Player Matchup

Pele
Pele
Gold IV
DookieDetective
Pele
Gold IV
Level 103
God Stats
11W - 8L
1,641 SR
Queue Stats
56W - 62L
1,375 MMR
Party 4
Janus
Janus
Silver IV
GIME-Desu
Janus
Silver IV
Level 110
God Stats
1W - 4L
1,572 SR
Queue Stats
14W - 22L
1,407 MMR
Party 4
Izanami
Izanami
Bronze III
NayeonLover
Izanami
Bronze III
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Anhur
Anhur
Gold III
ReleaseMyCraken
Anhur
Gold III
Level 149
God Stats
2W - 2L
1,671 SR
Queue Stats
96W - 92L
1,479 MMR
Solo
Hel
Hel
Bronze III
Vamphixx
Hel
Bronze III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,417 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,577 SR
1,436 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 146
1,559 SR
1,412 MMR
Kukulkan
Kukulkan
Gold III
FOXTR0T RECON
Kukulkan
Gold III
Level 125
God Stats
49W - 45L
1,548 SR
Queue Stats
171W - 178L
1,596 MMR
Party 3
Chernobog
Chernobog
Silver I
SYNDER55
Chernobog
Silver I
Level 147
God Stats
5W - 2L
1,761 SR
Queue Stats
95W - 97L
1,365 MMR
Party 1
Hades
Hades
Silver I
firetruck2116
Hades
Silver I
Level 146
God Stats
5W - 4L
1,528 SR
Queue Stats
189W - 202L
1,322 MMR
Party 3
Thanatos
Thanatos
Silver III
l Oblivion l
Thanatos
Silver III
Level 163
God Stats
2W - 0L
1,325 SR
Queue Stats
40W - 46L
1,417 MMR
Party 1
Athena
Athena
Silver I
xiGilgameshix
Athena
Silver I
Level 148
God Stats
1W - 1L
1,633 SR
Queue Stats
39W - 46L
1,361 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,169
617
4,211
8,646
2,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
GIME-Desu
Janus
7
0 / 6 / 0
4,741
474
1,976
8,304
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
NayeonLover
Izanami
8
0 / 8 / 0
5,077
508
1,339
9,014
2,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 0
6,268
627
3,152
9,167
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 3 / 1
6,353
635
2,601
6,569
2,093
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
Zhong KuiMaman BrigitteArachneAwilix

VS

Bans
KaliAo KuangSolOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FOXTR0T RECON
Kukulkan
11
5 / 1 / 2
6,984
698
4,390
3,592
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chernobog
SYNDER55
Chernobog
11
0 / 2 / 8
6,757
676
7,259
7,159
2,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 1 / 0
7,303
730
4,224
5,874
3,880
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
l Oblivion l
Thanatos
10
8 / 1 / 2
6,994
699
6,003
9,163
3,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
3 / 1 / 6
6,447
645
3,980
8,152
6,545
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
5
Kills
19
21
Deaths
6
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Kukulkan
FOXTR0T RECON
Kukulkan
5
1
2
6
L
Janus
GIME-Desu
Janus
0
6
0
0
L
Izanami
NayeonLover
Izanami
0
8
0
0
L
1
2
0
0.5
W
Chernobog
SYNDER55
Chernobog
0
2
8
2
L
2
3
1
0.83
W
3
1
0
3
W
Thanatos
l Oblivion l
Thanatos
8
1
2
9
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,279
Damage
25,856
41,700
Taken
33,940
13,256
Mitigated
17,051
10,771
Healing
18,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,211
1,098
0
1,675
8,646
2,914
0
2,488
6,138
0
42,832
W
Kukulkan
FOXTR0T RECON
Kukulkan
4,390
265
0
623
3,592
1,322
0
1,319
2,197
46,491
0
L
Janus
GIME-Desu
Janus
1,976
43
0
1,827
8,304
2,403
0
3,724
4,434
24,120
0
L
Izanami
NayeonLover
Izanami
1,339
1,183
0
625
9,014
2,530
0
2,969
5,891
0
35,738
L
3,152
1,826
0
3,912
9,167
3,316
0
863
8,304
0
44,970
W
Chernobog
SYNDER55
Chernobog
7,259
5,574
0
3,389
7,159
2,243
785
250
6,887
0
54,572
L
2,601
354
182
2,550
6,569
2,093
0
2,190
4,339
30,023
0
W
4,224
267
300
3,722
5,874
3,880
60
503
5,339
47,449
0
W
Thanatos
l Oblivion l
Thanatos
6,003
2,041
0
7,133
9,163
3,061
0
1,007
8,084
0
40,254
W
3,980
1,374
373
3,286
8,152
6,545
13
1,242
6,856
17,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,608
Gold Earned
34,485
335
Minions Killed
342
0
Camps Cleared
0
980,473
Distance Traveled
1,097,949
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,169
617
71
7
0
220,093
0
W
Kukulkan
6,984
698
81
8
0
212,941
0
L
Janus
4,741
474
48
5
0
196,255
0
L
Izanami
5,077
508
70
7
0
184,969
0
L
Anhur
6,268
627
88
9
0
197,979
0
W
Chernobog
6,757
676
92
9
0
185,305
0
L
Hel
6,353
635
58
6
0
181,177
0
W
Hades
7,303
730
90
9
0
186,280
0
W
Thanatos
6,994
699
57
6
0
252,624
0
W
Athena
6,447
645
22
2
0
260,799
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role