Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MaxLarew5
Tsukuyomi
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,531 Elo+
Party 1
Medusa
Medusa
Rhyneer4515
Medusa
Level 107
God Stats
7W - 5L
1,587 SR
Queue Stats
221W - 228L
1,581 Elo+
Party 2
Tiamat
Tiamat
wildseed1
Tiamat
Level 158
God Stats
1W - 2L
1,507 SR
Queue Stats
114W - 113L
1,560 Elo+
Solo
Baron Samedi
Baron Samedi
worldly-croak4
Baron Samedi
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,371 Elo+
Party 1
Team Averages
Level 131
1,519 SR
1,509 Elo+

VS

Team Averages
Level 136
1,423 SR
1,445 Elo+
Eset
Eset
DTA_Daddy13
Eset
Level 152
God Stats
6W - 5L
1,311 SR
Queue Stats
715W - 785L
1,437 Elo+
Solo
Vulcan
Vulcan
Mikecessa
Vulcan
Level 123
God Stats
7W - 1L
1,573 SR
Queue Stats
50W - 50L
1,433 Elo+
Solo
Lancelot
Lancelot
Milkster88
Lancelot
Level 156
God Stats
8W - 9L
1,441 SR
Queue Stats
597W - 591L
1,451 Elo+
Solo
Janus
Janus
be4therewasnick
Janus
Level 122
God Stats
1W - 1L
1,292 SR
Queue Stats
22W - 34L
1,379 Elo+
Party 3
Chaac
Chaac
chowdernator
Chaac
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
1 / 2 / 7
7,679
768
4,970
10,692
9,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
MaxLarew5
Tsukuyomi
11
2 / 4 / 3
6,806
681
5,601
9,254
3,852
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
15
2 / 2 / 6
8,055
806
8,459
8,548
3,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
wildseed1
Tiamat
12
1 / 3 / 5
6,854
685
6,594
6,182
4,189
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
worldly-croak4
Baron Samedi
12
3 / 3 / 4
7,413
741
4,799
7,663
4,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 6
6,886
689
1,789
7,143
2,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vulcan
Mikecessa
Vulcan
18
5 / 0 / 9
9,644
964
12,034
7,166
4,531
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lancelot
Milkster88
Lancelot
14
2 / 1 / 7
7,802
780
7,206
8,225
3,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 2 / 7
8,326
833
7,614
4,832
1,700
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 4 / 10
8,211
821
11,197
12,113
8,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
53
9
Kills
14
14
Deaths
10
25
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
2
7
2.25
W
0
3
6
1
L
Tsukuyomi
MaxLarew5
Tsukuyomi
2
4
3
0.88
W
Vulcan
Mikecessa
Vulcan
5
0
9
9.5
W
Lancelot
Milkster88
Lancelot
2
1
7
5.5
L
Medusa
2
2
6
2.5
W
5
2
7
4.25
W
2
4
10
1.75
L
Tiamat
wildseed1
Tiamat
1
3
5
1.17
L
Baron Samedi
worldly-croak4
Baron Samedi
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,423
Damage
39,840
42,339
Taken
39,479
25,789
Mitigated
21,061
16,690
Healing
11,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,970
159
1,508
4,278
10,692
9,502
0
6,765
3,927
7,620
0
W
1,789
120
587
567
7,143
2,245
469
2,523
4,620
6,306
0
L
Tsukuyomi
MaxLarew5
Tsukuyomi
5,601
741
698
2,026
9,254
3,852
0
3,350
5,904
0
9,621
W
Vulcan
Mikecessa
Vulcan
12,034
4,501
1,313
1,943
7,166
4,531
476
2,632
4,534
35,383
0
W
Lancelot
Milkster88
Lancelot
7,206
186
868
1,955
8,225
3,673
362
4,261
3,964
0
10,981
L
Medusa
8,459
1,485
629
2,106
8,548
3,597
150
3,416
5,132
0
35,325
W
7,614
231
262
75
4,832
1,700
515
1,528
3,304
14,321
0
W
11,197
969
880
2,990
12,113
8,912
426
5,419
6,694
0
20,649
L
Tiamat
wildseed1
Tiamat
6,594
119
619
622
6,182
4,189
0
3,927
2,255
14,003
0
L
Baron Samedi
worldly-croak4
Baron Samedi
4,799
97
1,899
2,305
7,663
4,649
0
3,979
3,684
10,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,807
Gold Earned
40,869
115
Minions Killed
109
0
Camps Cleared
0
881,949
Distance Traveled
1,007,681
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,679
768
1
0
0
193,548
0
W
Eset
6,886
689
13
1
0
170,384
0
L
Tsukuyomi
6,806
681
13
1
0
158,578
0
W
Vulcan
9,644
964
43
4
0
226,780
0
W
Lancelot
7,802
780
13
1
0
223,597
0
L
Medusa
8,055
806
59
6
0
207,472
0
W
Janus
8,326
833
17
2
0
189,161
0
W
Chaac
8,211
821
23
2
0
197,759
0
L
Tiamat
6,854
685
18
2
0
174,226
0
L
Baron Samedi
7,413
741
24
2
0
148,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role