Player Matchup

Eset
Eset
Degio
Eset
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Mercury
Mercury
Gon1sh
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 25L
1,311 Elo+
Solo
He Bo
He Bo
PopoLab38
He Bo
Level 125
God Stats
1W - 3L
1,395 SR
Queue Stats
342W - 357L
1,546 Elo+
Solo
Medusa
Medusa
UAman
Medusa
Level 86
God Stats
5W - 1L
1,865 SR
Queue Stats
169W - 153L
1,499 Elo+
Solo
Ganesha
Ganesha
blackency971
Ganesha
Level 124
God Stats
3W - 4L
1,744 SR
Queue Stats
425W - 442L
1,407 Elo+
Solo
Team Averages
Level 90
1,601 SR
1,453 Elo+

VS

Team Averages
Level 80
1,523 SR
1,469 Elo+
Agni
Agni
 
Agni
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Bihatchi
Artemis
Level 31
God Stats
9W - 4L
1,737 SR
Queue Stats
309W - 296L
1,510 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Crusen
Ah Muzen Cab
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,375 Elo+
Party 1
Cthulhu
Cthulhu
Englemakeren
Cthulhu
Level 78
God Stats
6W - 1L
1,785 SR
Queue Stats
387W - 397L
1,485 Elo+
Party 1
Baron Samedi
Baron Samedi
kravlegrisen
Baron Samedi
Level 140
God Stats
2W - 3L
1,095 SR
Queue Stats
339W - 343L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Degio
Eset
13
1 / 5 / 4
7,460
746
3,339
9,135
5,788
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mercury
Gon1sh
Mercury
15
6 / 5 / 2
9,311
931
8,097
10,772
5,412
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

He Bo
PopoLab38
He Bo
14
0 / 5 / 5
7,372
737
5,473
11,322
4,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
UAman
Medusa
14
3 / 4 / 6
8,234
823
10,470
11,010
5,637
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
blackency971
Ganesha
13
0 / 6 / 9
7,559
756
6,956
14,790
14,434
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
4 / 2 / 20
9,267
927
11,196
5,702
2,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Bihatchi
Artemis
16
11 / 3 / 13
10,388
1,039
15,191
8,987
4,403
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Crusen
Ah Muzen Cab
15
3 / 1 / 18
9,261
926
10,286
7,046
2,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Englemakeren
Cthulhu
15
4 / 3 / 15
9,967
997
7,764
13,453
15,253
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
kravlegrisen
Baron Samedi
14
3 / 2 / 18
8,831
883
8,757
6,192
3,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
109
10
Kills
25
25
Deaths
11
26
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
2
20
7
W
Artemis
Bihatchi
Artemis
11
3
13
5.83
W
Ah Muzen Cab
Crusen
Ah Muzen Cab
3
1
18
12
L
Eset
Degio
Eset
1
5
4
0.6
W
Cthulhu
Englemakeren
Cthulhu
4
3
15
3.83
L
Mercury
Gon1sh
Mercury
6
5
2
1.4
L
He Bo
PopoLab38
He Bo
0
5
5
0.5
L
Medusa
UAman
Medusa
3
4
6
1.5
L
Ganesha
blackency971
Ganesha
0
6
9
0.75
W
Baron Samedi
kravlegrisen
Baron Samedi
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,335
Damage
53,194
57,029
Taken
41,380
36,259
Mitigated
28,150
11,558
Healing
12,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
11,196
396
398
1,211
5,702
2,277
1,509
2,772
2,930
20,121
0
W
Artemis
Bihatchi
Artemis
15,191
7,724
419
1,160
8,987
4,403
2,379
4,239
4,748
0
26,256
W
Ah Muzen Cab
Crusen
Ah Muzen Cab
10,286
3,728
1,195
933
7,046
2,973
1,768
2,366
4,680
0
19,846
L
Eset
Degio
Eset
3,339
474
398
600
9,135
5,788
274
5,315
3,820
9,829
0
W
Cthulhu
Englemakeren
Cthulhu
7,764
225
1,739
2,664
13,453
15,253
407
5,107
8,346
17,149
817
L
Mercury
Gon1sh
Mercury
8,097
3,007
1,018
1,497
10,772
5,412
1,288
5,155
5,617
0
14,436
L
He Bo
PopoLab38
He Bo
5,473
273
603
2,384
11,322
4,988
123
4,943
6,379
17,677
0
L
Medusa
UAman
Medusa
10,470
3,840
602
2,321
11,010
5,637
0
5,953
5,057
0
16,527
L
Ganesha
blackency971
Ganesha
6,956
50
1,024
1,111
14,790
14,434
75
5,534
9,256
13,957
0
W
Baron Samedi
kravlegrisen
Baron Samedi
8,757
495
1,700
1,464
6,192
3,244
1,109
1,284
4,908
16,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,936
Gold Earned
47,714
89
Minions Killed
118
0
Camps Cleared
0
910,694
Distance Traveled
971,453
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,267
927
16
2
0
200,035
0
W
Artemis
10,388
1,039
36
4
0
169,702
0
W
Ah Muzen Cab
9,261
926
18
2
0
191,311
0
L
Eset
7,460
746
23
2
0
179,900
0
W
Cthulhu
9,967
997
30
3
0
210,389
0
L
Mercury
9,311
931
17
2
0
193,975
0
L
He Bo
7,372
737
27
3
0
184,128
0
L
Medusa
8,234
823
19
2
0
209,921
0
L
Ganesha
7,559
756
3
0
0
142,770
0
W
Baron Samedi
8,831
883
18
2
0
200,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role