Player Matchup

Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
DanuPS23
Apollo
Level 61
God Stats
5W - 5L
1,534 SR
Queue Stats
80W - 84L
1,433 Elo+
Solo
Janus
Janus
SGTSubster
Janus
Level 142
God Stats
31W - 28L
1,432 SR
Queue Stats
248W - 240L
1,454 Elo+
Solo
Aphrodite
Aphrodite
ondreyko
Aphrodite
Level 107
God Stats
0W - 2L
1,163 SR
Queue Stats
17W - 11L
1,445 Elo+
Solo
Team Averages
Level 113
1,426 SR
1,467 Elo+

VS

Team Averages
Level 69
1,364 SR
1,459 Elo+
Chang'e
Chang'e
BizzleTG
Chang'e
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,516 Elo+
Party 2
Chernobog
Chernobog
CptNosgoth
Chernobog
Level 136
God Stats
5W - 2L
1,504 SR
Queue Stats
328W - 329L
1,410 Elo+
Party 3
Cerberus
Cerberus
MadnessPear
Cerberus
Level 16
God Stats
1W - 3L
1,076 SR
Queue Stats
4W - 8L
1,211 Elo+
Party 3
Thor
Thor
Olle21
Thor
Level 42
God Stats
4W - 2L
1,242 SR
Queue Stats
133W - 93L
1,555 Elo+
Solo
Jormungandr
Jormungandr
Snowglobe9717
Jormungandr
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
12
3 / 6 / 0
7,272
519
6,537
12,351
4,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
 
Bellona
12
2 / 6 / 1
7,223
516
11,253
15,156
14,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Apollo
DanuPS23
Apollo
11
1 / 3 / 0
6,179
441
3,768
9,044
2,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
10
1 / 2 / 1
6,220
444
6,108
6,812
3,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Aphrodite
ondreyko
Aphrodite
10
0 / 1 / 1
6,177
441
4,740
6,068
2,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BizzleTG
Chang'e
13
3 / 2 / 3
7,450
532
5,380
10,538
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
CptNosgoth
Chernobog
11
2 / 2 / 4
6,872
491
7,739
10,142
3,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Cerberus
MadnessPear
Cerberus
11
2 / 0 / 3
7,392
528
4,677
14,510
8,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
Olle21
Thor
14
7 / 1 / 3
7,952
568
6,417
12,377
5,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
Snowglobe9717
Jormungandr
13
4 / 2 / 2
7,922
566
8,274
12,912
11,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
7
Kills
18
18
Deaths
7
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
3
6
0
0.5
L
Bellona
 
Bellona
2
6
1
0.42
W
Chang'e
BizzleTG
Chang'e
3
2
3
2.25
W
Chernobog
CptNosgoth
Chernobog
2
2
4
2
L
Apollo
DanuPS23
Apollo
1
3
0
0.33
W
Cerberus
MadnessPear
Cerberus
2
0
3
3.5
W
Thor
Olle21
Thor
7
1
3
8.5
L
Janus
1
2
1
0.75
W
Jormungandr
Snowglobe9717
Jormungandr
4
2
2
2.5
L
Aphrodite
ondreyko
Aphrodite
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,406
Damage
32,487
49,431
Taken
60,479
27,192
Mitigated
32,666
13,165
Healing
19,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
6,537
278
0
989
12,351
4,388
0
2,784
9,567
62,422
1,425
L
Bellona
 
Bellona
11,253
4,310
0
3,149
15,156
14,127
0
8,582
6,574
0
42,320
W
Chang'e
BizzleTG
Chang'e
5,380
696
266
3,502
10,538
3,903
800
4,652
5,886
43,027
0
W
Chernobog
CptNosgoth
Chernobog
7,739
5,091
263
3,784
10,142
3,784
881
3,156
6,986
0
50,277
L
Apollo
DanuPS23
Apollo
3,768
2,830
0
1,590
9,044
2,760
0
1,927
7,117
0
44,985
W
Cerberus
MadnessPear
Cerberus
4,677
229
0
7,494
14,510
8,821
87
3,845
10,665
30,927
0
W
Thor
Olle21
Thor
6,417
1,430
0
328
12,377
5,026
0
4,899
7,478
0
45,123
L
Janus
6,108
925
0
1,141
6,812
3,169
0
2,361
4,451
39,971
0
W
Jormungandr
Snowglobe9717
Jormungandr
8,274
2,366
0
3,616
12,912
11,132
0
494
12,418
56,012
150
L
Aphrodite
ondreyko
Aphrodite
4,740
612
2,482
3,814
6,068
2,748
0
2,527
3,541
19,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,071
Gold Earned
37,588
282
Minions Killed
354
0
Camps Cleared
0
1,209,123
Distance Traveled
1,248,412
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
7,272
519
72
5
0
246,410
3
L
Bellona
7,223
516
58
4
0
254,996
0
W
Chang'e
7,450
532
57
4
0
266,027
0
W
Chernobog
6,872
491
75
5
0
217,638
2
L
Apollo
6,179
441
64
5
0
238,911
0
W
Cerberus
7,392
528
61
4
0
243,781
4
W
Thor
7,952
568
64
5
0
279,249
0
L
Janus
6,220
444
53
4
0
233,058
1
W
Jormungandr
7,922
566
97
7
0
241,717
0
L
Aphrodite
6,177
441
35
3
0
235,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role