Player Matchup

Anubis
Anubis
DUBZ9342
Anubis
Level 27
God Stats
30W - 25L
1,542 SR
Queue Stats
118W - 130L
1,396 Elo+
Party 1
Janus
Janus
Orbyt_Draxxy
Janus
Level 68
God Stats
7W - 12L
1,431 SR
Queue Stats
422W - 417L
1,407 Elo+
Solo
Hachiman
Hachiman
Sicario38
Hachiman
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 15L
1,526 Elo+
Party 3
Chaac
Chaac
TOXICINSULIN376
Chaac
Level 48
God Stats
9W - 10L
1,634 SR
Queue Stats
124W - 131L
1,381 Elo+
Party 1
Ymir
Ymir
carry_my_to_dia
Ymir
Level 82
God Stats
4W - 2L
1,363 SR
Queue Stats
24W - 18L
1,536 Elo+
Party 3
Team Averages
Level 50
1,494 SR
1,449 Elo+

VS

Team Averages
Level 65
1,486 SR
1,412 Elo+
Bastet
Bastet
Fablock__12
Bastet
Level 68
God Stats
0W - 3L
1,292 SR
Queue Stats
185W - 197L
1,408 Elo+
Party 2
Mulan
Mulan
Fradey_Winter
Mulan
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 139L
1,402 Elo+
Party 2
Charon
Charon
NikoFede9703
Charon
Level 86
God Stats
8W - 5L
1,657 SR
Queue Stats
185W - 187L
1,409 Elo+
Party 2
Izanami
Izanami
VseMozno
Izanami
Level 65
God Stats
176W - 167L
1,480 SR
Queue Stats
205W - 198L
1,403 Elo+
Solo
Kukulkan
Kukulkan
bebba930
Kukulkan
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 149L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DUBZ9342
Anubis
14
1 / 2 / 1
8,173
481
6,166
9,145
4,082
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 1 / 0
9,529
561
2,964
10,318
4,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Sicario38
Hachiman
14
2 / 0 / 0
8,076
475
9,347
7,269
2,921
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 0 / 1
10,515
619
10,997
8,595
6,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 0 / 2
8,713
513
3,216
10,572
11,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
1 / 0 / 2
8,601
506
5,278
10,006
4,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 6 / 0
7,594
447
3,245
15,682
8,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charon
13
0 / 0 / 0
7,832
461
3,262
7,407
6,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
VseMozno
Izanami
13
0 / 2 / 0
7,017
413
4,842
8,838
3,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
bebba930
Kukulkan
15
2 / 2 / 0
8,684
511
4,283
8,029
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
10
Kills
3
3
Deaths
10
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
DUBZ9342
Anubis
1
2
1
0.75
L
Bastet
1
0
2
2
L
0
6
0
0
L
Charon
0
0
0
0
W
2
1
0
2
W
Hachiman
Sicario38
Hachiman
2
0
0
2
W
5
0
1
5.5
L
Izanami
VseMozno
Izanami
0
2
0
0
L
Kukulkan
bebba930
Kukulkan
2
2
0
1
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,690
Damage
20,910
45,899
Taken
49,962
28,494
Mitigated
24,222
21,637
Healing
14,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DUBZ9342
Anubis
6,166
232
0
5,285
9,145
4,082
0
2,956
6,189
63,826
0
L
Bastet
5,278
1,879
0
3,580
10,006
4,056
0
1,346
8,660
0
77,575
L
3,245
1,234
0
4,199
15,682
8,237
268
916
14,766
0
34,413
L
Charon
3,262
401
0
2,155
7,407
6,040
0
1,626
5,781
26,715
0
W
2,964
104
0
6,028
10,318
4,131
300
991
9,327
92,551
0
W
Hachiman
Sicario38
Hachiman
9,347
5,740
0
4,301
7,269
2,921
2,865
907
6,362
23
68,654
W
10,997
1,590
0
1,402
8,595
6,338
0
336
8,259
0
63,686
L
Izanami
VseMozno
Izanami
4,842
3,894
0
2,254
8,838
3,531
0
1,613
7,225
0
60,745
L
Kukulkan
bebba930
Kukulkan
4,283
289
0
1,885
8,029
2,358
741
6,868
1,161
59,682
0
W
3,216
419
155
4,466
10,572
11,022
288
2,355
8,217
34,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,006
Gold Earned
39,728
495
Minions Killed
422
0
Camps Cleared
0
1,717,902
Distance Traveled
1,567,441
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,173
481
83
5
0
337,360
0
L
Bastet
8,601
506
107
6
0
408,254
0
L
Mulan
7,594
447
59
3
0
303,383
0
L
Charon
7,832
461
46
3
0
256,020
0
W
Janus
9,529
561
141
8
0
367,813
4
W
Hachiman
8,076
475
114
7
0
328,229
0
W
Chaac
10,515
619
110
6
0
342,653
0
L
Izanami
7,017
413
93
5
0
283,296
0
L
Kukulkan
8,684
511
117
7
0
316,488
0
W
Ymir
8,713
513
47
3
0
341,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role