Player Matchup

Bellona
Bellona
 
Bellona
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Praxedes13
Danzaburou
Level 141
God Stats
2W - 0L
1,759 SR
Queue Stats
68W - 78L
1,516 Elo+
Party 1
Raijin
Raijin
SurvivaLRomerO
Raijin
Level 147
God Stats
1W - 0L
1,352 SR
Queue Stats
28W - 36L
1,464 Elo+
Party 3
Xing Tian
Xing Tian
Xipryrey
Xing Tian
Level 83
God Stats
2W - 0L
1,727 SR
Queue Stats
15W - 18L
1,460 Elo+
Party 1
Surtr
Surtr
YusepPedrerol
Surtr
Level 120
God Stats
2W - 1L
1,435 SR
Queue Stats
35W - 49L
1,431 Elo+
Party 3
Team Averages
Level 127
1,555 SR
1,474 Elo+

VS

Team Averages
Level 172
1,545 SR
1,545 Elo+
Maui
Maui
Hazard32
Maui
Level 166
God Stats
0W - 1L
1,545 SR
Queue Stats
125W - 101L
1,527 Elo+
Solo
Thoth
Thoth
Hiroshisasaki
Thoth
Level 164
God Stats
3W - 3L
1,626 SR
Queue Stats
403W - 402L
1,559 Elo+
Party 2
Apollo
Apollo
Kynir
Apollo
Level 180
God Stats
8W - 7L
1,472 SR
Queue Stats
651W - 642L
1,545 Elo+
Party 2
Cernunnos
Cernunnos
Taallaa
Cernunnos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,496 Elo+
Solo
Zeus
Zeus
尾戒king
Zeus
Level 244
God Stats
13W - 8L
1,581 SR
Queue Stats
492W - 435L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
11 / 2 / 10
10,809
983
12,474
13,215
17,773
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Praxedes13
Danzaburou
16
7 / 1 / 9
10,300
936
11,348
7,544
3,967
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 4 / 15
9,644
877
11,703
12,626
5,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Xipryrey
Xing Tian
15
1 / 2 / 13
9,253
841
2,899
13,710
15,672
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
3 / 3 / 13
8,974
816
10,602
14,223
14,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
11
1 / 4 / 8
7,612
692
2,785
11,167
9,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 4 / 5
8,699
791
10,834
7,965
3,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Kynir
Apollo
13
3 / 5 / 4
8,079
734
5,344
9,080
3,797
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Taallaa
Cernunnos
16
3 / 5 / 2
8,568
779
11,013
11,703
6,419
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 5 / 6
7,959
724
10,986
12,225
5,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
35
23
Kills
10
12
Deaths
23
60
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
11
2
10
8
L
Maui
1
4
8
1.25
L
3
4
5
1.38
L
Apollo
Kynir
Apollo
3
5
4
1
W
Danzaburou
Praxedes13
Danzaburou
7
1
9
11.5
W
1
4
15
2.13
L
Cernunnos
Taallaa
Cernunnos
3
5
2
0.8
W
Xing Tian
Xipryrey
Xing Tian
1
2
13
3.75
W
3
3
13
3.17
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,026
Damage
40,962
61,318
Taken
52,140
57,621
Mitigated
28,028
21,581
Healing
10,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,474
1,639
973
2,649
13,215
17,773
1,052
5,187
8,028
143
18,393
L
Maui
2,785
379
477
2,365
11,167
9,160
0
3,293
7,646
3,094
0
L
10,834
454
126
1,043
7,965
3,152
0
2,807
5,027
24,371
0
L
Apollo
Kynir
Apollo
5,344
2,209
219
1,013
9,080
3,797
359
1,776
7,015
0
12,064
W
Danzaburou
Praxedes13
Danzaburou
11,348
4,713
440
1,693
7,544
3,967
2,896
3,348
4,196
0
28,736
W
11,703
851
1,267
2,940
12,626
5,965
2,300
6,658
5,968
34,842
0
L
Cernunnos
Taallaa
Cernunnos
11,013
4,142
504
1,835
11,703
6,419
468
4,515
6,946
0
26,745
W
Xing Tian
Xipryrey
Xing Tian
2,899
148
3,103
2,596
13,710
15,672
1,329
4,792
8,918
10,948
0
W
10,602
4,017
2,884
3,036
14,223
14,244
314
4,620
9,603
385
16,295
L
10,986
659
133
2,404
12,225
5,500
76
2,673
9,290
26,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,980
Gold Earned
40,917
126
Minions Killed
138
0
Camps Cleared
0
1,107,854
Distance Traveled
966,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,809
983
4
0
0
236,528
0
L
Maui
7,612
692
1
0
0
148,396
0
L
Thoth
8,699
791
31
3
0
222,452
0
L
Apollo
8,079
734
21
2
0
202,888
0
W
Danzaburou
10,300
936
45
4
0
208,322
0
W
Raijin
9,644
877
62
6
0
222,708
0
L
Cernunnos
8,568
779
43
4
0
180,731
0
W
Xing Tian
9,253
841
8
1
0
200,790
0
W
Surtr
8,974
816
7
1
0
239,506
0
L
Zeus
7,959
724
42
4
0
212,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role