Player Matchup

Izanami
Izanami
Bronze I
GRAVYPRINCES
Izanami
Bronze I
Level 78
God Stats
4W - 10L
1,416 SR
Queue Stats
12W - 30L
1,172 MMR
Party 1
Sol
Sol
Gold IV
LOTGBIRD
Sol
Gold IV
Level 129
God Stats
66W - 70L
1,552 SR
Queue Stats
113W - 144L
1,337 MMR
Solo
Khepri
Khepri
Bronze III
Spyrix
Khepri
Bronze III
Level 67
God Stats
0W - 1L
1,262 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,410 SR
1,336 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,478 SR
1,366 MMR
Xing Tian
Xing Tian
Silver IV
Dark Seph1roth
Xing Tian
Silver IV
Level 142
God Stats
17W - 16L
1,538 SR
Queue Stats
60W - 76L
1,270 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
JAK1424
Baron Samedi
Gold V
Level 119
God Stats
28W - 27L
1,422 SR
Queue Stats
54W - 63L
1,362 MMR
Party 2
Danzaburou
Danzaburou
Gold V
MetShipTheGreat
Danzaburou
Gold V
Level 145
God Stats
11W - 12L
1,475 SR
Queue Stats
74W - 87L
1,466 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GRAVYPRINCES
Izanami
12
0 / 7 / 3
10,250
641
8,256
17,062
7,309
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 5 / 1
10,523
658
10,990
13,383
6,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Spyrix
Khepri
13
2 / 6 / 2
10,686
668
3,408
19,327
15,595
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
BacchusDiscordiaPoseidonHeraHades

VS

Bans
HerculesKuzenboCharybdisSun WukongSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dark Seph1roth
Xing Tian
12
1 / 1 / 9
10,498
656
4,303
12,418
11,961
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
JAK1424
Baron Samedi
15
4 / 2 / 13
12,330
771
11,128
9,891
5,117
Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
MetShipTheGreat
Danzaburou
17
13 / 1 / 5
15,119
945
30,808
16,306
7,231
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
18
18
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Dark Seph1roth
Xing Tian
1
1
9
5.5
L
Izanami
GRAVYPRINCES
Izanami
0
7
3
0.21
W
Baron Samedi
JAK1424
Baron Samedi
4
2
13
5.25
L
2
5
1
0.5
W
Danzaburou
MetShipTheGreat
Danzaburou
13
1
5
15.5
L
Khepri
Spyrix
Khepri
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,654
Damage
46,239
49,772
Taken
38,615
29,830
Mitigated
24,309
9,052
Healing
17,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Dark Seph1roth
Xing Tian
4,303
461
206
1,826
12,418
11,961
130
4,198
8,220
13,457
0
L
Izanami
GRAVYPRINCES
Izanami
8,256
6,397
0
1,030
17,062
7,309
0
5,802
11,260
0
46,753
W
Baron Samedi
JAK1424
Baron Samedi
11,128
477
2,412
4,979
9,891
5,117
228
4,338
5,553
31,271
0
L
10,990
3,325
0
3,803
13,383
6,926
162
3,356
10,027
45,829
3,757
W
Danzaburou
MetShipTheGreat
Danzaburou
30,808
19,437
0
8,437
16,306
7,231
3,105
5,751
10,555
0
104,985
L
Khepri
Spyrix
Khepri
3,408
38
0
4,219
19,327
15,595
0
6,510
12,817
16,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,459
Gold Earned
37,947
169
Minions Killed
154
0
Camps Cleared
0
740,524
Distance Traveled
773,127
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,498
656
15
1
0
224,359
0
L
Izanami
10,250
641
84
5
0
253,204
0
W
Baron Samedi
12,330
771
17
1
0
264,319
0
L
Sol
10,523
658
64
4
0
229,363
1
W
Danzaburou
15,119
945
122
8
0
284,449
0
L
Khepri
10,686
668
21
1
0
257,957
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role