Player Matchup

Hercules
Hercules
BigJaFF
Hercules
Level 154
God Stats
6W - 5L
1,594 SR
Queue Stats
390W - 378L
1,472 Elo+
Party 2
Loki
Loki
Temujin1162
Loki
Level 143
God Stats
7W - 4L
1,590 SR
Queue Stats
368W - 341L
1,476 Elo+
Party 2
Maui
Maui
Tyran01
Maui
Level 59
God Stats
29W - 22L
1,631 SR
Queue Stats
237W - 242L
1,445 Elo+
Solo
Freya
Freya
j0tate
Freya
Level 99
God Stats
3W - 1L
1,500 SR
Queue Stats
150W - 155L
1,502 Elo+
Solo
Poseidon
Poseidon
pausensemes
Poseidon
Level 68
God Stats
79W - 51L
1,633 SR
Queue Stats
171W - 157L
1,485 Elo+
Party 2
Team Averages
Level 105
1,589 SR
1,476 Elo+

VS

Team Averages
Level 75
1,594 SR
1,522 Elo+
Anubis
Anubis
DeViLlIkECooKIE
Anubis
Level 154
God Stats
4W - 5L
1,707 SR
Queue Stats
383W - 427L
1,489 Elo+
Solo
Ganesha
Ganesha
Pattoe
Ganesha
Level 84
God Stats
1W - 2L
1,717 SR
Queue Stats
3W - 3L
1,615 Elo+
Solo
Ullr
Ullr
Sicario38
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,549 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
carry_my_to_dia
Morgan Le Fay
Level 82
God Stats
7W - 3L
1,601 SR
Queue Stats
24W - 18L
1,555 Elo+
Party 1
Neith
Neith
goodbye_amigo
Neith
Level 26
God Stats
2W - 4L
1,445 SR
Queue Stats
2W - 4L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigJaFF
Hercules
17
5 / 1 / 4
11,324
629
9,014
14,823
15,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

18
10 / 1 / 4
10,920
607
14,163
14,706
6,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Maui
Tyran01
Maui
13
2 / 1 / 7
8,904
495
5,518
11,531
9,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
j0tate
Freya
14
2 / 1 / 4
9,148
508
7,641
11,242
4,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
pausensemes
Poseidon
18
0 / 0 / 3
10,132
563
4,664
8,320
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 0
8,675
482
9,652
13,055
6,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Pattoe
Ganesha
11
0 / 4 / 2
7,508
417
3,980
15,299
13,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
13
0 / 6 / 1
8,077
449
6,299
14,581
6,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
carry_my_to_dia
Morgan Le Fay
16
1 / 2 / 0
8,934
496
9,441
8,929
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 2
6,644
369
3,574
11,700
4,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
19
Kills
4
4
Deaths
19
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
BigJaFF
Hercules
5
1
4
7
L
3
3
0
1
L
Ganesha
Pattoe
Ganesha
0
4
2
0.25
L
Ullr
0
6
1
0.08
W
10
1
4
12
W
Maui
Tyran01
Maui
2
1
7
5.5
L
Morgan Le Fay
carry_my_to_dia
Morgan Le Fay
1
2
0
0.5
L
0
4
2
0.25
W
Freya
j0tate
Freya
2
1
4
4
W
Poseidon
pausensemes
Poseidon
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,000
Damage
32,946
60,622
Taken
63,564
40,469
Mitigated
34,179
22,530
Healing
16,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BigJaFF
Hercules
9,014
1,968
0
3,757
14,823
15,313
0
3,657
11,166
0
81,713
L
9,652
484
0
6,760
13,055
6,481
0
2,179
10,876
81,027
0
L
Ganesha
Pattoe
Ganesha
3,980
504
2,352
2,435
15,299
13,593
0
6,923
8,116
19,733
0
L
Ullr
6,299
2,740
0
1,231
14,581
6,261
0
217
14,364
0
57,109
W
14,163
4,773
0
7,107
14,706
6,416
0
4,832
9,874
0
105,648
W
Maui
Tyran01
Maui
5,518
1,029
0
2,343
11,531
9,894
597
5,518
6,013
19,801
0
L
Morgan Le Fay
carry_my_to_dia
Morgan Le Fay
9,441
1,259
0
2,193
8,929
3,584
208
2,951
5,938
89,266
0
L
3,574
2,265
0
1,721
11,700
4,260
0
4,975
6,469
0
33,624
W
Freya
j0tate
Freya
7,641
2,393
0
5,964
11,242
4,982
2,366
4,040
7,202
62,845
10,091
W
Poseidon
pausensemes
Poseidon
4,664
567
0
3,359
8,320
3,864
0
5,567
2,753
102,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,428
Gold Earned
39,838
592
Minions Killed
434
0
Camps Cleared
0
1,879,029
Distance Traveled
1,585,200
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,324
629
144
8
0
329,029
0
L
Anubis
8,675
482
129
7
0
329,655
7
L
Ganesha
7,508
417
5
0
0
352,747
4
L
Ullr
8,077
449
86
5
0
325,108
0
W
Loki
10,920
607
134
7
0
443,481
1
W
Maui
8,904
495
17
1
0
366,775
2
L
Morgan Le Fay
8,934
496
164
9
0
330,525
0
L
Neith
6,644
369
50
3
0
247,165
1
W
Freya
9,148
508
116
6
0
370,281
4
W
Poseidon
10,132
563
181
10
0
369,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role