Player Matchup

Morgan Le Fay
Morgan Le Fay
Aimeeeee
Morgan Le Fay
Level 79
God Stats
4W - 3L
1,566 SR
Queue Stats
17W - 23L
1,392 Elo+
Party 1
Chaac
Chaac
LynoHD
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
ugodelire78
Cernunnos
Level 38
God Stats
9W - 10L
1,468 SR
Queue Stats
20W - 32L
1,328 Elo+
Solo
Team Averages
Level 41
1,511 SR
1,407 Elo+

VS

Team Averages
Level 124
1,614 SR
1,449 Elo+
Arachne
Arachne
SmallApe2K9
Arachne
Level 121
God Stats
2W - 0L
1,724 SR
Queue Stats
103W - 102L
1,508 Elo+
Party 2
Sun Wukong
Sun Wukong
XxDyslXIon51th
Sun Wukong
Level 103
God Stats
6W - 2L
1,663 SR
Queue Stats
133W - 137L
1,367 Elo+
Party 2
Nu Wa
Nu Wa
mathiasbg1606
Nu Wa
Level 147
God Stats
4W - 4L
1,456 SR
Queue Stats
64W - 65L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aimeeeee
Morgan Le Fay
10
2 / 4 / 0
8,500
708
11,361
8,170
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
LynoHD
Chaac
9
0 / 4 / 1
7,749
646
3,755
12,124
9,067
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
ugodelire78
Cernunnos
11
0 / 2 / 2
8,083
674
8,034
8,874
3,072
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
SmallApe2K9
Arachne
13
6 / 0 / 1
10,411
868
8,740
14,303
8,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
XxDyslXIon51th
Sun Wukong
12
1 / 2 / 8
9,499
792
10,122
13,337
14,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

13
3 / 0 / 7
10,279
857
7,038
4,815
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
10
10
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Aimeeeee
Morgan Le Fay
2
4
0
0.5
L
Chaac
LynoHD
Chaac
0
4
1
0.13
W
Arachne
SmallApe2K9
Arachne
6
0
1
6.5
W
Sun Wukong
XxDyslXIon51th
Sun Wukong
1
2
8
2.5
W
3
0
7
6.5
L
Cernunnos
ugodelire78
Cernunnos
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,150
Damage
25,900
29,168
Taken
32,455
14,937
Mitigated
24,469
4,270
Healing
10,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Aimeeeee
Morgan Le Fay
11,361
632
0
520
8,170
2,798
0
1,647
6,296
34,743
0
L
Chaac
LynoHD
Chaac
3,755
578
0
1,043
12,124
9,067
0
4,050
7,693
0
15,512
W
Arachne
SmallApe2K9
Arachne
8,740
4,992
0
6,272
14,303
8,627
1,294
5,404
8,899
0
50,873
W
Sun Wukong
XxDyslXIon51th
Sun Wukong
10,122
965
0
2,168
13,337
14,123
185
5,598
7,739
60
29,946
W
7,038
1,517
0
2,031
4,815
1,719
1,507
1,706
3,109
46,412
0
L
Cernunnos
ugodelire78
Cernunnos
8,034
3,537
0
2,707
8,874
3,072
0
1,701
6,886
0
34,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,332
Gold Earned
30,189
140
Minions Killed
157
0
Camps Cleared
0
589,189
Distance Traveled
732,838
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,500
708
49
4
0
197,925
0
L
Chaac
7,749
646
22
2
0
189,940
0
W
Arachne
10,411
868
61
5
0
274,622
0
W
Sun Wukong
9,499
792
26
2
0
233,772
2
W
Nu Wa
10,279
857
70
6
0
224,444
4
L
Cernunnos
8,083
674
69
6
0
201,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role