Player Matchup

Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Pyro_HAT
Amaterasu
Level 87
God Stats
8W - 5L
1,708 SR
Queue Stats
126W - 122L
1,509 Elo+
Solo
Neith
Neith
TsunamicPack
Neith
Level 142
God Stats
2W - 0L
1,756 SR
Queue Stats
410W - 380L
1,526 Elo+
Solo
Janus
Janus
Vodo-Cris
Janus
Level 156
God Stats
14W - 13L
1,586 SR
Queue Stats
234W - 219L
1,495 Elo+
Solo
Team Averages
Level 141
1,610 SR
1,506 Elo+

VS

Team Averages
Level 121
1,532 SR
1,530 Elo+
Ah Puch
Ah Puch
ADAMKINGKONG31
Ah Puch
Level 120
God Stats
6W - 4L
1,776 SR
Queue Stats
172W - 161L
1,496 Elo+
Party 1
Ymir
Ymir
PAN FR4NCES
Ymir
Level 125
God Stats
3W - 2L
1,682 SR
Queue Stats
210W - 196L
1,508 Elo+
Solo
Apollo
Apollo
PurpleFace8
Apollo
Level 137
God Stats
0W - 3L
1,225 SR
Queue Stats
124W - 113L
1,537 Elo+
Solo
Lancelot
Lancelot
StaleChaps
Lancelot
Level 119
God Stats
10W - 6L
1,474 SR
Queue Stats
278W - 254L
1,528 Elo+
Party 1
Hel
Hel
TheRealValust
Hel
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 180L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
4 / 2 / 5
6,852
685
7,474
9,975
3,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
 
Sobek
10
4 / 2 / 7
6,011
601
7,703
8,161
6,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Pyro_HAT
Amaterasu
11
1 / 1 / 0
5,710
571
2,491
9,753
5,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 0 / 3
7,070
707
6,631
3,344
1,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Vodo-Cris
Janus
10
3 / 3 / 4
6,462
646
5,054
4,877
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,582
658
7,192
6,556
2,715
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

8
1 / 5 / 4
5,322
532
1,750
10,835
6,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
10
0 / 4 / 0
5,482
548
1,549
7,926
2,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
StaleChaps
Lancelot
9
1 / 2 / 0
5,413
541
4,163
7,735
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 4 / 3
6,616
662
6,135
8,673
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
16
Kills
6
8
Deaths
16
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
2
5
3.25
W
Sobek
 
Sobek
4
2
7
3.75
L
0
1
0
0
L
1
5
4
0.6
L
Apollo
0
4
0
0
W
Amaterasu
Pyro_HAT
Amaterasu
1
1
0
1
L
Lancelot
StaleChaps
Lancelot
1
2
0
0.5
L
4
4
3
1.38
W
4
0
3
5.5
W
Janus
Vodo-Cris
Janus
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,353
Damage
20,789
36,110
Taken
41,725
18,966
Mitigated
18,790
14,493
Healing
15,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,474
1,788
0
5,178
9,975
3,523
0
1,582
8,393
0
48,854
W
Sobek
 
Sobek
7,703
1,173
0
1,950
8,161
6,928
0
2,949
5,212
20,632
0
L
7,192
884
0
4,972
6,556
2,715
0
0
6,556
55,277
0
L
1,750
417
0
1,339
10,835
6,861
0
5,922
4,425
11,657
0
L
Apollo
1,549
933
0
2,559
7,926
2,935
0
719
7,067
0
36,666
W
Amaterasu
Pyro_HAT
Amaterasu
2,491
1,163
0
5,070
9,753
5,361
0
7,053
2,700
0
36,294
L
Lancelot
StaleChaps
Lancelot
4,163
644
0
3,223
7,735
2,898
0
1,681
5,973
0
34,074
L
6,135
337
730
2,744
8,673
3,381
0
3,373
4,947
47,608
0
W
6,631
2,528
0
1,560
3,344
1,339
0
213
3,131
0
57,792
W
Janus
Vodo-Cris
Janus
5,054
635
0
735
4,877
1,815
0
3,280
1,597
45,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,105
Gold Earned
29,415
358
Minions Killed
329
0
Camps Cleared
0
1,037,504
Distance Traveled
1,032,689
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,852
685
75
8
0
247,005
0
W
Sobek
6,011
601
28
3
0
206,630
0
L
Ah Puch
6,582
658
89
9
0
190,220
0
L
Ymir
5,322
532
18
2
0
189,435
0
L
Apollo
5,482
548
72
7
0
191,453
0
W
Amaterasu
5,710
571
72
7
0
208,321
0
L
Lancelot
5,413
541
58
6
0
247,284
0
L
Hel
6,616
662
92
9
0
214,297
0
W
Neith
7,070
707
93
9
0
180,660
1
W
Janus
6,462
646
90
9
0
194,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role