Player Matchup

Scylla
Scylla
EddHard
Scylla
Level 157
God Stats
1W - 0L
1,463 SR
Queue Stats
41W - 72L
1,369 Elo+
Party 2
Jormungandr
Jormungandr
Murderer000
Jormungandr
Level 158
God Stats
1W - 0L
1,287 SR
Queue Stats
59W - 85L
1,356 Elo+
Party 2
Sobek
Sobek
SaintMP420
Sobek
Level 110
God Stats
2W - 0L
1,716 SR
Queue Stats
28W - 16L
1,583 Elo+
Solo
Anubis
Anubis
xKaosBR
Anubis
Level 137
God Stats
4W - 4L
1,460 SR
Queue Stats
146W - 164L
1,518 Elo+
Solo
Ix Chel
Ix Chel
xXN4mUrXx
Ix Chel
Level 159
God Stats
5W - 6L
1,548 SR
Queue Stats
981W - 818L
1,524 Elo+
Solo
Team Averages
Level 144
1,495 SR
1,470 Elo+

VS

Team Averages
Level 90
1,486 SR
1,541 Elo+
Anhur
Anhur
DeutschFrank
Anhur
Level 94
God Stats
4W - 5L
1,609 SR
Queue Stats
177W - 191L
1,504 Elo+
Party 1
The Morrigan
The Morrigan
Kawazzaki
The Morrigan
Level 157
God Stats
10W - 8L
1,627 SR
Queue Stats
564W - 539L
1,489 Elo+
Solo
Charybdis
Charybdis
Mtheuz
Charybdis
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 72L
1,523 Elo+
Party 1
Merlin
Merlin
elementalXD
Merlin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,697 Elo+
Solo
Horus
Horus
sebastyhen-
Horus
Level 66
God Stats
0W - 3L
1,196 SR
Queue Stats
109W - 102L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EddHard
Scylla
10
1 / 1 / 2
5,780
963
830
1,963
771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Murderer000
Jormungandr
12
3 / 1 / 6
6,676
1,113
5,669
6,043
5,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sobek
10
0 / 3 / 3
5,715
953
1,155
7,472
6,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
xKaosBR
Anubis
11
2 / 2 / 3
5,877
980
3,910
3,979
1,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ix Chel
xXN4mUrXx
Ix Chel
13
3 / 1 / 4
6,965
1,161
4,141
4,365
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
5,868
978
4,983
4,995
1,694
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
Kawazzaki
The Morrigan
12
4 / 2 / 4
6,552
1,092
4,521
3,682
1,459
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Mtheuz
Charybdis
11
0 / 3 / 4
5,304
884
3,742
5,696
2,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
11
2 / 3 / 3
5,812
969
5,102
4,458
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

1
0 / 0 / 0
1,528
255
0
0
0

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
9
Kills
8
8
Deaths
10
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
2
5
2.25
W
Scylla
EddHard
Scylla
1
1
2
2
L
The Morrigan
Kawazzaki
The Morrigan
4
2
4
3
L
Charybdis
Mtheuz
Charybdis
0
3
4
0.67
W
Jormungandr
Murderer000
Jormungandr
3
1
6
6
W
Sobek
0
3
3
0.5
L
Merlin
2
3
3
1.17
L
0
0
0
0
W
Anubis
xKaosBR
Anubis
2
2
3
1.75
W
Ix Chel
xXN4mUrXx
Ix Chel
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,705
Damage
18,348
23,822
Taken
18,831
16,670
Mitigated
7,021
6,477
Healing
5,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,983
1,687
327
1,284
4,995
1,694
244
4,205
566
0
9,638
W
Scylla
EddHard
Scylla
830
154
0
273
1,963
771
324
986
977
7,269
0
L
The Morrigan
Kawazzaki
The Morrigan
4,521
169
380
1,293
3,682
1,459
141
3,078
460
10,582
0
L
Charybdis
Mtheuz
Charybdis
3,742
1,474
529
1,016
5,696
2,067
76
4,320
1,027
0
9,872
W
Jormungandr
Murderer000
Jormungandr
5,669
315
380
1,632
6,043
5,668
253
2,950
3,093
15,807
0
W
Sobek
1,155
0
0
757
7,472
6,561
100
2,656
4,816
3,253
223
L
Merlin
5,102
125
152
359
4,458
1,801
0
3,079
1,296
12,649
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
xKaosBR
Anubis
3,910
0
95
131
3,979
1,444
210
1,415
2,564
8,443
0
W
Ix Chel
xXN4mUrXx
Ix Chel
4,141
288
1,942
1,267
4,365
2,226
129
1,616
2,749
19,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,013
Gold Earned
25,064
79
Minions Killed
50
0
Camps Cleared
0
547,693
Distance Traveled
451,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,868
978
8
1
0
130,301
0
W
Scylla
5,780
963
13
2
0
84,007
0
L
The Morrigan
6,552
1,092
18
3
0
111,136
0
L
Charybdis
5,304
884
9
2
0
95,189
0
W
Jormungandr
6,676
1,113
20
3
0
131,089
0
W
Sobek
5,715
953
2
0
0
106,959
0
L
Merlin
5,812
969
15
3
0
114,421
0
L
Horus
1,528
255
0
0
0
0
0
W
Anubis
5,877
980
8
1
0
116,601
0
W
Ix Chel
6,965
1,161
36
6
0
109,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role