Player Matchup

Anubis
Anubis
 
Anubis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
AstolfosBF
Bacchus
Level 5
God Stats
8W - 9L
1,581 SR
Queue Stats
10W - 16L
1,479 Elo+
Party 1
Erlang Shen
Erlang Shen
Bubbustank
Erlang Shen
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,575 Elo+
Party 1
Thanatos
Thanatos
jayy5
Thanatos
Level 56
God Stats
47W - 51L
1,497 SR
Queue Stats
152W - 176L
1,425 Elo+
Party 1
Sol
Sol
xPeachh-
Sol
Level 35
God Stats
3W - 6L
1,457 SR
Queue Stats
17W - 20L
1,463 Elo+
Solo
Team Averages
Level 51
1,507 SR
1,488 Elo+

VS

Team Averages
Level 124
1,419 SR
1,521 Elo+
Ullr
Ullr
 
Ullr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Artagorn
Gilgamesh
Level 242
God Stats
9W - 13L
1,547 SR
Queue Stats
333W - 326L
1,536 Elo+
Solo
Ix Chel
Ix Chel
BO_OBA225
Ix Chel
Level 64
God Stats
1W - 3L
1,376 SR
Queue Stats
97W - 87L
1,521 Elo+
Party 2
Chronos
Chronos
Percedal__
Chronos
Level 125
God Stats
0W - 5L
1,306 SR
Queue Stats
377W - 358L
1,559 Elo+
Party 2
Thanatos
Thanatos
rawrjesusraptor
Thanatos
Level 120
God Stats
3W - 6L
1,369 SR
Queue Stats
124W - 129L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
9 / 3 / 4
8,930
638
14,366
10,728
5,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
AstolfosBF
Bacchus
12
1 / 1 / 7
7,458
533
4,501
12,099
13,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
Bubbustank
Erlang Shen
13
2 / 2 / 4
7,446
532
5,246
12,250
10,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
jayy5
Thanatos
15
5 / 1 / 4
8,702
622
6,949
11,914
5,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 0 / 2
7,988
571
3,547
5,751
2,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
2 / 2 / 0
7,564
540
6,132
8,781
3,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Artagorn
Gilgamesh
12
1 / 2 / 6
7,868
562
5,567
11,728
9,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ix Chel
BO_OBA225
Ix Chel
11
2 / 5 / 3
6,650
475
4,741
9,633
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
Percedal__
Chronos
12
0 / 3 / 1
7,169
512
6,630
9,567
3,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
12
2 / 5 / 2
7,214
515
6,173
12,336
3,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
17
Kills
7
7
Deaths
17
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
3
4
3.67
L
Ullr
 
Ullr
2
2
0
1
L
Gilgamesh
Artagorn
Gilgamesh
1
2
6
2
W
Bacchus
AstolfosBF
Bacchus
1
1
7
4.5
L
Ix Chel
BO_OBA225
Ix Chel
2
5
3
0.7
W
Erlang Shen
Bubbustank
Erlang Shen
2
2
4
2
L
Chronos
Percedal__
Chronos
0
3
1
0.17
W
Thanatos
jayy5
Thanatos
5
1
4
7
L
Thanatos
2
5
2
0.6
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,609
Damage
29,243
52,742
Taken
52,045
37,177
Mitigated
22,566
28,797
Healing
14,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,366
559
0
6,040
10,728
5,540
195
2,145
8,559
74,845
0
L
Ullr
 
Ullr
6,132
2,253
0
1,466
8,781
3,322
341
2,224
6,557
0
62,974
L
Gilgamesh
Artagorn
Gilgamesh
5,567
1,138
0
3,095
11,728
9,519
48
6,783
4,945
0
27,161
W
Bacchus
AstolfosBF
Bacchus
4,501
413
0
4,634
12,099
13,604
0
2,665
9,390
18,525
0
L
Ix Chel
BO_OBA225
Ix Chel
4,741
617
822
1,486
9,633
2,821
0
6,507
3,126
36,456
0
W
Erlang Shen
Bubbustank
Erlang Shen
5,246
2,830
0
4,167
12,250
10,434
0
4,827
7,273
0
37,493
L
Chronos
Percedal__
Chronos
6,630
1,682
0
1,873
9,567
3,194
192
2,783
6,784
52,326
0
W
Thanatos
jayy5
Thanatos
6,949
1,881
0
10,324
11,914
5,078
0
1,456
10,398
0
77,702
L
Thanatos
6,173
1,769
0
5,555
12,336
3,710
0
3,750
8,586
0
38,932
W
3,547
2,009
0
3,632
5,751
2,521
630
0
5,751
55,948
7,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,524
Gold Earned
36,465
425
Minions Killed
349
0
Camps Cleared
0
1,475,061
Distance Traveled
1,407,147
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,930
638
116
8
0
255,372
0
L
Ullr
7,564
540
93
7
0
277,753
0
L
Gilgamesh
7,868
562
42
3
0
306,531
6
W
Bacchus
7,458
533
23
2
0
279,101
0
L
Ix Chel
6,650
475
55
4
0
275,329
2
W
Erlang Shen
7,446
532
54
4
0
292,940
0
L
Chronos
7,169
512
91
7
0
243,062
1
W
Thanatos
8,702
622
114
8
0
373,926
0
L
Thanatos
7,214
515
68
5
0
304,472
0
W
Sol
7,988
571
118
8
0
273,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role