Player Matchup

Anubis
Anubis
Silver I
 
Anubis
Silver I
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold V
 
Cernunnos
Gold V
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold V
BeserkerGuts
Charon
Gold V
Level 206
God Stats
15W - 10L
1,565 SR
Queue Stats
253W - 260L
1,353 MMR
Solo
Thor
Thor
Gold IV
ItsMeAgain22
Thor
Gold IV
Level 50
God Stats
29W - 33L
1,505 SR
Queue Stats
194W - 191L
1,373 MMR
Solo
Ra
Ra
Gold V
walshbad
Ra
Gold V
Level 66
God Stats
3W - 1L
1,850 SR
Queue Stats
141W - 136L
1,371 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,584 SR
1,420 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,630 SR
1,347 MMR
Raijin
Raijin
Silver I
Alechini
Raijin
Silver I
Level 143
God Stats
7W - 5L
1,625 SR
Queue Stats
13W - 14L
1,510 MMR
Party 1
Hera
Hera
Bronze V
Ganjhaboy22
Hera
Bronze V
Level 88
God Stats
0W - 1L
1,652 SR
Queue Stats
5W - 19L
1,294 MMR
Solo
Bastet
Bastet
Silver II
MeLlamanMoya
Bastet
Silver II
Level 107
God Stats
4W - 5L
1,549 SR
Queue Stats
22W - 31L
1,217 MMR
Party 1
Athena
Athena
Silver III
R6tic
Athena
Silver III
Level 82
God Stats
2W - 1L
1,847 SR
Queue Stats
52W - 50L
1,431 MMR
Party 2
Jing Wei
Jing Wei
Silver V
eqtro
Jing Wei
Silver V
Level 65
God Stats
1W - 2L
1,479 SR
Queue Stats
18W - 14L
1,284 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
7 / 0 / 0
8,811
734
8,352
6,055
3,692
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
 
Cernunnos
14
2 / 0 / 3
8,530
711
7,206
9,214
3,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
11
2 / 0 / 8
6,610
551
5,565
9,351
4,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
5 / 0 / 2
7,329
611
5,874
7,438
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 3
7,003
584
3,131
7,414
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Sun WukongAwilixAgniAo Kuang

VS

Bans
HadesChernobogHorusArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Alechini
Raijin
10
0 / 2 / 1
5,871
489
6,609
5,342
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 0
5,400
450
3,460
10,607
2,800
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
9
2 / 3 / 0
5,727
477
3,078
8,820
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
R6tic
Athena
8
0 / 4 / 0
5,433
453
3,333
11,914
7,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
eqtro
Jing Wei
12
0 / 3 / 0
6,229
519
5,910
8,315
2,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
17
Kills
2
2
Deaths
17
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
0
0
7
W
Cernunnos
 
Cernunnos
2
0
3
3.5
L
Raijin
Alechini
Raijin
0
2
1
0.25
W
Charon
2
0
8
6
L
0
5
0
0
W
5
0
2
6
L
Bastet
2
3
0
0.67
L
Athena
R6tic
Athena
0
4
0
0
L
Jing Wei
eqtro
Jing Wei
0
3
0
0
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,128
Damage
22,390
39,472
Taken
44,998
17,378
Mitigated
17,437
22,217
Healing
11,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,352
51
0
5,144
6,055
3,692
360
2,736
3,319
69,193
0
W
Cernunnos
 
Cernunnos
7,206
4,109
0
7,416
9,214
3,754
551
991
8,223
0
71,724
L
Raijin
Alechini
Raijin
6,609
528
0
559
5,342
1,651
0
1,420
3,774
45,484
0
W
Charon
5,565
1,526
0
2,463
9,351
4,297
656
3,791
5,314
27,531
0
L
3,460
591
0
3,110
10,607
2,800
0
7,461
3,110
29,909
0
W
5,874
1,664
0
3,672
7,438
2,880
0
2,400
4,892
0
52,440
L
Bastet
3,078
809
0
2,956
8,820
2,743
0
2,273
6,537
0
27,743
L
Athena
R6tic
Athena
3,333
1,139
0
2,081
11,914
7,416
0
4,338
7,246
14,689
0
L
Jing Wei
eqtro
Jing Wei
5,910
4,885
0
2,678
8,315
2,827
0
882
7,283
0
56,682
W
3,131
439
711
2,811
7,414
2,755
256
2,910
4,322
50,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,283
Gold Earned
28,660
471
Minions Killed
300
0
Camps Cleared
0
1,204,683
Distance Traveled
1,206,482
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,811
734
120
10
0
225,028
2
W
Cernunnos
8,530
711
121
10
0
216,570
3
L
Raijin
5,871
489
98
8
0
230,217
4
W
Charon
6,610
551
36
3
0
242,209
1
L
Hera
5,400
450
40
3
0
217,235
0
W
Thor
7,329
611
85
7
0
275,783
3
L
Bastet
5,727
477
37
3
0
275,257
0
L
Athena
5,433
453
26
2
0
247,372
0
L
Jing Wei
6,229
519
99
8
0
236,401
2
W
Ra
7,003
584
109
9
0
245,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role