Player Matchup

Danzaburou
Danzaburou
Blu3F4lcon91
Danzaburou
Level 35
God Stats
43W - 41L
1,507 SR
Queue Stats
70W - 84L
1,465 Elo+
Party 1
Persephone
Persephone
SpookyPippy
Persephone
Level 20
God Stats
10W - 10L
1,299 SR
Queue Stats
22W - 20L
1,479 Elo+
Party 1
King Arthur
King Arthur
YummyyMushrUwUms
King Arthur
Level 183
God Stats
1W - 3L
1,435 SR
Queue Stats
143W - 126L
1,502 Elo+
Party 1
Team Averages
Level 79
1,414 SR
1,482 Elo+

VS

Team Averages
Level 87
1,594 SR
1,501 Elo+
Maui
Maui
Elixzrr
Maui
Level 69
God Stats
13W - 9L
1,586 SR
Queue Stats
110W - 106L
1,494 Elo+
Party 2
Artemis
Artemis
Nolfi92
Artemis
Level 104
God Stats
6W - 6L
1,404 SR
Queue Stats
218W - 219L
1,504 Elo+
Party 2
Raijin
Raijin
dandawwg33
Raijin
Level 88
God Stats
7W - 1L
1,791 SR
Queue Stats
143W - 156L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blu3F4lcon91
Danzaburou
12
0 / 5 / 2
9,239
711
5,767
10,872
4,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
SpookyPippy
Persephone
12
1 / 4 / 2
9,485
730
12,106
9,465
3,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
YummyyMushrUwUms
King Arthur
13
3 / 2 / 1
10,143
780
12,359
15,327
15,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Elixzrr
Maui
13
3 / 1 / 8
10,240
788
4,200
14,929
16,731
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Nolfi92
Artemis
15
7 / 1 / 4
11,279
868
15,427
10,524
5,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
dandawwg33
Raijin
13
1 / 3 / 9
9,910
762
9,948
9,407
3,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
11
11
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Blu3F4lcon91
Danzaburou
0
5
2
0.2
W
Maui
Elixzrr
Maui
3
1
8
7
W
Artemis
Nolfi92
Artemis
7
1
4
9
L
Persephone
SpookyPippy
Persephone
1
4
2
0.5
L
King Arthur
YummyyMushrUwUms
King Arthur
3
2
1
1.75
W
Raijin
dandawwg33
Raijin
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,232
Damage
29,575
35,664
Taken
34,860
23,099
Mitigated
26,259
7,889
Healing
6,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Blu3F4lcon91
Danzaburou
5,767
803
0
953
10,872
4,596
0
3,987
6,885
0
45,890
W
Maui
Elixzrr
Maui
4,200
436
0
2,030
14,929
16,731
0
5,718
9,211
14,641
0
W
Artemis
Nolfi92
Artemis
15,427
6,848
0
2,715
10,524
5,589
1,653
3,664
6,860
0
54,306
L
Persephone
SpookyPippy
Persephone
12,106
411
0
3,422
9,465
3,078
0
3,923
5,387
35,067
0
L
King Arthur
YummyyMushrUwUms
King Arthur
12,359
985
0
3,514
15,327
15,425
0
6,510
8,817
269
44,104
W
Raijin
dandawwg33
Raijin
9,948
737
505
765
9,407
3,939
0
3,143
6,264
40,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,867
Gold Earned
31,429
163
Minions Killed
163
0
Camps Cleared
0
705,752
Distance Traveled
684,951
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,239
711
72
6
0
213,863
0
W
Maui
10,240
788
26
2
0
234,303
0
W
Artemis
11,279
868
72
6
0
236,796
3
L
Persephone
9,485
730
43
3
0
248,366
0
L
King Arthur
10,143
780
48
4
0
243,523
0
W
Raijin
9,910
762
65
5
0
213,852
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role