Player Matchup

Arachne
Arachne
 
Arachne
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Rayken
Charon
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 12L
1,701 Elo+
Party 3
Tyr
Tyr
Starjumper1012
Tyr
Level 84
God Stats
0W - 2L
1,293 SR
Queue Stats
279W - 286L
1,427 Elo+
Party 2
Skadi
Skadi
UriiZ
Skadi
Level 152
God Stats
1W - 1L
1,621 SR
Queue Stats
31W - 17L
1,693 Elo+
Party 3
Raijin
Raijin
VelvetThundr409
Raijin
Level 136
God Stats
8W - 4L
1,557 SR
Queue Stats
248W - 252L
1,438 Elo+
Party 2
Team Averages
Level 143
1,494 SR
1,552 Elo+

VS

Team Averages
Level 139
1,575 SR
1,531 Elo+
Freya
Freya
Arlentix
Freya
Level 157
God Stats
3W - 0L
1,625 SR
Queue Stats
21W - 16L
1,505 Elo+
Party 1
Horus
Horus
BenskiX
Horus
Level 114
God Stats
5W - 0L
1,739 SR
Queue Stats
10W - 5L
1,544 Elo+
Party 1
Thanatos
Thanatos
D_e_S_t_R_o_Y948
Thanatos
Level 121
God Stats
14W - 17L
1,458 SR
Queue Stats
335W - 330L
1,486 Elo+
Solo
Amaterasu
Amaterasu
YogiPaw
Amaterasu
Level 158
God Stats
9W - 5L
1,584 SR
Queue Stats
380W - 335L
1,535 Elo+
Solo
Janus
Janus
amano_lll
Janus
Level 144
God Stats
8W - 12L
1,468 SR
Queue Stats
215W - 202L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
6 / 1 / 4
7,803
520
8,722
10,592
4,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
Rayken
Charon
10
0 / 1 / 9
7,077
472
8,023
11,632
9,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 6 / 5
6,416
428
4,953
12,528
5,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
UriiZ
Skadi
12
3 / 4 / 5
7,367
491
10,854
9,435
3,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 6 / 2
8,223
548
7,297
12,165
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Arlentix
Freya
15
3 / 5 / 1
8,749
583
7,465
15,286
6,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
BenskiX
Horus
11
0 / 2 / 5
7,425
495
4,109
9,797
8,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
6 / 3 / 2
8,190
546
8,617
12,003
5,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
YogiPaw
Amaterasu
14
7 / 0 / 3
10,025
668
12,780
13,976
8,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
amano_lll
Janus
14
2 / 2 / 4
8,422
561
6,828
9,855
4,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
33
12
Kills
18
18
Deaths
12
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
6
1
4
8
W
Freya
Arlentix
Freya
3
5
1
0.7
W
Horus
BenskiX
Horus
0
2
5
1.25
W
6
3
2
2.33
L
Charon
Rayken
Charon
0
1
9
4.5
L
0
6
5
0.42
L
Skadi
UriiZ
Skadi
3
4
5
1.38
L
3
6
2
0.67
W
Amaterasu
YogiPaw
Amaterasu
7
0
3
8.5
W
Janus
amano_lll
Janus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,849
Damage
39,799
56,352
Taken
60,917
28,044
Mitigated
33,783
11,975
Healing
27,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,722
5,540
0
4,809
10,592
4,892
0
1,482
8,930
0
43,103
W
Freya
Arlentix
Freya
7,465
2,454
0
5,702
15,286
6,957
248
2,657
12,629
72,376
4,011
W
Horus
BenskiX
Horus
4,109
2,601
3,037
3,716
9,797
8,426
75
1,859
7,938
0
8,780
W
8,617
2,581
0
7,122
12,003
5,426
0
1,635
10,368
0
48,775
L
Charon
Rayken
Charon
8,023
1,734
0
2,098
11,632
9,177
0
2,750
8,668
31,901
0
L
4,953
857
400
3,048
12,528
5,849
0
264
11,761
0
31,487
L
Skadi
UriiZ
Skadi
10,854
5,373
0
680
9,435
3,584
0
5,903
3,494
0
55,719
L
7,297
940
0
940
12,165
4,542
0
3,475
8,372
66,614
0
W
Amaterasu
YogiPaw
Amaterasu
12,780
5,871
0
7,067
13,976
8,773
1,353
4,197
9,779
0
64,381
W
Janus
amano_lll
Janus
6,828
486
0
1,197
9,855
4,201
268
4,972
4,883
78,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,886
Gold Earned
42,811
363
Minions Killed
458
0
Camps Cleared
0
1,495,047
Distance Traveled
1,569,659
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,803
520
69
5
0
351,951
2
W
Freya
8,749
583
115
8
0
278,548
0
W
Horus
7,425
495
18
1
0
337,355
1
W
Thanatos
8,190
546
69
5
0
335,189
0
L
Charon
7,077
472
31
2
0
295,685
4
L
Tyr
6,416
428
47
3
0
329,304
0
L
Skadi
7,367
491
94
6
0
266,098
1
L
Raijin
8,223
548
122
8
0
252,009
0
W
Amaterasu
10,025
668
117
8
0
297,602
3
W
Janus
8,422
561
139
9
0
320,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role