Player Matchup

Raijin
Raijin
Platinum IV
BricksSiren
Raijin
Platinum IV
Level 126
God Stats
2W - 5L
1,590 SR
Queue Stats
44W - 37L
1,845 MMR
Solo
Chernobog
Chernobog
Platinum III
Dawhnald
Chernobog
Platinum III
Level 127
God Stats
33W - 15L
1,756 SR
Queue Stats
307W - 305L
1,846 MMR
Solo
Serqet
Serqet
Gold II
I-xCluTcH-----
Serqet
Gold II
Level 154
God Stats
3W - 9L
1,385 SR
Queue Stats
478W - 491L
1,759 MMR
Solo
Tiamat
Tiamat
Platinum II
OmythicsCarry
Tiamat
Platinum II
Level 61
God Stats
0W - 2L
1,642 SR
Queue Stats
43W - 33L
1,967 MMR
Party 2
Ganesha
Ganesha
Gold III
SNiPeDiVe
Ganesha
Gold III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 78L
1,527 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 107
1,575 SR
1,789 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,595 SR
1,784 MMR
Morgan Le Fay
Morgan Le Fay
Platinum IV
BadSeanism
Morgan Le Fay
Platinum IV
Level 157
God Stats
38W - 34L
1,619 SR
Queue Stats
254W - 257L
1,779 MMR
Solo
Surtr
Surtr
Platinum IV
Crona-MEI
Surtr
Platinum IV
Level 141
God Stats
59W - 50L
1,684 SR
Queue Stats
283W - 275L
1,688 MMR
Solo
Athena
Athena
Platinum V
TYL Merlin
Athena
Platinum V
Level 226
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 84L
1,724 MMR
Solo
Rama
Rama
Platinum IV
Zynzor
Rama
Platinum IV
Level 81
God Stats
3W - 1L
1,556 SR
Queue Stats
47W - 41L
1,798 MMR
Party 1
Kali
Kali
Platinum I
love2jd
Kali
Platinum I
Level 128
God Stats
3W - 4L
1,619 SR
Queue Stats
48W - 33L
1,929 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
3 / 2 / 1
10,054
559
11,520
13,795
12,896
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Dawhnald
Chernobog
14
0 / 1 / 3
9,256
514
10,695
11,615
4,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 1 / 1
8,568
476
4,410
18,546
20,583
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 2 / 0
9,286
516
11,000
10,212
6,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
SNiPeDiVe
Ganesha
16
0 / 3 / 5
8,773
487
7,023
16,285
9,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Maman BrigittePeleThor

VS

Bans
Baba YagaAo KuangAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BadSeanism
Morgan Le Fay
15
3 / 1 / 2
9,332
518
14,056
9,745
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Crona-MEI
Surtr
17
2 / 2 / 3
10,805
600
9,933
16,428
12,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
TYL Merlin
Athena
13
0 / 2 / 4
8,576
476
6,102
17,901
14,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
Zynzor
Rama
17
3 / 0 / 0
10,605
589
11,313
9,821
3,680
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
love2jd
Kali
17
1 / 2 / 6
9,785
544
10,619
19,014
8,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
7
Kills
9
9
Deaths
7
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BadSeanism
Morgan Le Fay
3
1
2
4
L
Raijin
3
2
1
1.75
W
Surtr
Crona-MEI
Surtr
2
2
3
1.75
L
Chernobog
Dawhnald
Chernobog
0
1
3
1.5
L
2
1
1
2.5
L
2
2
0
1
L
Ganesha
SNiPeDiVe
Ganesha
0
3
5
0.83
W
Athena
TYL Merlin
Athena
0
2
4
1
W
Rama
Zynzor
Rama
3
0
0
3
W
Kali
love2jd
Kali
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,648
Damage
52,023
70,453
Taken
72,909
53,955
Mitigated
42,782
21,047
Healing
22,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BadSeanism
Morgan Le Fay
14,056
2,060
0
1,319
9,745
4,057
258
4,729
4,751
79,918
0
L
Raijin
11,520
1,020
0
5,895
13,795
12,896
297
2,302
11,493
94,219
0
W
Surtr
Crona-MEI
Surtr
9,933
3,266
0
4,743
16,428
12,210
1,047
9,498
6,888
4,632
79,684
L
Chernobog
Dawhnald
Chernobog
10,695
6,627
0
3,481
11,615
4,948
1,032
1,496
10,119
0
91,382
L
4,410
1,025
0
3,177
18,546
20,583
0
8,879
9,667
0
15,987
L
11,000
1,255
0
2,739
10,212
6,039
0
4,949
5,263
88,066
0
L
Ganesha
SNiPeDiVe
Ganesha
7,023
444
0
5,755
16,285
9,489
0
3,915
12,370
78,748
0
W
Athena
TYL Merlin
Athena
6,102
2,100
0
5,387
17,901
14,377
0
7,263
10,314
23,046
0
W
Rama
Zynzor
Rama
11,313
9,501
0
5,546
9,821
3,680
1,538
2,069
7,598
0
99,749
W
Kali
love2jd
Kali
10,619
6,221
0
5,129
19,014
8,458
0
5,304
13,583
0
99,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,937
Gold Earned
49,103
601
Minions Killed
603
0
Camps Cleared
0
1,889,680
Distance Traveled
1,849,566
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,332
518
148
8
0
359,459
6
L
Raijin
10,054
559
154
9
0
320,357
2
W
Surtr
10,805
600
133
7
0
350,716
2
L
Chernobog
9,256
514
147
8
0
385,618
4
L
Serqet
8,568
476
35
2
0
403,447
3
L
Tiamat
9,286
516
193
11
0
381,096
0
L
Ganesha
8,773
487
72
4
0
399,162
0
W
Athena
8,576
476
30
2
0
382,860
10
W
Rama
10,605
589
176
10
0
345,558
3
W
Kali
9,785
544
116
6
0
410,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role