Player Matchup

Cabrakan
Cabrakan
Gold V
 
Cabrakan
Gold V
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Gold V
 
Kukulkan
Gold V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold III
AtomicBurrito95
Olorun
Gold III
Level 138
God Stats
0W - 1L
1,889 SR
Queue Stats
241W - 241L
1,409 MMR
Party 1
Horus
Horus
Gold III
GeneralPanDulce
Horus
Gold III
Level 152
God Stats
0W - 1L
1,550 SR
Queue Stats
94W - 105L
1,388 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Vamphixx
Sun Wukong
Bronze III
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,522 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,588 SR
1,464 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,603 SR
1,421 MMR
King Arthur
King Arthur
Gold III
BigZeus75
King Arthur
Gold III
Level 113
God Stats
4W - 1L
1,516 SR
Queue Stats
348W - 361L
1,480 MMR
Solo
Charon
Charon
Gold IV
GeicoGreens
Charon
Gold IV
Level 153
God Stats
7W - 7L
1,515 SR
Queue Stats
463W - 465L
1,433 MMR
Solo
Arachne
Arachne
Silver II
Laggin9Dragon
Arachne
Silver II
Level 153
God Stats
4W - 0L
1,566 SR
Queue Stats
78W - 92L
1,163 MMR
Party 2
Chiron
Chiron
Gold V
Sepharaoh
Chiron
Gold V
Level 157
God Stats
4W - 2L
1,771 SR
Queue Stats
61W - 57L
1,586 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold IV
joaquin247
Morgan Le Fay
Gold IV
Level 124
God Stats
12W - 5L
1,645 SR
Queue Stats
197W - 190L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
1 / 2 / 0
5,899
536
634
7,772
4,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
 
Kukulkan
10
1 / 1 / 1
5,843
531
5,661
6,673
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
0 / 0 / 0
5,852
532
2,810
6,781
2,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 1 / 0
5,163
469
2,408
8,877
4,855
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Vamphixx
Sun Wukong
9
0 / 3 / 0
5,231
476
3,869
8,547
4,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThanatosFreyaAthenaFenrir

VS

Bans
Maman BrigitteAo KuangMartichorasKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigZeus75
King Arthur
12
2 / 0 / 1
6,880
625
5,494
9,388
7,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon
10
0 / 0 / 2
6,120
556
4,120
8,926
6,724
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
10
3 / 1 / 0
6,081
553
2,130
5,588
2,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
Sepharaoh
Chiron
11
0 / 0 / 0
6,262
569
5,317
5,452
2,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Morgan Le Fay
joaquin247
Morgan Le Fay
10
2 / 1 / 0
5,928
539
8,281
6,177
2,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
7
7
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
2
0
0.5
L
Kukulkan
 
Kukulkan
1
1
1
1.5
L
0
0
0
0
W
King Arthur
BigZeus75
King Arthur
2
0
1
2.5
W
Charon
0
0
2
1
L
0
1
0
0
W
Arachne
3
1
0
3
W
Chiron
Sepharaoh
Chiron
0
0
0
0
L
Sun Wukong
Vamphixx
Sun Wukong
0
3
0
0
W
Morgan Le Fay
joaquin247
Morgan Le Fay
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,382
Damage
25,342
38,650
Taken
35,531
20,266
Mitigated
20,903
14,125
Healing
14,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
634
128
0
3,527
7,772
4,937
0
838
6,934
40,409
0
L
Kukulkan
 
Kukulkan
5,661
791
0
1,407
6,673
2,730
0
4,508
2,165
49,304
0
L
2,810
1,688
120
3,144
6,781
2,796
0
1,030
5,751
48,389
0
W
King Arthur
BigZeus75
King Arthur
5,494
1,081
0
2,110
9,388
7,168
0
52
9,336
0
50,374
W
Charon
4,120
752
0
2,981
8,926
6,724
0
4,052
4,874
22,207
0
L
2,408
1,280
992
3,056
8,877
4,855
0
5,304
3,573
81
14,239
W
Arachne
2,130
1,664
0
3,224
5,588
2,529
0
540
5,048
0
38,063
W
Chiron
Sepharaoh
Chiron
5,317
1,933
276
1,934
5,452
2,003
275
1,838
3,614
0
57,587
L
Sun Wukong
Vamphixx
Sun Wukong
3,869
1,125
0
1,879
8,547
4,948
0
721
7,826
0
33,159
W
Morgan Le Fay
joaquin247
Morgan Le Fay
8,281
646
0
3,852
6,177
2,479
0
2,704
3,473
46,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,988
Gold Earned
31,271
353
Minions Killed
349
0
Camps Cleared
0
1,030,379
Distance Traveled
1,071,461
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,899
536
73
7
0
206,569
2
L
Kukulkan
5,843
531
94
9
0
214,472
1
L
Olorun
5,852
532
104
9
0
199,951
0
W
King Arthur
6,880
625
80
7
0
187,267
4
W
Charon
6,120
556
38
3
0
219,170
2
L
Horus
5,163
469
15
1
0
225,997
0
W
Arachne
6,081
553
59
5
0
263,536
0
W
Chiron
6,262
569
98
9
0
190,827
0
L
Sun Wukong
5,231
476
67
6
0
183,390
0
W
Morgan Le Fay
5,928
539
74
7
0
210,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role