubis
1
5
0
0.2
W
2
0
3
3.5
W
Ne Zha
Wråtћ
Ne Zha
2
2
9
3.25
L
0
2
1
0.25
L
Achilles
styax_
Achilles
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,680
Damage
44,036
60,546
Taken
49,630
32,081
Mitigated
22,884
19,082
Healing
17,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,498
2,857
0
2,811
12,445
4,290
804
8,923
3,522
0
57,623
W
Ao Kuang
DarcUUmbra
Ao Kuang
7,147
1,607
0
1,584
10,784
4,141
693
743
10,041
52,021
0
W
8,791
3,168
0
5,689
12,704
6,799
317
5,116
7,588
3,076
70,816
W
Vulcan
Maverick
Vulcan
11,296
4,633
0
750
5,987
2,539
442
891
5,096
82,187
0
L
Kuzenbo
MyToH
Kuzenbo
5,671
1,863
1,230
3,848
14,621
14,237
0
9,299
5,322
31,046
0
L
Anubis
6,051
115
0
4,309
10,439
4,869
0
1,075
9,364
48,998
0
W
10,534
5,378
0
7,066
10,474
3,677
3,138
2,369
8,105
86,160
7,298
W
Ne Zha
Wråtћ
Ne Zha
6,268
884
0
2,269
9,681
5,728
0
2,603
7,078
0
27,000
L
2,069
165
0
2,611
6,789
2,285
0
1,826
4,963
0
28,029
L
Achilles
styax_
Achilles
4,391
718
0
4,273
16,252
6,400
0
8,295
7,957
0
50,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,073
Gold Earned
44,749
372
Minions Killed
519
0
Camps Cleared
0
1,174,524
Distance Traveled
1,449,200
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,048
575
117
8
0
228,968
0
W
Ao Kuang
8,515
608
70
5
0
309,037
0
W
Surtr
9,860
704
126
9
0
299,203
4
W
Vulcan
9,104
650
136
10
0
291,767
2
L
Kuzenbo
7,638
546
39
3
0
251,322
0
L
Anubis
6,731
481
83
6
0
217,661
0
W
Sol
9,274
662
155
11
0
246,673
3
W
Ne Zha
7,996
571
32
2
0
302,520
0
L
Thor
5,863
419
48
3
0
209,260
0
L
Achilles
6,793
485
85
6
0
267,313
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role