Player Matchup

Bacchus
Bacchus
Foolishkilla513
Bacchus
Level 66
God Stats
5W - 1L
1,558 SR
Queue Stats
313W - 347L
1,363 Elo+
Party 2
Discordia
Discordia
Jobber3003
Discordia
Level 104
God Stats
11W - 7L
1,394 SR
Queue Stats
375W - 407L
1,364 Elo+
Party 2
Medusa
Medusa
bobthekiller609
Medusa
Level 45
God Stats
4W - 2L
1,402 SR
Queue Stats
36W - 35L
1,428 Elo+
Solo
Team Averages
Level 72
1,451 SR
1,385 Elo+

VS

Team Averages
Level 48
1,445 SR
1,408 Elo+
Cerberus
Cerberus
AceGoon816
Cerberus
Level 85
God Stats
3W - 1L
1,802 SR
Queue Stats
12W - 12L
1,415 Elo+
Solo
Sol
Sol
Fantazy15
Sol
Level 36
God Stats
0W - 1L
1,286 SR
Queue Stats
8W - 10L
1,468 Elo+
Party 1
Guan Yu
Guan Yu
XaviCarrasco07
Guan Yu
Level 24
God Stats
0W - 1L
1,248 SR
Queue Stats
2W - 6L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 14
9,767
751
5,319
12,391
12,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Jobber3003
Discordia
14
7 / 1 / 8
10,671
821
19,651
8,603
3,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
9 / 5 / 8
11,306
870
13,017
12,998
4,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AceGoon816
Cerberus
11
4 / 2 / 1
9,365
720
5,416
13,130
9,060
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 9 / 4
9,827
756
10,470
15,504
5,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 6 / 3
10,287
791
7,261
17,131
11,806
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
17
Kills
9
10
Deaths
17
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AceGoon816
Cerberus
4
2
1
2.25
L
1
9
4
0.33
W
1
4
14
2
W
Discordia
Jobber3003
Discordia
7
1
8
11
L
4
6
3
0.92
W
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,987
Damage
23,147
33,992
Taken
45,765
20,154
Mitigated
26,457
2,278
Healing
8,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AceGoon816
Cerberus
5,416
475
0
3,415
13,130
9,060
180
7,762
5,368
21,504
0
L
10,470
3,732
0
3,821
15,504
5,591
232
8,789
6,715
45,271
2,998
W
5,319
848
0
1,132
12,391
12,164
425
5,450
6,941
15,671
0
W
Discordia
Jobber3003
Discordia
19,651
597
0
366
8,603
3,282
162
4,104
4,499
58,387
0
L
7,261
1,034
320
851
17,131
11,806
116
8,760
8,371
295
22,745
W
13,017
5,502
0
780
12,998
4,708
1,087
6,350
6,648
0
32,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,744
Gold Earned
29,479
125
Minions Killed
131
0
Camps Cleared
0
668,882
Distance Traveled
600,134
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,365
720
35
3
0
184,362
0
L
Sol
9,827
756
82
6
0
192,861
0
W
Bacchus
9,767
751
20
2
0
231,799
0
W
Discordia
10,671
821
68
5
0
219,150
0
L
Guan Yu
10,287
791
14
1
0
222,911
0
W
Medusa
11,306
870
37
3
0
217,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role