Player Matchup

Hercules
Hercules
 
Hercules
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Kermit ll
Bakasura
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 107L
1,493 Elo+
Party 1
Ra
Ra
Limelight096
Ra
Level 133
God Stats
6W - 5L
1,518 SR
Queue Stats
288W - 254L
1,550 Elo+
Party 1
Merlin
Merlin
ProAgentStrange
Merlin
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,720 Elo+
Solo
Xbalanque
Xbalanque
Valus 2 Arc
Xbalanque
Level 118
God Stats
20W - 6L
1,652 SR
Queue Stats
68W - 61L
1,454 Elo+
Party 1
Team Averages
Level 134
1,534 SR
1,544 Elo+

VS

Team Averages
Level 106
1,545 SR
1,614 Elo+
Susano
Susano
 
Susano
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Avranis
Tiamat
Level 95
God Stats
0W - 1L
1,681 SR
Queue Stats
30W - 13L
1,733 Elo+
Party 2
Charybdis
Charybdis
MeZ Kronos
Charybdis
Level 62
God Stats
7W - 7L
1,596 SR
Queue Stats
66W - 58L
1,547 Elo+
Party 3
Kumbhakarna
Kumbhakarna
MeZ Plague
Kumbhakarna
Level 97
God Stats
7W - 10L
1,448 SR
Queue Stats
132W - 137L
1,476 Elo+
Party 3
Ravana
Ravana
aDwarfWithFire
Ravana
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 14L
1,812 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 2 / 3
7,390
821
1,724
8,622
8,598
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Kermit ll
Bakasura
13
0 / 1 / 4
7,387
821
2,766
6,223
3,124
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
4 / 0 / 5
8,872
986
10,119
5,391
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 4
8,355
928
6,902
4,138
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Valus 2 Arc
Xbalanque
14
2 / 0 / 4
8,039
893
4,349
5,025
1,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
0 / 2 / 2
6,554
728
2,731
2,772
1,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
Avranis
Tiamat
14
1 / 2 / 0
7,547
839
7,073
7,237
4,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
MeZ Kronos
Charybdis
13
1 / 3 / 1
7,255
806
5,965
6,615
2,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
MeZ Plague
Kumbhakarna
13
1 / 0 / 0
6,992
777
1,807
7,945
5,205
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 3 / 2
7,172
797
4,361
7,230
4,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
10
Kills
4
4
Deaths
10
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
2
3
1.25
L
Susano
 
Susano
0
2
2
0.5
L
Tiamat
Avranis
Tiamat
1
2
0
0.5
W
Bakasura
Kermit ll
Bakasura
0
1
4
2
W
4
0
5
6.5
L
Charybdis
MeZ Kronos
Charybdis
1
3
1
0.5
L
Kumbhakarna
MeZ Plague
Kumbhakarna
1
0
0
1
W
3
1
4
5
W
Xbalanque
Valus 2 Arc
Xbalanque
2
0
4
4
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,860
Damage
21,937
29,399
Taken
31,799
17,523
Mitigated
17,232
9,603
Healing
5,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,724
356
216
3,162
8,622
8,598
263
2,114
6,428
0
6,958
L
Susano
 
Susano
2,731
47
0
23
2,772
1,196
0
1,324
1,448
22
9,914
L
Tiamat
Avranis
Tiamat
7,073
518
0
1,116
7,237
4,384
0
4,503
2,734
27,991
0
W
Bakasura
Kermit ll
Bakasura
2,766
1,882
0
2,269
6,223
3,124
240
633
5,546
0
14,373
W
10,119
1,061
1,014
1,978
5,391
2,617
721
1,633
3,648
39,473
0
L
Charybdis
MeZ Kronos
Charybdis
5,965
2,552
0
1,168
6,615
2,435
0
3,777
2,551
0
22,986
L
Kumbhakarna
MeZ Plague
Kumbhakarna
1,807
245
120
2,455
7,945
5,205
0
3,506
4,064
13,583
0
W
6,902
587
0
250
4,138
1,479
184
2,547
1,354
31,468
0
W
Xbalanque
Valus 2 Arc
Xbalanque
4,349
794
0
714
5,025
1,705
543
1,388
3,521
0
18,747
L
4,361
950
0
579
7,230
4,012
0
3,818
3,406
0
13,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,043
Gold Earned
35,520
236
Minions Killed
176
0
Camps Cleared
0
1,004,913
Distance Traveled
848,350
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,390
821
11
1
0
161,875
0
L
Susano
6,554
728
9
1
0
101,862
3
L
Tiamat
7,547
839
68
8
0
194,064
0
W
Bakasura
7,387
821
39
4
0
213,318
2
W
Ra
8,872
986
86
10
0
221,805
0
L
Charybdis
7,255
806
58
6
0
155,482
0
L
Kumbhakarna
6,992
777
17
2
0
208,241
0
W
Merlin
8,355
928
64
7
0
207,930
0
W
Xbalanque
8,039
893
36
4
0
199,985
1
L
Ravana
7,172
797
24
3
0
188,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role