Player Matchup

Agni
Agni
Capricorm
Agni
Level 126
God Stats
1W - 2L
1,595 SR
Queue Stats
273W - 294L
1,506 Elo+
Solo
Thor
Thor
Jte227
Thor
Level 120
God Stats
0W - 5L
1,500 SR
Queue Stats
189W - 191L
1,370 Elo+
Solo
Lancelot
Lancelot
Meli76
Lancelot
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 125L
1,508 Elo+
Solo
Ah Puch
Ah Puch
NNE_Futuristic
Ah Puch
Level 145
God Stats
5W - 4L
1,510 SR
Queue Stats
359W - 351L
1,464 Elo+
Solo
Kuzenbo
Kuzenbo
episodeskinrot
Kuzenbo
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 175L
1,405 Elo+
Solo
Team Averages
Level 101
1,521 SR
1,450 Elo+

VS

Team Averages
Level 90
1,547 SR
1,506 Elo+
Serqet
Serqet
Aqua2889
Serqet
Level 65
God Stats
2W - 0L
1,436 SR
Queue Stats
16W - 10L
1,516 Elo+
Party 1
Baba Yaga
Baba Yaga
Cant_dunk_sheet
Baba Yaga
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,446 Elo+
Party 2
Sun Wukong
Sun Wukong
Rainbine03
Sun Wukong
Level 97
God Stats
2W - 0L
1,822 SR
Queue Stats
18W - 9L
1,575 Elo+
Party 1
Kuzenbo
Kuzenbo
SIipperyWeasel
Kuzenbo
Level 157
God Stats
1W - 7L
1,216 SR
Queue Stats
250W - 281L
1,465 Elo+
Solo
Kumbhakarna
Kumbhakarna
Shotlikewata
Kumbhakarna
Level 84
God Stats
2W - 0L
1,761 SR
Queue Stats
290W - 256L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
5
0 / 0 / 0
4,516
753
0
0
0
Thor
Jte227
Thor
5
0 / 0 / 0
4,516
753
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
Meli76
Lancelot
11
2 / 3 / 1
5,654
942
5,314
6,189
2,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 2 / 5
6,122
1,020
5,489
5,662
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 1 / 4
6,527
1,088
5,780
9,775
8,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Aqua2889
Serqet
10
1 / 2 / 3
5,915
986
3,743
4,965
2,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Cant_dunk_sheet
Baba Yaga
11
2 / 1 / 2
6,176
1,029
4,846
2,859
1,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sun Wukong
Rainbine03
Sun Wukong
11
3 / 2 / 3
6,518
1,086
4,942
6,245
3,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 0 / 5
6,131
1,022
3,025
6,504
5,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kumbhakarna
Shotlikewata
Kumbhakarna
12
0 / 1 / 4
6,609
1,102
2,577
5,430
3,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
5
Kills
6
6
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Serqet
Aqua2889
Serqet
1
2
3
1.25
W
Baba Yaga
Cant_dunk_sheet
Baba Yaga
2
1
2
3
L
Agni
0
0
0
0
L
Thor
Jte227
Thor
0
0
0
0
L
Lancelot
Meli76
Lancelot
2
3
1
0.83
L
1
2
5
1.75
W
Sun Wukong
Rainbine03
Sun Wukong
3
2
3
2.25
W
0
0
5
2.5
W
Kumbhakarna
Shotlikewata
Kumbhakarna
0
1
4
2
L
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,583
Damage
19,133
21,626
Taken
26,003
13,674
Mitigated
16,684
7,073
Healing
11,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Aqua2889
Serqet
3,743
938
0
320
4,965
2,364
419
1,628
3,337
0
7,075
W
Baba Yaga
Cant_dunk_sheet
Baba Yaga
4,846
106
847
699
2,859
1,237
35
846
2,013
14,258
0
L
Agni
0
0
0
0
0
0
0
0
0
0
0
L
Thor
Jte227
Thor
0
0
0
0
0
0
0
0
0
0
0
L
Lancelot
Meli76
Lancelot
5,314
628
125
509
6,189
2,703
0
3,129
2,920
0
8,989
L
5,489
100
400
1,647
5,662
2,472
0
3,442
2,220
18,685
0
W
Sun Wukong
Rainbine03
Sun Wukong
4,942
599
166
1,891
6,245
3,903
393
2,933
3,312
0
9,628
W
3,025
1,239
907
3,403
6,504
5,505
315
3,512
2,992
7,811
0
W
Kumbhakarna
Shotlikewata
Kumbhakarna
2,577
23
1,091
1,785
5,430
3,675
138
2,350
3,080
10,377
0
L
5,780
2,522
111
4,281
9,775
8,499
0
3,877
5,578
9,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,335
Gold Earned
31,349
41
Minions Killed
77
0
Camps Cleared
0
346,568
Distance Traveled
611,142
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,915
986
11
2
0
115,168
0
W
Baba Yaga
6,176
1,029
16
3
0
130,696
0
L
Agni
4,516
753
0
0
0
0
0
L
Thor
4,516
753
0
0
0
7,859
0
L
Lancelot
5,654
942
9
2
0
114,028
0
L
Ah Puch
6,122
1,020
30
5
0
96,501
0
W
Sun Wukong
6,518
1,086
10
2
0
118,897
0
W
Kuzenbo
6,131
1,022
18
3
0
134,336
2
W
Kumbhakarna
6,609
1,102
22
4
0
112,045
0
L
Kuzenbo
6,527
1,088
2
0
0
128,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role