Player Matchup

Thoth
Thoth
 
Thoth
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Chowie
Achilles
Level 119
God Stats
31W - 26L
1,615 SR
Queue Stats
263W - 175L
1,795 Elo+
Party 1
Kuzenbo
Kuzenbo
GaijinYami
Kuzenbo
Level 124
God Stats
1W - 1L
1,749 SR
Queue Stats
62W - 23L
1,778 Elo+
Party 1
Rama
Rama
Greninјa
Rama
Level 200
God Stats
14W - 3L
1,724 SR
Queue Stats
217W - 36L
1,823 Elo+
Party 1
Team Averages
Level 172
1,618 SR
1,679 Elo+

VS

Team Averages
Level 148
1,590 SR
1,540 Elo+
Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
DOEDOEMASTER
Ra
Level 131
God Stats
5W - 1L
1,690 SR
Queue Stats
119W - 135L
1,501 Elo+
Party 2
Medusa
Medusa
JrBellatrix
Medusa
Level 229
God Stats
7W - 8L
1,526 SR
Queue Stats
503W - 479L
1,542 Elo+
Solo
Tyr
Tyr
Shinr4tensei7
Tyr
Level 59
God Stats
96W - 84L
1,635 SR
Queue Stats
332W - 307L
1,614 Elo+
Solo
Ganesha
Ganesha
Sàncus
Ganesha
Level 164
God Stats
15W - 15L
1,599 SR
Queue Stats
846W - 759L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
0 / 0 / 1
5,722
1,144
6,545
4,003
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
 
Ao Kuang
8
0 / 0 / 0
3,432
686
0
0
0
Achilles
Chowie
Achilles
10
0 / 4 / 1
5,414
1,083
3,671
8,359
7,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
GaijinYami
Kuzenbo
10
0 / 3 / 1
5,451
1,090
1,986
6,666
6,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
10
1 / 1 / 0
5,763
1,153
4,845
3,219
1,088
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

351

VS

Team 2 Tickets

397

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 0 / 7
6,212
1,242
6,600
1,728
667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 0 / 3
5,946
1,189
2,407
2,427
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
11
3 / 0 / 4
6,272
1,254
4,722
3,688
1,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 0 / 4
6,287
1,257
4,151
7,228
5,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Sàncus
Ganesha
11
0 / 1 / 6
6,361
1,272
2,915
4,991
4,134
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
1
Kills
8
8
Deaths
1
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
0
1
0.5
L
Ao Kuang
 
Ao Kuang
0
0
0
0
W
Scylla
 
Scylla
1
0
7
4.5
L
Achilles
Chowie
Achilles
0
4
1
0.13
W
1
0
3
2.5
L
Kuzenbo
GaijinYami
Kuzenbo
0
3
1
0.17
L
Rama
1
1
0
1
W
Medusa
3
0
4
5
W
3
0
4
5
W
Ganesha
Sàncus
Ganesha
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,047
Damage
20,795
22,247
Taken
20,062
16,692
Mitigated
13,038
1,316
Healing
2,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,545
308
0
0
4,003
1,239
0
2,617
1,266
26,859
0
L
Ao Kuang
 
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
 
Scylla
6,600
1,421
0
0
1,728
667
0
755
973
15,035
0
L
Achilles
Chowie
Achilles
3,671
299
0
346
8,359
7,927
0
4,341
3,818
0
6,814
W
2,407
150
804
574
2,427
1,136
0
972
1,286
20,830
0
L
Kuzenbo
GaijinYami
Kuzenbo
1,986
573
0
362
6,666
6,438
0
3,104
3,208
8,084
0
L
Rama
4,845
4,086
0
608
3,219
1,088
0
1,499
1,659
0
13,723
W
Medusa
4,722
1,357
0
0
3,688
1,569
0
1,683
1,876
0
10,602
W
4,151
289
0
594
7,228
5,532
0
2,508
4,351
0
10,564
W
Ganesha
Sàncus
Ganesha
2,915
185
0
778
4,991
4,134
0
2,361
2,439
6,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,782
Gold Earned
31,078
97
Minions Killed
113
3
Camps Cleared
5
395,075
Distance Traveled
578,083
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,722
1,144
56
11
1
105,397
0
L
Ao Kuang
3,432
686
0
0
0
0
0
W
Scylla
6,212
1,242
36
7
4
99,591
0
L
Achilles
5,414
1,083
9
2
1
101,504
2
W
Ra
5,946
1,189
54
11
1
112,892
0
L
Kuzenbo
5,451
1,090
8
2
0
95,708
0
L
Rama
5,763
1,153
24
5
1
92,466
0
W
Medusa
6,272
1,254
13
3
0
117,746
0
W
Tyr
6,287
1,257
10
2
0
125,860
0
W
Ganesha
6,361
1,272
0
0
0
121,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role