Player Matchup

Zhong Kui
Zhong Kui
BloodWolv
Zhong Kui
Level 153
God Stats
3W - 0L
1,692 SR
Queue Stats
13W - 4L
1,608 Elo+
Party 3
Cernunnos
Cernunnos
JacKManPoO
Cernunnos
Level 108
God Stats
2W - 3L
1,262 SR
Queue Stats
93W - 89L
1,504 Elo+
Party 2
Bellona
Bellona
Nexus2point0
Bellona
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,460 Elo+
Party 3
Serqet
Serqet
Prettyjoey72298
Serqet
Level 187
God Stats
4W - 3L
1,495 SR
Queue Stats
98W - 95L
1,492 Elo+
Party 2
Arachne
Arachne
thejackster10
Arachne
Level 125
God Stats
1W - 0L
1,514 SR
Queue Stats
13W - 5L
1,595 Elo+
Party 3
Team Averages
Level 136
1,493 SR
1,532 Elo+

VS

Team Averages
Level 85
1,537 SR
1,446 Elo+
King Arthur
King Arthur
Andestus
King Arthur
Level 64
God Stats
7W - 10L
1,472 SR
Queue Stats
52W - 70L
1,425 Elo+
Party 1
Ymir
Ymir
EckoSan
Ymir
Level 211
God Stats
11W - 20L
1,421 SR
Queue Stats
646W - 610L
1,527 Elo+
Solo
Rama
Rama
ItsTheCrux
Rama
Level 63
God Stats
2W - 4L
1,549 SR
Queue Stats
97W - 128L
1,404 Elo+
Party 1
Thanatos
Thanatos
TheLonewolf173
Thanatos
Level 21
God Stats
2W - 1L
1,618 SR
Queue Stats
7W - 6L
1,444 Elo+
Party 1
Eset
Eset
ToxicSpear567
Eset
Level 64
God Stats
0W - 1L
1,622 SR
Queue Stats
79W - 108L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BloodWolv
Zhong Kui
15
3 / 0 / 9
9,475
677
13,022
9,005
7,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
JacKManPoO
Cernunnos
14
1 / 1 / 3
8,523
609
3,693
7,305
2,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Nexus2point0
Bellona
14
1 / 0 / 3
7,421
530
7,211
12,503
12,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
12 / 1 / 5
9,887
706
11,557
11,109
4,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
13
8 / 2 / 5
8,665
619
11,012
13,892
7,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Andestus
King Arthur
14
0 / 3 / 0
8,065
576
8,760
14,756
12,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
EckoSan
Ymir
9
0 / 5 / 1
5,862
419
3,224
12,649
8,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 4 / 1
7,171
512
4,033
10,281
3,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thanatos
13
4 / 7 / 0
8,208
586
8,990
15,717
6,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 6 / 1
7,056
504
2,754
11,766
3,915
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
25
Kills
4
4
Deaths
25
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Andestus
King Arthur
0
3
0
0
W
Zhong Kui
BloodWolv
Zhong Kui
3
0
9
7.5
L
Ymir
EckoSan
Ymir
0
5
1
0.1
L
0
4
1
0.13
W
Cernunnos
JacKManPoO
Cernunnos
1
1
3
2.5
W
Bellona
Nexus2point0
Bellona
1
0
3
2.5
W
12
1
5
14.5
L
Thanatos
4
7
0
0.57
L
0
6
1
0.08
W
Arachne
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,495
Damage
27,761
53,814
Taken
65,169
35,870
Mitigated
34,698
21,968
Healing
16,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Andestus
King Arthur
8,760
1,476
0
2,709
14,756
12,206
0
1,726
13,030
0
70,301
W
Zhong Kui
BloodWolv
Zhong Kui
13,022
3,555
0
6,561
9,005
7,907
1,920
1,854
7,151
69,660
17,666
L
Ymir
EckoSan
Ymir
3,224
1,239
0
2,125
12,649
8,541
0
1,465
11,184
33,008
0
L
4,033
3,166
0
1,627
10,281
3,961
0
2,215
8,066
0
46,127
W
Cernunnos
JacKManPoO
Cernunnos
3,693
2,324
0
3,032
7,305
2,762
2,061
128
7,177
0
63,400
W
Bellona
Nexus2point0
Bellona
7,211
2,427
0
5,629
12,503
12,854
0
0
12,503
0
51,359
W
11,557
2,542
0
2,568
11,109
4,757
68
981
10,128
0
69,893
L
Thanatos
8,990
2,882
0
7,755
15,717
6,075
0
4,350
10,905
0
52,342
L
2,754
324
0
2,315
11,766
3,915
0
2,438
9,205
49,200
0
W
Arachne
11,012
7,637
0
4,178
13,892
7,590
246
3,015
10,877
0
49,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,971
Gold Earned
36,362
463
Minions Killed
439
0
Camps Cleared
0
1,470,638
Distance Traveled
1,357,838
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,065
576
120
9
0
281,981
0
W
Zhong Kui
9,475
677
130
9
0
264,786
2
L
Ymir
5,862
419
40
3
0
261,208
0
L
Rama
7,171
512
81
6
0
258,393
0
W
Cernunnos
8,523
609
112
8
0
253,972
0
W
Bellona
7,421
530
65
5
0
270,507
1
W
Serqet
9,887
706
93
7
0
351,730
2
L
Thanatos
8,208
586
93
7
0
293,102
0
L
Eset
7,056
504
105
8
0
263,154
2
W
Arachne
8,665
619
63
5
0
329,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role