Player Matchup

Cthulhu
Cthulhu
Jackal838
Cthulhu
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,369 Elo+
Solo
Hel
Hel
PreaseDippy
Hel
Level 89
God Stats
3W - 2L
1,566 SR
Queue Stats
95W - 100L
1,486 Elo+
Party 1
Artemis
Artemis
Vemacy
Artemis
Level 154
God Stats
2W - 1L
1,879 SR
Queue Stats
62W - 68L
1,417 Elo+
Solo
Apollo
Apollo
Wigzi
Apollo
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 90L
1,487 Elo+
Party 1
Cernunnos
Cernunnos
insanep0tter
Cernunnos
Level 125
God Stats
0W - 1L
1,155 SR
Queue Stats
42W - 51L
1,489 Elo+
Solo
Team Averages
Level 97
1,520 SR
1,449 Elo+

VS

Team Averages
Level 129
1,410 SR
1,500 Elo+
Hou Yi
Hou Yi
BootyStriker07
Hou Yi
Level 157
God Stats
1W - 0L
1,314 SR
Queue Stats
105W - 90L
1,531 Elo+
Solo
Yu Huang
Yu Huang
Killerzeo
Yu Huang
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 140L
1,538 Elo+
Solo
Yemoja
Yemoja
Melibelli
Yemoja
Level 205
God Stats
8W - 6L
1,472 SR
Queue Stats
518W - 503L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
STALF-1
Sun Wukong
Level 57
God Stats
7W - 3L
1,693 SR
Queue Stats
295W - 320L
1,507 Elo+
Solo
Anubis
Anubis
bentels
Anubis
Level 140
God Stats
3W - 9L
1,069 SR
Queue Stats
407W - 408L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jackal838
Cthulhu
15
0 / 4 / 10
9,165
705
11,037
19,536
18,103
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
2 / 5 / 7
9,023
694
9,698
17,119
5,679
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Artemis
Vemacy
Artemis
16
5 / 4 / 6
9,899
761
9,838
12,833
4,986
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Wigzi
Apollo
16
5 / 5 / 6
9,975
767
14,028
13,833
5,921
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
insanep0tter
Cernunnos
15
1 / 4 / 6
9,029
695
12,383
14,667
5,621
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 12
10,534
810
19,651
12,861
7,074
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yu Huang
Killerzeo
Yu Huang
18
5 / 3 / 13
11,382
876
20,832
14,260
7,734
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Melibelli
Yemoja
16
3 / 1 / 11
9,679
745
4,080
11,875
8,985
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
STALF-1
Sun Wukong
15
6 / 3 / 8
10,028
771
12,172
19,633
18,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
bentels
Anubis
17
3 / 5 / 11
10,592
815
16,251
15,971
9,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
77
13
Kills
22
22
Deaths
13
35
Assists
55
Player
Kills
Deaths
Assists
KDA
W
5
1
12
11
L
Cthulhu
Jackal838
Cthulhu
0
4
10
1.25
W
Yu Huang
Killerzeo
Yu Huang
5
3
13
3.83
W
Yemoja
Melibelli
Yemoja
3
1
11
8.5
L
2
5
7
1.1
W
Sun Wukong
STALF-1
Sun Wukong
6
3
8
3.33
L
Artemis
Vemacy
Artemis
5
4
6
2
L
Apollo
Wigzi
Apollo
5
5
6
1.6
W
Anubis
bentels
Anubis
3
5
11
1.7
L
Cernunnos
insanep0tter
Cernunnos
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,984
Damage
72,986
77,988
Taken
74,600
40,310
Mitigated
51,688
30,003
Healing
38,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,651
8,877
1,088
2,295
12,861
7,074
3,316
5,498
7,363
0
39,677
L
Cthulhu
Jackal838
Cthulhu
11,037
103
1,298
1,048
19,536
18,103
387
8,591
10,945
23,749
0
W
Yu Huang
Killerzeo
Yu Huang
20,832
1,835
1,626
2,251
14,260
7,734
3,128
3,630
10,630
38,533
0
W
Yemoja
Melibelli
Yemoja
4,080
843
16,981
4,248
11,875
8,985
860
2,594
9,281
7,632
0
L
9,698
152
13,166
6,951
17,119
5,679
295
10,502
6,617
15,252
0
W
Sun Wukong
STALF-1
Sun Wukong
12,172
1,252
2,294
4,457
19,633
18,820
486
5,024
14,609
0
21,203
L
Artemis
Vemacy
Artemis
9,838
3,892
233
832
12,833
4,986
1,638
6,454
6,379
0
19,387
L
Apollo
Wigzi
Apollo
14,028
6,956
837
845
13,833
5,921
2,340
7,207
6,626
0
26,621
W
Anubis
bentels
Anubis
16,251
0
408
2,612
15,971
9,075
241
3,989
11,982
38,232
0
L
Cernunnos
insanep0tter
Cernunnos
12,383
6,750
2,116
2,677
14,667
5,621
0
8,409
6,258
0
27,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,091
Gold Earned
52,215
129
Minions Killed
153
0
Camps Cleared
0
1,140,363
Distance Traveled
1,111,573
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,534
810
36
3
0
238,491
0
L
Cthulhu
9,165
705
23
2
0
249,931
0
W
Yu Huang
11,382
876
38
3
0
240,424
0
W
Yemoja
9,679
745
7
1
0
203,579
2
L
Hel
9,023
694
20
2
0
236,125
0
W
Sun Wukong
10,028
771
24
2
0
235,145
0
L
Artemis
9,899
761
21
2
0
205,141
0
L
Apollo
9,975
767
36
3
0
234,191
0
W
Anubis
10,592
815
48
4
0
193,934
0
L
Cernunnos
9,029
695
29
2
0
214,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role