Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
AkoIie
Chang'e
Level 161
God Stats
2W - 3L
1,607 SR
Queue Stats
167W - 153L
1,543 Elo+
Party 1
Anubis
Anubis
Captn Puso
Anubis
Level 84
God Stats
6W - 4L
1,579 SR
Queue Stats
118W - 118L
1,533 Elo+
Party 1
Discordia
Discordia
ROBINxHOODS
Discordia
Level 158
God Stats
22W - 9L
1,629 SR
Queue Stats
562W - 537L
1,572 Elo+
Party 1
Atlas
Atlas
Sasauce24
Atlas
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,591 Elo+
Party 1
Team Averages
Level 115
1,563 SR
1,548 Elo+

VS

Team Averages
Level 166
1,563 SR
1,547 Elo+
Skadi
Skadi
 
Skadi
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
DunkyVEVO
Terra
Level 156
God Stats
0W - 5L
1,334 SR
Queue Stats
293W - 272L
1,532 Elo+
Solo
Medusa
Medusa
GrandmastrFelip
Medusa
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 41L
1,547 Elo+
Solo
Da Ji
Da Ji
Lip Splitter
Da Ji
Level 180
God Stats
5W - 2L
1,932 SR
Queue Stats
543W - 526L
1,603 Elo+
Solo
Odin
Odin
bachtrevor17
Odin
Level 159
God Stats
16W - 23L
1,551 SR
Queue Stats
495W - 495L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 2 / 7
5,983
997
4,918
9,441
5,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
AkoIie
Chang'e
10
1 / 1 / 4
5,818
970
6,161
6,664
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
Captn Puso
Anubis
12
7 / 3 / 2
7,041
1,174
6,745
6,909
3,199
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
ROBINxHOODS
Discordia
12
1 / 0 / 5
6,194
1,032
7,573
3,417
1,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Atlas
Sasauce24
Atlas
10
0 / 2 / 7
5,987
998
3,191
9,470
9,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
0 / 4 / 5
5,262
877
7,590
7,105
3,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Terra
DunkyVEVO
Terra
11
2 / 0 / 6
6,179
1,030
3,551
6,966
6,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 1 / 3
5,628
938
6,778
4,930
2,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 2 / 6
6,253
1,042
5,553
6,377
5,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
3 / 2 / 4
6,016
1,003
6,721
7,042
7,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
32
9
Kills
8
8
Deaths
9
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
7
1.75
L
Skadi
 
Skadi
0
4
5
0.63
W
Chang'e
AkoIie
Chang'e
1
1
4
3
W
Anubis
Captn Puso
Anubis
7
3
2
2.67
L
Terra
DunkyVEVO
Terra
2
0
6
5
L
1
1
3
2.5
L
2
2
6
2.5
W
Discordia
ROBINxHOODS
Discordia
1
0
5
3.5
W
Atlas
Sasauce24
Atlas
0
2
7
1.75
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,588
Damage
30,193
35,901
Taken
32,420
21,035
Mitigated
25,987
18,939
Healing
13,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,918
256
1,417
1,597
9,441
5,202
0
1,037
8,404
7,033
0
L
Skadi
 
Skadi
7,590
2,831
393
594
7,105
3,296
0
6,870
77
0
15,778
W
Chang'e
AkoIie
Chang'e
6,161
250
6,372
3,897
6,664
2,341
287
825
5,839
10,646
0
W
Anubis
Captn Puso
Anubis
6,745
534
286
1,933
6,909
3,199
138
860
6,049
13,196
0
L
Terra
DunkyVEVO
Terra
3,551
258
5,204
3,822
6,966
6,683
0
6,274
544
6,066
0
L
6,778
2,110
626
1,011
4,930
2,193
0
3,676
1,150
0
13,957
L
5,553
414
313
491
6,377
5,987
0
5,466
799
0
9,146
W
Discordia
ROBINxHOODS
Discordia
7,573
148
1,356
580
3,417
1,022
182
300
3,117
19,113
0
W
Atlas
Sasauce24
Atlas
3,191
869
512
989
9,470
9,271
217
529
8,941
4,995
0
L
6,721
720
74
1,224
7,042
7,828
0
5,583
1,262
0
11,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,023
Gold Earned
29,338
66
Minions Killed
51
0
Camps Cleared
0
598,573
Distance Traveled
560,064
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,983
997
0
0
0
133,909
0
L
Skadi
5,262
877
11
2
0
93,328
0
W
Chang'e
5,818
970
11
2
0
118,723
0
W
Anubis
7,041
1,174
14
2
0
117,467
0
L
Terra
6,179
1,030
8
1
0
126,443
0
L
Medusa
5,628
938
12
2
0
106,425
0
L
Da Ji
6,253
1,042
4
1
0
111,543
0
W
Discordia
6,194
1,032
31
5
0
112,207
0
W
Atlas
5,987
998
10
2
0
116,267
0
L
Odin
6,016
1,003
16
3
0
122,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role